Player Matchup

Scylla
Scylla
X Sestsuna
Scylla
Level 102
God Stats
3W - 7L
1,406 SR
Queue Stats
103W - 148L
1,361 Elo+
Party 3
Chernobog
Chernobog
Zmichelsdark
Chernobog
Level 99
God Stats
8W - 6L
1,579 SR
Queue Stats
204W - 262L
1,412 Elo+
Party 3
Anhur
Anhur
ZzgustavkZ
Anhur
Level 68
God Stats
4W - 2L
1,564 SR
Queue Stats
144W - 189L
1,374 Elo+
Party 3
Sobek
Sobek
ZzpsddzZ
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,388 Elo+
Party 3
Awilix
Awilix
zReineElectra
Awilix
Level 87
God Stats
1W - 3L
1,175 SR
Queue Stats
93W - 137L
1,356 Elo+
Party 3
Team Averages
Level 81
1,445 SR
1,378 Elo+

VS

Team Averages
Level 55
1,505 SR
1,369 Elo+
Tyr
Tyr
Carlosvmz
Tyr
Level 38
God Stats
1W - 3L
1,464 SR
Queue Stats
5W - 14L
1,306 Elo+
Party 1
Skadi
Skadi
Nazareno-91
Skadi
Level 96
God Stats
3W - 8L
1,478 SR
Queue Stats
122W - 149L
1,383 Elo+
Solo
Ra
Ra
Smiteknot1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Party 1
He Bo
He Bo
Winter2021
He Bo
Level 66
God Stats
2W - 5L
1,357 SR
Queue Stats
59W - 73L
1,422 Elo+
Party 2
Bacchus
Bacchus
jpprgames
Bacchus
Level 69
God Stats
0W - 1L
1,725 SR
Queue Stats
52W - 62L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
X Sestsuna
Scylla
11
3 / 0 / 5
6,477
540
4,835
5,025
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Zmichelsdark
Chernobog
11
2 / 1 / 2
6,852
571
3,722
4,040
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
12
1 / 1 / 1
6,491
541
2,126
4,072
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ZzpsddzZ
Sobek
10
0 / 0 / 7
5,874
490
1,336
6,913
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 4
7,551
629
5,603
6,589
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,904
492
2,910
5,817
3,771
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,325
527
2,172
4,107
666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,583
465
4,877
6,090
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
11
0 / 3 / 0
6,134
511
1,218
5,534
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
jpprgames
Bacchus
8
0 / 2 / 1
5,472
456
2,228
5,106
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
1
0
1
L
0
5
0
0
L
He Bo
0
3
0
0
W
Scylla
X Sestsuna
Scylla
3
0
5
5.5
W
Chernobog
Zmichelsdark
Chernobog
2
1
2
3
W
Anhur
1
1
1
1.5
W
Sobek
ZzpsddzZ
Sobek
0
0
7
3.5
L
Bacchus
jpprgames
Bacchus
0
2
1
0.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
13,405
26,639
Taken
26,654
11,181
Mitigated
12,007
5,946
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,910
433
0
1,344
5,817
3,771
54
201
5,616
0
26,587
L
2,172
1,081
0
1,817
4,107
666
123
184
3,923
0
42,591
L
4,877
497
254
1,006
6,090
1,636
0
2,306
3,640
32,618
0
L
He Bo
1,218
176
0
1,830
5,534
1,350
0
1,013
4,441
36,653
0
W
Scylla
X Sestsuna
Scylla
4,835
475
0
1,990
5,025
1,453
0
2,963
2,062
29,238
0
W
Chernobog
Zmichelsdark
Chernobog
3,722
2,225
0
250
4,040
1,275
640
229
3,811
0
35,224
W
Anhur
2,126
853
0
1,751
4,072
1,028
0
669
3,403
0
37,551
W
Sobek
ZzpsddzZ
Sobek
1,336
129
0
1,520
6,913
5,261
26
1,288
5,625
14,059
0
L
Bacchus
jpprgames
Bacchus
2,228
367
0
1,148
5,106
4,584
130
2,138
2,863
14,043
0
W
5,603
1,766
0
435
6,589
2,164
0
3,174
3,415
0
41,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
29,418
323
Minions Killed
301
0
Camps Cleared
0
1,196,168
Distance Traveled
1,102,004
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,904
492
50
4
0
188,221
0
L
Skadi
6,325
527
84
7
0
232,159
4
L
Ra
5,583
465
61
5
0
214,750
2
L
He Bo
6,134
511
82
7
0
239,016
0
W
Scylla
6,477
540
51
4
0
211,840
1
W
Chernobog
6,852
571
78
7
0
248,806
1
W
Anhur
6,491
541
86
7
0
214,835
0
W
Sobek
5,874
490
27
2
0
241,218
1
L
Bacchus
5,472
456
24
2
0
227,858
1
W
Awilix
7,551
629
81
7
0
279,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role