Player Matchup

Rama
Rama
Boodacity
Rama
Level 160
God Stats
21W - 21L
1,755 SR
Queue Stats
337W - 251L
1,608 Elo+
Party 3
Zeus
Zeus
Derethuglife
Zeus
Level 160
God Stats
5W - 0L
1,880 SR
Queue Stats
191W - 149L
1,622 Elo+
Party 3
Zhong Kui
Zhong Kui
Kemsin
Zhong Kui
Level 149
God Stats
15W - 14L
1,529 SR
Queue Stats
485W - 323L
1,614 Elo+
Party 2
Mulan
Mulan
Leonhartz
Mulan
Level 96
God Stats
13W - 4L
1,825 SR
Queue Stats
215W - 117L
1,694 Elo+
Party 2
Athena
Athena
arcantious
Athena
Level 129
God Stats
8W - 3L
1,804 SR
Queue Stats
325W - 221L
1,615 Elo+
Party 2
Team Averages
Level 139
1,759 SR
1,631 Elo+

VS

Team Averages
Level 86
1,696 SR
1,681 Elo+
Thanatos
Thanatos
IAmTractor
Thanatos
Level 60
God Stats
1W - 2L
1,549 SR
Queue Stats
103W - 47L
1,699 Elo+
Party 1
Hou Yi
Hou Yi
RoverNV
Hou Yi
Level 16
God Stats
2W - 3L
1,383 SR
Queue Stats
116W - 52L
1,571 Elo+
Party 1
He Bo
He Bo
SoulSword14
He Bo
Level 106
God Stats
6W - 4L
1,982 SR
Queue Stats
70W - 31L
1,783 Elo+
Party 1
Vulcan
Vulcan
fartsnifferr
Vulcan
Level 109
God Stats
5W - 1L
1,818 SR
Queue Stats
247W - 132L
1,671 Elo+
Party 1
Chang'e
Chang'e
spadam24
Chang'e
Level 139
God Stats
16W - 6L
1,748 SR
Queue Stats
265W - 164L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
7 / 0 / 8
10,542
958
10,781
8,625
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
7 / 4 / 7
9,459
860
11,802
9,248
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Kemsin
Zhong Kui
16
5 / 0 / 12
9,982
907
8,660
14,000
16,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mulan
Leonhartz
Mulan
16
4 / 1 / 11
9,244
840
8,840
9,903
8,028
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
arcantious
Athena
15
3 / 0 / 13
8,509
774
5,214
9,988
9,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IAmTractor
Thanatos
13
1 / 7 / 0
7,554
687
5,335
8,706
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
RoverNV
Hou Yi
12
0 / 6 / 2
7,318
665
5,456
12,242
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
7,679
698
5,500
9,871
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
15
2 / 4 / 1
8,621
784
13,604
9,187
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
spadam24
Chang'e
15
1 / 3 / 1
8,203
746
6,202
9,389
8,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
26
Kills
5
5
Deaths
26
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
7
0
8
11
W
7
4
7
2.63
L
Thanatos
IAmTractor
Thanatos
1
7
0
0.14
W
Zhong Kui
Kemsin
Zhong Kui
5
0
12
11
W
Mulan
Leonhartz
Mulan
4
1
11
9.5
L
Hou Yi
RoverNV
Hou Yi
0
6
2
0.17
L
1
6
0
0.17
W
Athena
arcantious
Athena
3
0
13
9.5
L
Vulcan
2
4
1
0.63
L
Chang'e
spadam24
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
36,097
51,764
Taken
49,395
41,146
Mitigated
23,144
16,607
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,781
7,802
0
4,631
8,625
3,479
3,516
3,465
4,938
0
49,509
W
11,802
1,791
0
884
9,248
3,420
1,558
6,250
2,838
42,911
0
L
Thanatos
IAmTractor
Thanatos
5,335
404
0
2,944
8,706
3,937
0
3,284
5,422
0
12,312
W
Zhong Kui
Kemsin
Zhong Kui
8,660
1,412
1,615
5,059
14,000
16,480
49
6,701
6,772
26,660
0
W
Mulan
Leonhartz
Mulan
8,840
909
0
3,777
9,903
8,028
0
3,612
5,850
0
30,666
L
Hou Yi
RoverNV
Hou Yi
5,456
2,602
0
705
12,242
4,172
0
7,634
4,608
0
12,484
L
5,500
482
0
701
9,871
3,504
0
6,039
3,832
15,095
0
W
Athena
arcantious
Athena
5,214
1,000
0
641
9,988
9,739
325
4,066
5,494
9,949
0
L
Vulcan
13,604
4,534
0
262
9,187
3,175
0
5,392
3,795
48,814
0
L
Chang'e
spadam24
Chang'e
6,202
404
342
2,065
9,389
8,356
0
3,327
6,062
26,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
39,375
263
Minions Killed
188
0
Camps Cleared
0
1,276,863
Distance Traveled
1,192,668
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,542
958
90
8
0
235,382
0
W
Zeus
9,459
860
76
7
0
239,500
0
L
Thanatos
7,554
687
20
2
0
270,501
5
W
Zhong Kui
9,982
907
45
4
0
248,467
0
W
Mulan
9,244
840
42
4
0
262,286
1
L
Hou Yi
7,318
665
17
2
0
216,570
1
L
He Bo
7,679
698
30
3
0
213,500
0
W
Athena
8,509
774
10
1
0
291,228
0
L
Vulcan
8,621
784
66
6
0
254,207
3
L
Chang'e
8,203
746
55
5
0
237,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role