Player Matchup

Neith
Neith
EverGreen217
Neith
Level 149
God Stats
3W - 3L
1,402 SR
Queue Stats
150W - 145L
1,477 Elo+
Solo
Sobek
Sobek
HippiHoppi
Sobek
Level 120
God Stats
1W - 0L
1,727 SR
Queue Stats
101W - 68L
1,599 Elo+
Party 1
Bakasura
Bakasura
MiiguelNavarro02
Bakasura
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 125L
1,476 Elo+
Party 3
Artio
Artio
Sprengeren
Artio
Level 108
God Stats
5W - 0L
1,720 SR
Queue Stats
89W - 59L
1,594 Elo+
Party 1
Merlin
Merlin
eR_FeDeRaKa
Merlin
Level 148
God Stats
2W - 1L
1,721 SR
Queue Stats
134W - 148L
1,537 Elo+
Party 3
Team Averages
Level 124
1,614 SR
1,537 Elo+

VS

Team Averages
Level 93
1,460 SR
1,534 Elo+
Hercules
Hercules
Glaycier
Hercules
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 17L
1,502 Elo+
Solo
Chernobog
Chernobog
Musipusia
Chernobog
Level 53
God Stats
9W - 5L
1,093 SR
Queue Stats
810W - 851L
1,495 Elo+
Solo
Agni
Agni
lfred27
Agni
Level 104
God Stats
2W - 2L
1,296 SR
Queue Stats
102W - 112L
1,553 Elo+
Party 2
Ymir
Ymir
pichugaymer
Ymir
Level 106
God Stats
0W - 1L
1,694 SR
Queue Stats
88W - 79L
1,595 Elo+
Party 2
Mulan
Mulan
trollardar
Mulan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 102L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 11
11,021
787
23,767
11,165
5,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
17
0 / 4 / 21
10,804
772
9,418
23,630
31,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 6 / 11
11,291
807
9,234
18,606
11,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
20
11 / 2 / 18
12,616
901
19,549
28,330
36,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
17
5 / 4 / 12
10,875
777
15,965
14,700
7,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Glaycier
Hercules
17
3 / 5 / 12
10,175
727
13,578
18,415
14,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Musipusia
Chernobog
17
5 / 7 / 10
10,683
763
16,355
17,138
7,313
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
lfred27
Agni
18
6 / 6 / 12
10,817
773
19,982
9,987
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 7 / 13
11,587
828
16,165
22,432
23,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
17
2 / 6 / 15
10,008
715
13,390
19,344
12,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
83
31
Kills
21
21
Deaths
31
73
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Hercules
Glaycier
Hercules
3
5
12
1.8
W
Sobek
0
4
21
2.63
W
8
6
11
2.25
L
Chernobog
Musipusia
Chernobog
5
7
10
1.43
W
Artio
11
2
18
10
W
Merlin
5
4
12
2.75
L
Agni
lfred27
Agni
6
6
12
2
L
5
7
13
1.64
L
Mulan
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,933
Damage
79,470
96,431
Taken
87,316
92,155
Mitigated
62,193
39,194
Healing
26,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,767
6,552
702
2,241
11,165
5,943
2,086
3,368
7,797
0
44,966
L
Hercules
Glaycier
Hercules
13,578
3,427
687
6,289
18,415
14,016
427
10,692
7,287
0
21,804
W
Sobek
9,418
576
1,022
6,628
23,630
31,286
659
9,535
14,095
17,348
0
W
9,234
6,248
2,732
4,293
18,606
11,454
2,164
7,596
11,010
0
12,149
L
Chernobog
Musipusia
Chernobog
16,355
10,760
1,636
3,325
17,138
7,313
63
9,915
6,999
0
29,155
W
Artio
19,549
1,351
6,761
12,127
28,330
36,122
0
10,178
18,152
34,718
0
W
Merlin
15,965
1,739
1,099
1,589
14,700
7,350
139
5,470
9,230
32,632
0
L
Agni
lfred27
Agni
19,982
1,174
4,298
1,372
9,987
4,190
638
6,549
3,368
35,499
0
L
16,165
2,480
918
2,615
22,432
23,840
35
9,671
12,106
31,456
0
L
Mulan
13,390
1,681
1,738
4,087
19,344
12,834
501
8,105
10,429
0
19,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
53,270
137
Minions Killed
133
0
Camps Cleared
0
1,299,645
Distance Traveled
1,195,775
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,021
787
48
3
0
239,460
1
L
Hercules
10,175
727
15
1
0
254,010
1
W
Sobek
10,804
772
13
1
0
275,246
2
W
Bakasura
11,291
807
19
1
0
272,067
0
L
Chernobog
10,683
763
29
2
0
221,607
0
W
Artio
12,616
901
27
2
0
283,593
0
W
Merlin
10,875
777
30
2
0
229,279
0
L
Agni
10,817
773
35
3
0
253,778
0
L
Ymir
11,587
828
38
3
0
218,416
1
L
Mulan
10,008
715
16
1
0
247,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role