Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
XCrownzX
Ganesha
Gold IV
Level 146
God Stats
0W - 3L
1,184 SR
Queue Stats
93W - 92L
1,372 MMR
Solo
Apollo
Apollo
Silver I
iMrRogerHS
Apollo
Silver I
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
197W - 203L
1,293 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
vgogetta
Ao Kuang
Silver I
Level 119
God Stats
4W - 6L
1,276 SR
Queue Stats
41W - 40L
1,338 MMR
Solo
Ravana
Ravana
Silver II
xXshinryuuXx
Ravana
Silver II
Level 45
God Stats
2W - 7L
1,657 SR
Queue Stats
20W - 28L
1,310 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,462 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,578 SR
1,390 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Bronze III
BarlosWarlos
Mercury
Bronze III
Level 64
God Stats
1W - 1L
1,628 SR
Queue Stats
2W - 5L
1,348 MMR
Solo
Nu Wa
Nu Wa
Silver I
BigRilla
Nu Wa
Silver I
Level 82
God Stats
5W - 2L
1,764 SR
Queue Stats
80W - 79L
1,274 MMR
Party 1
King Arthur
King Arthur
Gold V
ssnickasm8
King Arthur
Gold V
Level 105
God Stats
6W - 8L
1,500 SR
Queue Stats
204W - 211L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
5,511
276
0
2,809
436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
XCrownzX
Ganesha
14
0 / 3 / 5
9,079
454
4,332
14,042
12,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
iMrRogerHS
Apollo
17
5 / 4 / 0
10,801
540
16,217
18,999
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
vgogetta
Ao Kuang
13
2 / 7 / 2
8,462
423
9,574
22,970
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
15
4 / 2 / 2
9,559
478
6,641
8,307
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
BastetGebAtlasThoth

VS

Bans
KaliCliodhnaAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 3 / 4
11,373
569
7,657
12,657
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
 
Achilles
15
3 / 3 / 5
10,400
520
6,942
19,549
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
BarlosWarlos
Mercury
19
9 / 2 / 5
12,333
617
9,914
15,871
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
BigRilla
Nu Wa
18
2 / 0 / 10
11,418
571
16,491
6,866
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
ssnickasm8
King Arthur
16
0 / 3 / 7
10,781
539
9,339
12,780
11,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
16
16
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Cupid
 
Cupid
2
3
4
1.33
W
Achilles
 
Achilles
3
3
5
1.83
W
Mercury
BarlosWarlos
Mercury
9
2
5
5.75
W
Nu Wa
BigRilla
Nu Wa
2
0
10
7
L
Ganesha
XCrownzX
Ganesha
0
3
5
0.83
L
Apollo
iMrRogerHS
Apollo
5
4
0
1.25
W
King Arthur
ssnickasm8
King Arthur
0
3
7
1.17
L
Ao Kuang
vgogetta
Ao Kuang
2
7
2
0.43
L
Ravana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
50,343
67,127
Taken
67,723
28,977
Mitigated
39,158
21,077
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
2,809
436
0
2,588
221
0
0
W
Cupid
 
Cupid
7,657
4,573
214
8,150
12,657
3,903
4,100
1,651
11,006
0
86,441
W
Achilles
 
Achilles
6,942
937
0
5,388
19,549
16,207
565
3,361
16,188
0
34,675
W
Mercury
BarlosWarlos
Mercury
9,914
5,510
0
6,895
15,871
5,496
0
4,912
10,959
0
85,770
W
Nu Wa
BigRilla
Nu Wa
16,491
2,422
0
1,975
6,866
2,103
3,328
479
6,387
95,727
0
L
Ganesha
XCrownzX
Ganesha
4,332
372
1,268
2,331
14,042
12,418
0
2,882
11,160
31,473
0
L
Apollo
iMrRogerHS
Apollo
16,217
10,915
0
6,590
18,999
6,408
951
3,579
15,420
0
104,982
W
King Arthur
ssnickasm8
King Arthur
9,339
1,539
0
2,438
12,780
11,449
467
5,628
7,152
0
61,373
L
Ao Kuang
vgogetta
Ao Kuang
9,574
1,896
0
10,079
22,970
6,661
0
5,735
17,235
40,291
0
L
Ravana
6,641
1,023
0
809
8,307
3,054
0
2,199
6,108
0
59,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
56,305
397
Minions Killed
523
0
Camps Cleared
0
1,487,699
Distance Traveled
2,055,084
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,511
276
0
0
0
1,806
0
W
Cupid
11,373
569
141
7
0
373,095
4
W
Achilles
10,400
520
38
2
0
428,393
11
W
Mercury
12,333
617
112
6
0
480,386
3
W
Nu Wa
11,418
571
122
6
0
382,987
5
L
Ganesha
9,079
454
32
2
0
328,178
1
L
Apollo
10,801
540
181
9
0
381,359
5
W
King Arthur
10,781
539
110
6
0
390,223
3
L
Ao Kuang
8,462
423
71
4
0
363,690
6
L
Ravana
9,559
478
113
6
0
412,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role