Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
MrSurgeon
Scylla
Level 49
God Stats
39W - 37L
1,532 SR
Queue Stats
40W - 39L
1,506 Elo+
Party 3
Yu Huang
Yu Huang
RTV Crow
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 157L
1,582 Elo+
Party 1
Hercules
Hercules
RTV Jethro
Hercules
Level 158
God Stats
4W - 5L
1,427 SR
Queue Stats
239W - 189L
1,574 Elo+
Party 1
Tyr
Tyr
RTVNutbutter
Tyr
Level 157
God Stats
3W - 1L
1,290 SR
Queue Stats
275W - 228L
1,552 Elo+
Party 1
Team Averages
Level 126
1,450 SR
1,543 Elo+

VS

Team Averages
Level 66
1,578 SR
1,505 Elo+
Sun Wukong
Sun Wukong
AlephCorvo
Sun Wukong
Level 128
God Stats
7W - 5L
1,670 SR
Queue Stats
199W - 216L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Armored76911
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,531 Elo+
Party 2
Yu Huang
Yu Huang
SirMrGoodSir
Yu Huang
Level 148
God Stats
3W - 1L
1,615 SR
Queue Stats
38W - 37L
1,577 Elo+
Solo
Skadi
Skadi
antjr24
Skadi
Level 29
God Stats
51W - 48L
1,604 SR
Queue Stats
62W - 65L
1,599 Elo+
Solo
Persephone
Persephone
unho1ywarrior24
Persephone
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
5 / 0 / 3
11,495
821
9,815
12,589
4,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
MrSurgeon
Scylla
18
3 / 1 / 4
10,396
743
14,173
7,425
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
RTV Crow
Yu Huang
17
0 / 1 / 6
10,114
722
13,025
8,046
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
RTV Jethro
Hercules
17
6 / 0 / 4
10,456
747
13,480
17,595
20,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 7
9,912
708
12,419
18,674
17,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlephCorvo
Sun Wukong
15
2 / 5 / 1
8,821
630
11,474
16,043
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Armored76911
Jormungandr
16
1 / 0 / 2
9,672
691
8,858
16,825
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
SirMrGoodSir
Yu Huang
16
1 / 3 / 1
9,281
663
9,373
12,533
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
antjr24
Skadi
16
1 / 3 / 4
9,258
661
11,345
12,740
5,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
unho1ywarrior24
Persephone
15
0 / 5 / 2
9,226
659
7,222
13,726
5,417
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
5
5
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
3
6.5
L
Sun Wukong
AlephCorvo
Sun Wukong
2
5
1
0.5
L
Jormungandr
Armored76911
Jormungandr
1
0
2
2
W
Scylla
MrSurgeon
Scylla
3
1
4
5
W
Yu Huang
RTV Crow
Yu Huang
0
1
6
3
W
Hercules
RTV Jethro
Hercules
6
0
4
8
W
2
3
7
1.83
L
Yu Huang
SirMrGoodSir
Yu Huang
1
3
1
0.5
L
Skadi
antjr24
Skadi
1
3
4
1
L
Persephone
unho1ywarrior24
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
48,272
64,329
Taken
71,867
48,048
Mitigated
44,319
21,578
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,815
4,617
151
3,278
12,589
4,804
2,463
3,297
9,012
0
72,388
L
Sun Wukong
AlephCorvo
Sun Wukong
11,474
324
0
3,817
16,043
10,278
0
6,095
9,704
0
19,715
L
Jormungandr
Armored76911
Jormungandr
8,858
2,625
611
2,744
16,825
17,669
0
8,602
7,967
29,871
0
W
Scylla
MrSurgeon
Scylla
14,173
801
761
1,334
7,425
2,452
1,439
1,877
5,344
41,598
0
W
Yu Huang
RTV Crow
Yu Huang
13,025
575
0
2,484
8,046
2,937
368
3,965
4,050
40,965
0
W
Hercules
RTV Jethro
Hercules
13,480
3,387
0
8,622
17,595
20,709
0
7,999
9,352
4,303
24,445
W
12,419
1,466
0
4,948
18,674
17,146
0
8,315
10,097
0
32,785
L
Yu Huang
SirMrGoodSir
Yu Huang
9,373
272
33
1,662
12,533
5,035
0
6,291
6,012
35,143
0
L
Skadi
antjr24
Skadi
11,345
4,599
0
886
12,740
5,920
52
1,805
10,787
0
32,018
L
Persephone
unho1ywarrior24
Persephone
7,222
1,459
0
1,409
13,726
5,417
0
4,739
8,672
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
46,258
337
Minions Killed
229
0
Camps Cleared
0
1,556,911
Distance Traveled
1,446,272
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,495
821
107
8
0
296,673
0
L
Sun Wukong
8,821
630
20
1
0
295,132
1
L
Jormungandr
9,672
691
48
3
0
282,157
2
W
Scylla
10,396
743
71
5
0
289,918
0
W
Yu Huang
10,114
722
80
6
0
300,179
0
W
Hercules
10,456
747
43
3
0
341,344
2
W
Tyr
9,912
708
36
3
0
328,797
0
L
Yu Huang
9,281
663
62
4
0
282,730
3
L
Skadi
9,258
661
55
4
0
303,980
2
L
Persephone
9,226
659
44
3
0
282,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role