Player Matchup

Yu Huang
Yu Huang
Brothers1less35
Yu Huang
Level 100
God Stats
5W - 2L
1,715 SR
Queue Stats
57W - 49L
1,596 Elo+
Party 2
Sobek
Sobek
Corvere992619
Sobek
Level 61
God Stats
5W - 5L
1,586 SR
Queue Stats
46W - 35L
1,602 Elo+
Party 2
Xbalanque
Xbalanque
TheTamrielTerror
Xbalanque
Level 129
God Stats
6W - 1L
1,507 SR
Queue Stats
175W - 127L
1,702 Elo+
Party 1
Tyr
Tyr
diegosuazo093
Tyr
Level 149
God Stats
6W - 11L
1,699 SR
Queue Stats
215W - 209L
1,582 Elo+
Solo
Thor
Thor
iRockTank
Thor
Level 158
God Stats
35W - 20L
1,790 SR
Queue Stats
272W - 202L
1,703 Elo+
Party 1
Team Averages
Level 119
1,659 SR
1,637 Elo+

VS

Team Averages
Level 148
1,608 SR
1,580 Elo+
Atlas
Atlas
Affinitymage
Atlas
Level 119
God Stats
9W - 6L
1,500 SR
Queue Stats
144W - 110L
1,592 Elo+
Solo
Hercules
Hercules
KuroZebra
Hercules
Level 160
God Stats
9W - 5L
1,884 SR
Queue Stats
136W - 140L
1,646 Elo+
Solo
Baron Samedi
Baron Samedi
OG RO3SKI
Baron Samedi
Level 157
God Stats
18W - 13L
1,503 SR
Queue Stats
204W - 200L
1,574 Elo+
Solo
Xbalanque
Xbalanque
SickShot808
Xbalanque
Level 160
God Stats
26W - 22L
1,575 SR
Queue Stats
250W - 220L
1,570 Elo+
Solo
Da Ji
Da Ji
iLive4Everr
Da Ji
Level 144
God Stats
31W - 25L
1,578 SR
Queue Stats
237W - 228L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
3 / 2 / 4
8,192
745
10,038
6,670
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 7 / 8
8,853
805
7,303
16,753
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
13
1 / 5 / 3
7,520
684
4,577
9,432
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 7
9,195
836
9,009
14,076
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
16
3 / 4 / 7
8,838
803
8,682
11,329
4,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
9,353
850
7,221
13,466
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KuroZebra
Hercules
17
6 / 2 / 13
9,739
885
7,714
11,969
12,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
OG RO3SKI
Baron Samedi
17
8 / 4 / 12
9,786
890
10,064
9,929
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SickShot808
Xbalanque
16
4 / 1 / 14
9,421
856
10,649
7,246
2,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 5 / 14
8,694
790
11,961
13,664
5,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
14
Kills
26
26
Deaths
14
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Yu Huang
3
2
4
2.5
L
2
7
8
0.86
W
Hercules
KuroZebra
Hercules
6
2
13
6.25
W
Baron Samedi
OG RO3SKI
Baron Samedi
8
4
12
3.5
W
Xbalanque
SickShot808
Xbalanque
4
1
14
11
L
Xbalanque
1
5
3
0.5
L
5
8
7
1.06
W
4
5
14
2.2
L
Thor
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,609
Damage
47,609
58,260
Taken
56,274
39,176
Mitigated
37,866
8,386
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,221
2,166
430
2,102
13,466
12,869
220
3,333
9,960
17,657
0
L
Yu Huang
10,038
522
0
630
6,670
2,687
258
2,222
4,448
23,879
0
L
7,303
1,016
0
3,590
16,753
19,341
112
6,060
10,693
18,924
0
W
Hercules
KuroZebra
Hercules
7,714
3,023
0
3,728
11,969
12,689
0
3,449
8,382
25
29,953
W
Baron Samedi
OG RO3SKI
Baron Samedi
10,064
1,124
1,204
3,642
9,929
4,186
610
4,238
5,601
32,308
0
W
Xbalanque
SickShot808
Xbalanque
10,649
4,927
0
1,994
7,246
2,484
4,424
1,647
5,561
0
40,696
L
Xbalanque
4,577
1,008
0
1,248
9,432
3,091
0
2,732
6,700
0
17,967
L
9,009
736
0
2,195
14,076
9,295
0
3,620
10,456
0
24,842
W
11,961
2,814
0
3,887
13,664
5,638
394
4,674
8,863
0
22,162
L
Thor
8,682
1,548
0
723
11,329
4,762
0
2,666
8,663
0
30,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
46,993
164
Minions Killed
212
0
Camps Cleared
0
1,130,464
Distance Traveled
1,247,036
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,353
850
17
2
0
253,856
0
L
Yu Huang
8,192
745
41
4
0
243,942
1
L
Sobek
8,853
805
21
2
0
225,126
0
W
Hercules
9,739
885
48
4
0
266,335
4
W
Baron Samedi
9,786
890
41
4
0
227,500
0
W
Xbalanque
9,421
856
80
7
0
239,198
2
L
Xbalanque
7,520
684
22
2
0
226,464
0
L
Tyr
9,195
836
30
3
0
205,899
2
W
Da Ji
8,694
790
26
2
0
260,147
1
L
Thor
8,838
803
50
5
0
229,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role