Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
FakeGrandMaster
Bacchus
Platinum I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
2,266 MMR
Party 1
Merlin
Merlin
Diamond V
Viirzyk
Merlin
Diamond V
Level 148
God Stats
4W - 2L
1,752 SR
Queue Stats
21W - 4L
2,409 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,584 SR
2,059 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,802 SR
2,228 MMR
Achilles
Achilles
Diamond V
Adaunus
Achilles
Diamond V
Level 122
God Stats
10W - 2L
1,974 SR
Queue Stats
37W - 22L
2,455 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
FlamingDarkHorn
Ah Muzen Cab
Diamond IV
Level 149
God Stats
3W - 2L
1,745 SR
Queue Stats
57W - 40L
2,393 MMR
Party 2
Kukulkan
Kukulkan
Platinum IV
iSvvallow
Kukulkan
Platinum IV
Level 111
God Stats
92W - 78L
1,687 SR
Queue Stats
210W - 202L
1,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 9
11,170
698
14,622
26,451
17,424
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 11
11,615
726
6,997
17,501
28,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Viirzyk
Merlin
17
6 / 1 / 7
11,580
724
12,207
11,621
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshThothShivaAtlasBastet

VS

Bans
ArtioCabrakanOdinGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adaunus
Achilles
13
2 / 6 / 1
9,499
594
17,136
16,939
19,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
FlamingDarkHorn
Ah Muzen Cab
13
1 / 3 / 1
9,067
567
11,138
10,294
3,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
iSvvallow
Kukulkan
14
0 / 5 / 1
9,288
581
7,748
10,267
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
9
9.5
L
Achilles
Adaunus
Achilles
2
6
1
0.42
W
3
1
11
8.5
L
Ah Muzen Cab
FlamingDarkHorn
Ah Muzen Cab
1
3
1
0.5
W
Merlin
Viirzyk
Merlin
6
1
7
9.5
L
Kukulkan
iSvvallow
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
36,022
55,573
Taken
37,500
51,026
Mitigated
25,983
16,966
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,622
5,824
0
7,875
26,451
17,424
507
3,913
22,097
0
33,915
L
Achilles
Adaunus
Achilles
17,136
8,039
14
2,693
16,939
19,523
0
6,317
10,622
0
27,048
W
6,997
242
0
5,948
17,501
28,318
340
2,868
14,382
17,718
0
L
Ah Muzen Cab
FlamingDarkHorn
Ah Muzen Cab
11,138
2,217
0
1,752
10,294
3,252
0
5,918
4,376
0
37,527
W
Merlin
Viirzyk
Merlin
12,207
501
307
2,836
11,621
5,284
1,861
1,990
9,565
78,587
0
L
Kukulkan
iSvvallow
Kukulkan
7,748
278
0
0
10,267
3,208
0
7,273
2,994
42,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
27,854
200
Minions Killed
157
8
Camps Cleared
4
930,665
Distance Traveled
890,258
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,170
698
43
3
2
339,425
3
L
Achilles
9,499
594
19
1
1
284,097
3
W
Bacchus
11,615
726
18
1
1
321,109
4
L
Ah Muzen Cab
9,067
567
51
3
2
325,753
3
W
Merlin
11,580
724
139
9
5
270,131
5
L
Kukulkan
9,288
581
87
5
1
280,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role