Player Matchup

Ymir
Ymir
Draconian552
Ymir
Level 65
God Stats
11W - 10L
1,602 SR
Queue Stats
72W - 83L
1,458 Elo+
Party 1
King Arthur
King Arthur
DurpleMcJoker
King Arthur
Level 118
God Stats
3W - 3L
1,576 SR
Queue Stats
126W - 145L
1,420 Elo+
Party 1
Awilix
Awilix
SimDaGuy2
Awilix
Level 133
God Stats
43W - 31L
1,549 SR
Queue Stats
400W - 361L
1,544 Elo+
Solo
Shiva
Shiva
Starnes977
Shiva
Level 60
God Stats
17W - 20L
1,582 SR
Queue Stats
118W - 116L
1,483 Elo+
Party 1
Loki
Loki
The_Ranger_Halt
Loki
Level 106
God Stats
2W - 1L
1,949 SR
Queue Stats
65W - 66L
1,518 Elo+
Party 1
Team Averages
Level 96
1,651 SR
1,485 Elo+

VS

Team Averages
Level 124
1,414 SR
1,469 Elo+
Yu Huang
Yu Huang
BUDDY_REVEL
Yu Huang
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 26L
1,203 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Da Rock1414
Ah Muzen Cab
Level 139
God Stats
15W - 11L
1,297 SR
Queue Stats
279W - 227L
1,596 Elo+
Party 3
He Bo
He Bo
Devariax
He Bo
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 378L
1,502 Elo+
Party 2
Bellona
Bellona
NinjaStriker24
Bellona
Level 40
God Stats
22W - 37L
1,271 SR
Queue Stats
391W - 304L
1,598 Elo+
Party 3
Merlin
Merlin
l3ushWookiee
Merlin
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 86L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
8,522
426
5,701
17,706
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
DurpleMcJoker
King Arthur
15
3 / 8 / 7
9,982
499
10,816
17,807
11,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
SimDaGuy2
Awilix
16
4 / 4 / 3
10,099
505
14,816
18,885
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
17
4 / 3 / 8
10,463
523
12,725
15,359
19,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 3 / 1
11,148
557
13,649
12,483
5,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BUDDY_REVEL
Yu Huang
15
4 / 2 / 2
9,387
469
6,614
9,990
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Da Rock1414
Ah Muzen Cab
18
8 / 3 / 4
11,805
590
18,524
19,842
11,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Devariax
He Bo
19
5 / 2 / 4
11,438
572
10,539
11,114
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 10
9,080
454
11,187
16,902
15,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
3 / 7 / 4
9,787
489
10,615
16,932
12,998
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
20
Kills
23
23
Deaths
20
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BUDDY_REVEL
Yu Huang
4
2
2
2.5
W
Ah Muzen Cab
Da Rock1414
Ah Muzen Cab
8
3
4
3.33
W
He Bo
Devariax
He Bo
5
2
4
3.5
L
1
5
7
0.9
L
King Arthur
DurpleMcJoker
King Arthur
3
8
7
0.81
W
3
6
10
1.33
L
Awilix
SimDaGuy2
Awilix
4
4
3
1.38
L
Shiva
4
3
8
2.67
L
8
3
1
2.83
W
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,707
Damage
57,479
82,240
Taken
74,780
59,409
Mitigated
50,174
9,760
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BUDDY_REVEL
Yu Huang
6,614
1,461
0
3,216
9,990
6,236
0
1,507
8,483
45,618
0
W
Ah Muzen Cab
Da Rock1414
Ah Muzen Cab
18,524
8,117
0
7,356
19,842
11,918
624
405
19,437
0
95,763
W
He Bo
Devariax
He Bo
10,539
641
0
4,895
11,114
3,861
54
462
10,652
88,830
0
L
5,701
649
0
1,577
17,706
15,985
0
7,770
9,936
19,214
0
L
King Arthur
DurpleMcJoker
King Arthur
10,816
2,460
0
1,541
17,807
11,502
11
2,896
14,911
0
69,367
W
11,187
3,769
0
2,123
16,902
15,161
0
2,771
14,131
0
36,827
L
Awilix
SimDaGuy2
Awilix
14,816
7,368
0
2,687
18,885
7,106
464
6,834
12,051
0
72,335
L
Shiva
12,725
1,689
871
2,377
15,359
19,242
216
6,461
8,898
0
62,018
L
13,649
2,961
0
707
12,483
5,574
0
3,807
8,676
0
77,738
W
Merlin
10,615
640
0
5,299
16,932
12,998
871
556
16,376
56,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
51,497
504
Minions Killed
533
0
Camps Cleared
0
2,063,885
Distance Traveled
1,923,412
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,387
469
76
4
0
389,977
8
W
Ah Muzen Cab
11,805
590
144
7
0
388,740
0
W
He Bo
11,438
572
146
7
0
421,367
5
L
Ymir
8,522
426
42
2
0
383,260
1
L
King Arthur
9,982
499
124
6
0
391,644
3
W
Bellona
9,080
454
58
3
0
399,443
2
L
Awilix
10,099
505
122
6
0
477,160
0
L
Shiva
10,463
523
99
5
0
396,322
3
L
Loki
11,148
557
117
6
0
415,499
4
W
Merlin
9,787
489
109
5
0
323,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role