Player Matchup

Chiron
Chiron
ADunkLlama
Chiron
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
190W - 188L
1,564 Elo+
Solo
Izanami
Izanami
Watchdiss-
Izanami
Level 126
God Stats
1W - 0L
1,651 SR
Queue Stats
5W - 6L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
ZeroCarry
Zhong Kui
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,496 Elo+
Solo
Cerberus
Cerberus
xDJnoSWAGx
Cerberus
Level 157
God Stats
3W - 2L
1,565 SR
Queue Stats
85W - 77L
1,571 Elo+
Party 1
Atlas
Atlas
xTRIGGAxFINGGAx
Atlas
Level 159
God Stats
4W - 4L
1,623 SR
Queue Stats
164W - 161L
1,540 Elo+
Party 1
Team Averages
Level 139
1,521 SR
1,513 Elo+

VS

Team Averages
Level 118
1,354 SR
1,523 Elo+
Anubis
Anubis
Blazemiester
Anubis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,527 Elo+
Solo
Ganesha
Ganesha
CaptAjay
Ganesha
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
60W - 67L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Hybrid5vas
Jing Wei
Level 138
God Stats
1W - 4L
1,259 SR
Queue Stats
365W - 370L
1,480 Elo+
Solo
Sol
Sol
YellowBananas00
Sol
Level 104
God Stats
7W - 6L
1,478 SR
Queue Stats
525W - 533L
1,559 Elo+
Solo
Chronos
Chronos
öxÿgën
Chronos
Level 100
God Stats
0W - 2L
1,264 SR
Queue Stats
528W - 526L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADunkLlama
Chiron
18
10 / 1 / 13
10,996
916
14,560
11,017
3,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Watchdiss-
Izanami
15
1 / 2 / 9
9,019
752
8,363
9,306
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ZeroCarry
Zhong Kui
17
7 / 3 / 15
10,290
858
13,222
12,335
8,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
xDJnoSWAGx
Cerberus
17
8 / 2 / 14
10,409
867
9,775
15,581
15,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 19
9,193
766
12,615
14,472
13,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 6 / 3
9,402
784
11,660
12,238
7,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
CaptAjay
Ganesha
14
0 / 7 / 8
8,196
683
7,644
17,259
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Hybrid5vas
Jing Wei
14
2 / 5 / 4
8,116
676
12,455
10,859
4,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 2
8,024
669
8,239
10,711
3,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
öxÿgën
Chronos
12
0 / 6 / 4
7,029
586
3,476
12,636
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
28
Kills
8
10
Deaths
28
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
ADunkLlama
Chiron
10
1
13
16.5
L
Anubis
5
6
3
1.08
L
Ganesha
CaptAjay
Ganesha
0
7
8
0.57
L
Jing Wei
Hybrid5vas
Jing Wei
2
5
4
0.8
W
Izanami
Watchdiss-
Izanami
1
2
9
2.75
L
1
4
2
0.5
W
Zhong Kui
ZeroCarry
Zhong Kui
7
3
15
4.83
W
Cerberus
xDJnoSWAGx
Cerberus
8
2
14
7.5
W
2
2
19
5.75
L
Chronos
öxÿgën
Chronos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,535
Damage
43,474
62,711
Taken
63,703
45,016
Mitigated
40,714
33,897
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ADunkLlama
Chiron
14,560
4,324
2,751
4,098
11,017
3,971
1,699
6,893
4,124
0
36,862
L
Anubis
11,660
335
56
2,394
12,238
7,164
0
6,994
5,244
20,822
0
L
Ganesha
CaptAjay
Ganesha
7,644
1,051
475
1,091
17,259
19,929
0
7,904
9,355
15,440
0
L
Jing Wei
Hybrid5vas
Jing Wei
12,455
9,699
1,172
1,464
10,859
4,315
0
6,380
4,479
0
21,496
W
Izanami
Watchdiss-
Izanami
8,363
4,785
1,370
4,497
9,306
3,572
2,451
5,504
3,802
0
22,090
L
8,239
604
457
3,390
10,711
3,675
820
6,364
4,347
22,733
0
W
Zhong Kui
ZeroCarry
Zhong Kui
13,222
1,434
1,164
4,310
12,335
8,884
1,232
7,104
5,231
21,872
0
W
Cerberus
xDJnoSWAGx
Cerberus
9,775
714
3,759
6,868
15,581
15,465
0
6,631
8,950
17,534
0
W
12,615
4,174
1,585
3,495
14,472
13,124
0
4,887
9,585
23,790
0
L
Chronos
öxÿgën
Chronos
3,476
1,688
931
1,632
12,636
5,631
0
7,970
4,666
9,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
40,767
152
Minions Killed
103
0
Camps Cleared
0
1,177,595
Distance Traveled
951,524
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,996
916
51
4
0
234,369
0
L
Anubis
9,402
784
30
3
0
168,787
0
L
Ganesha
8,196
683
0
0
0
184,304
0
L
Jing Wei
8,116
676
24
2
0
220,660
0
W
Izanami
9,019
752
28
2
0
224,053
0
L
Sol
8,024
669
36
3
0
206,048
2
W
Zhong Kui
10,290
858
18
2
0
234,628
1
W
Cerberus
10,409
867
44
4
0
262,697
0
W
Atlas
9,193
766
11
1
0
221,848
4
L
Chronos
7,029
586
13
1
0
171,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role