Player Matchup

Anubis
Anubis
Azlan22
Anubis
Level 99
God Stats
7W - 3L
1,647 SR
Queue Stats
163W - 174L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
DarkNykyrian
Cthulhu
Level 125
God Stats
13W - 12L
1,615 SR
Queue Stats
231W - 244L
1,429 Elo+
Party 1
Merlin
Merlin
GhostlyVertigo
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 162L
1,461 Elo+
Party 1
Artemis
Artemis
Truckin905
Artemis
Level 87
God Stats
4W - 0L
1,421 SR
Queue Stats
93W - 99L
1,426 Elo+
Solo
Amaterasu
Amaterasu
slighted
Amaterasu
Level 148
God Stats
6W - 8L
1,299 SR
Queue Stats
305W - 319L
1,445 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,428 Elo+

VS

Team Averages
Level 98
1,405 SR
1,376 Elo+
Sol
Sol
Misanthope5
Sol
Level 90
God Stats
3W - 6L
1,533 SR
Queue Stats
566W - 570L
1,403 Elo+
Solo
Hachiman
Hachiman
MyAdoptedCat
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,272 Elo+
Solo
Kumbhakarna
Kumbhakarna
RCStreet
Kumbhakarna
Level 109
God Stats
0W - 2L
1,502 SR
Queue Stats
116W - 128L
1,412 Elo+
Solo
Ymir
Ymir
ThomasTheGunna
Ymir
Level 101
God Stats
1W - 3L
1,342 SR
Queue Stats
124W - 110L
1,390 Elo+
Solo
Mercury
Mercury
partycollins
Mercury
Level 84
God Stats
6W - 16L
1,147 SR
Queue Stats
472W - 475L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azlan22
Anubis
20
3 / 6 / 10
13,879
631
8,039
16,880
6,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DarkNykyrian
Cthulhu
20
6 / 7 / 18
15,335
697
27,398
32,729
36,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 5 / 10
15,640
711
13,884
14,488
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Truckin905
Artemis
20
11 / 8 / 13
16,799
764
37,389
23,360
8,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
slighted
Amaterasu
20
3 / 10 / 15
13,228
601
13,849
32,295
35,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
14,191
645
25,499
17,229
7,073
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MyAdoptedCat
Hachiman
20
11 / 7 / 14
14,485
658
32,752
21,128
9,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
RCStreet
Kumbhakarna
20
5 / 5 / 23
15,387
699
11,661
23,365
27,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 8 / 18
14,681
667
14,259
32,705
38,299
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
partycollins
Mercury
20
5 / 7 / 15
13,504
614
11,316
17,273
7,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
124
31
Kills
36
36
Deaths
31
66
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azlan22
Anubis
3
6
10
1.33
W
Cthulhu
DarkNykyrian
Cthulhu
6
7
18
2.14
W
8
5
10
2.6
L
8
4
18
4.25
L
Hachiman
MyAdoptedCat
Hachiman
11
7
14
2.57
L
Kumbhakarna
RCStreet
Kumbhakarna
5
5
23
3.3
L
7
8
18
2
W
Artemis
Truckin905
Artemis
11
8
13
2.19
L
Mercury
partycollins
Mercury
5
7
15
1.79
W
Amaterasu
slighted
Amaterasu
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,559
Damage
95,487
119,752
Taken
111,700
93,196
Mitigated
90,519
40,877
Healing
37,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azlan22
Anubis
8,039
1,104
3,395
5,093
16,880
6,696
482
8,237
8,643
32,722
0
W
Cthulhu
DarkNykyrian
Cthulhu
27,398
597
3,356
6,119
32,729
36,390
677
10,908
21,821
50,822
0
W
13,884
748
1,129
1,452
14,488
5,730
1,374
6,830
7,658
50,468
0
L
25,499
9,483
1,873
5,557
17,229
7,073
2,413
9,803
7,162
49,855
0
L
Hachiman
MyAdoptedCat
Hachiman
32,752
15,657
1,823
4,824
21,128
9,768
1,406
11,038
9,585
0
49,823
L
Kumbhakarna
RCStreet
Kumbhakarna
11,661
631
7,877
7,097
23,365
27,438
431
9,052
13,868
45,092
0
L
14,259
1,289
2,339
3,546
32,705
38,299
388
10,016
22,355
25,321
0
W
Artemis
Truckin905
Artemis
37,389
24,347
1,912
6,218
23,360
8,469
2,159
10,930
12,430
0
67,006
L
Mercury
partycollins
Mercury
11,316
5,363
1,978
858
17,273
7,941
921
8,038
9,126
0
32,696
W
Amaterasu
slighted
Amaterasu
13,849
7,810
3,013
9,190
32,295
35,911
0
14,514
17,781
597
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,881
Gold Earned
72,248
229
Minions Killed
214
0
Camps Cleared
0
1,757,060
Distance Traveled
1,884,987
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,879
631
57
3
0
304,289
0
W
Cthulhu
15,335
697
34
2
0
414,490
3
W
Merlin
15,640
711
67
3
0
376,804
2
L
Sol
14,191
645
41
2
0
434,916
0
L
Hachiman
14,485
658
38
2
0
325,946
1
L
Kumbhakarna
15,387
699
71
3
0
417,574
0
L
Ymir
14,681
667
18
1
0
283,170
0
W
Artemis
16,799
764
49
2
0
326,396
0
L
Mercury
13,504
614
46
2
0
423,381
0
W
Amaterasu
13,228
601
22
1
0
335,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role