Player Matchup

Janus
Janus
Helldragon20
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
Helldragon90
Sun Wukong
Level 79
God Stats
2W - 1L
1,683 SR
Queue Stats
95W - 113L
1,481 Elo+
Party 1
Fenrir
Fenrir
R0DxDragonSlayer
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,253 Elo+
Solo
Team Averages
Level 57
1,561 SR
1,475 Elo+

VS

Team Averages
Level 127
1,278 SR
1,266 Elo+
Jormungandr
Jormungandr
GameBasher3000
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,246 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RUDEBOI HEFF
Ah Muzen Cab
Level 116
God Stats
7W - 18L
1,130 SR
Queue Stats
286W - 536L
1,215 Elo+
Solo
Nu Wa
Nu Wa
SnoopyThALegend
Nu Wa
Level 157
God Stats
1W - 0L
1,205 SR
Queue Stats
9W - 8L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,728
612
10,232
5,923
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Helldragon90
Sun Wukong
11
0 / 3 / 0
6,570
597
5,603
9,863
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 0 / 0
6,102
555
1,660
5,082
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GameBasher3000
Jormungandr
12
3 / 0 / 3
8,189
744
5,417
9,902
8,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
RUDEBOI HEFF
Ah Muzen Cab
13
4 / 0 / 2
7,892
717
6,365
7,904
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 6
6,944
631
5,155
5,963
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GameBasher3000
Jormungandr
3
0
3
4.5
L
0
4
0
0
L
Sun Wukong
Helldragon90
Sun Wukong
0
3
0
0
L
0
0
0
0
W
Ah Muzen Cab
RUDEBOI HEFF
Ah Muzen Cab
4
0
2
5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
16,937
20,868
Taken
23,769
11,503
Mitigated
14,304
3,521
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GameBasher3000
Jormungandr
5,417
1,593
341
2,796
9,902
8,689
166
2,031
7,047
15,066
0
L
10,232
39
0
260
5,923
1,697
0
3,075
2,593
38,682
0
L
Sun Wukong
Helldragon90
Sun Wukong
5,603
527
289
1,904
9,863
7,895
100
4,296
4,670
0
18,201
L
1,660
445
0
1,068
5,082
1,911
116
3,071
1,721
0
5,654
W
Ah Muzen Cab
RUDEBOI HEFF
Ah Muzen Cab
6,365
2,042
0
3,317
7,904
3,638
418
3,794
3,654
0
27,697
W
5,155
1,698
51
604
5,963
1,977
90
3,697
1,870
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,400
Gold Earned
23,025
111
Minions Killed
122
3
Camps Cleared
5
538,065
Distance Traveled
599,694
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,189
744
19
2
0
192,998
1
L
Janus
6,728
612
55
5
2
185,521
1
L
Sun Wukong
6,570
597
36
3
1
209,927
0
L
Fenrir
6,102
555
20
2
0
142,617
3
W
Ah Muzen Cab
7,892
717
68
6
4
210,312
2
W
Nu Wa
6,944
631
35
3
1
196,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role