Player Matchup

Anubis
Anubis
Boffa60
Anubis
Level 14
God Stats
7W - 6L
1,425 SR
Queue Stats
11W - 9L
1,413 Elo+
Party 1
Atlas
Atlas
GODSPEED03
Atlas
Level 15
God Stats
21W - 21L
1,496 SR
Queue Stats
43W - 75L
1,277 Elo+
Party 1
Sylvanus
Sylvanus
JustPlainKorben
Sylvanus
Level 60
God Stats
21W - 32L
1,395 SR
Queue Stats
78W - 125L
1,248 Elo+
Party 1
Team Averages
Level 30
1,439 SR
1,313 Elo+

VS

Team Averages
Level 107
1,432 SR
1,349 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SlowScopeRece
Baron Samedi
Level 116
God Stats
1W - 2L
1,239 SR
Queue Stats
91W - 152L
1,304 Elo+
Party 2
Hercules
Hercules
StayClassyMurica
Hercules
Level 116
God Stats
4W - 4L
1,557 SR
Queue Stats
62W - 53L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boffa60
Anubis
15
5 / 7 / 1
10,493
750
10,303
12,626
5,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
12
0 / 5 / 5
8,570
612
5,851
15,829
10,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
15
4 / 7 / 5
10,999
786
13,492
18,921
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 6 / 6
11,604
829
12,760
15,316
3,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SlowScopeRece
Baron Samedi
17
6 / 1 / 12
11,370
812
21,143
9,813
2,535
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 12
10,070
719
9,348
15,962
12,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
19
19
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
6
6
2.33
L
Anubis
Boffa60
Anubis
5
7
1
0.79
L
Atlas
0
5
5
0.5
L
Sylvanus
4
7
5
0.93
W
Baron Samedi
SlowScopeRece
Baron Samedi
6
1
12
12
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
43,251
47,376
Taken
41,091
23,929
Mitigated
18,361
10,337
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,760
4,027
0
2,549
15,316
3,279
648
12,691
2,625
0
26,556
L
Anubis
Boffa60
Anubis
10,303
111
146
2,009
12,626
5,034
0
4,572
8,054
34,044
0
L
Atlas
5,851
2,968
490
688
15,829
10,171
0
7,772
8,057
13,371
0
L
Sylvanus
13,492
2,306
2,630
4,374
18,921
8,724
335
8,995
9,926
26,009
3,610
W
Baron Samedi
SlowScopeRece
Baron Samedi
21,143
545
2,962
5,328
9,813
2,535
500
7,403
2,410
54,546
0
W
9,348
3,033
0
2,583
15,962
12,547
120
9,582
6,380
0
30,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
33,044
110
Minions Killed
161
2
Camps Cleared
11
672,775
Distance Traveled
774,397
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,604
829
34
2
6
245,252
2
L
Anubis
10,493
750
53
4
1
215,653
1
L
Atlas
8,570
612
14
1
0
222,287
0
L
Sylvanus
10,999
786
43
3
1
234,835
0
W
Baron Samedi
11,370
812
91
7
1
271,226
3
W
Hercules
10,070
719
36
3
4
257,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role