Player Matchup

Hun Batz
Hun Batz
ArcGamer2123
Hun Batz
Level 90
God Stats
1W - 3L
1,284 SR
Queue Stats
29W - 76L
1,168 Elo+
Party 1
Olorun
Olorun
Secreat-SpiderMa
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 1
Sun Wukong
Sun Wukong
maxterpo
Sun Wukong
Level 48
God Stats
6W - 14L
1,310 SR
Queue Stats
249W - 366L
1,229 Elo+
Solo
Team Averages
Level 52
1,365 SR
1,168 Elo+

VS

Team Averages
Level 67
1,347 SR
1,131 Elo+
Jing Wei
Jing Wei
AIT ExCeLSioR
Jing Wei
Level 35
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 8L
1,038 Elo+
Solo
King Arthur
King Arthur
MiserKai2022
King Arthur
Level 58
God Stats
1W - 2L
1,293 SR
Queue Stats
80W - 116L
1,180 Elo+
Party 2
Neith
Neith
namasull00
Neith
Level 108
God Stats
5W - 6L
1,439 SR
Queue Stats
62W - 92L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcGamer2123
Hun Batz
14
2 / 11 / 7
11,177
588
9,665
18,478
6,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 10 / 9
12,441
655
14,222
22,143
9,349
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
maxterpo
Sun Wukong
19
9 / 1 / 6
13,491
710
17,413
22,102
34,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AIT ExCeLSioR
Jing Wei
15
1 / 4 / 9
12,006
632
2,667
13,141
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
MiserKai2022
King Arthur
16
3 / 10 / 11
12,518
659
9,864
19,256
22,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
18 / 1 / 3
16,282
857
36,782
19,172
8,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
15
Kills
22
22
Deaths
15
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AIT ExCeLSioR
Jing Wei
1
4
9
1.38
L
Hun Batz
ArcGamer2123
Hun Batz
2
11
7
0.5
W
King Arthur
MiserKai2022
King Arthur
3
10
11
0.85
L
4
10
9
0.85
L
Sun Wukong
maxterpo
Sun Wukong
9
1
6
12
W
Neith
18
1
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,300
Damage
49,313
62,723
Taken
51,569
50,376
Mitigated
37,531
11,635
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AIT ExCeLSioR
Jing Wei
2,667
1,843
0
747
13,141
6,176
0
5,206
7,746
0
13,387
L
Hun Batz
ArcGamer2123
Hun Batz
9,665
1,239
0
1,063
18,478
6,172
0
408
18,070
0
35,204
W
King Arthur
MiserKai2022
King Arthur
9,864
1,102
304
1,308
19,256
22,973
205
4,964
13,692
0
30,597
L
14,222
5,665
765
5,153
22,143
9,349
76
751
21,392
49,872
0
L
Sun Wukong
maxterpo
Sun Wukong
17,413
3,292
441
4,213
22,102
34,855
24
0
22,102
215
42,559
W
Neith
36,782
19,138
0
11,736
19,172
8,382
2,458
4,496
14,078
0
102,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
40,806
151
Minions Killed
196
7
Camps Cleared
6
866,048
Distance Traveled
984,741
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,006
632
20
1
0
366,266
3
L
Hun Batz
11,177
588
39
2
3
253,455
4
W
King Arthur
12,518
659
36
2
3
293,373
1
L
Olorun
12,441
655
80
4
4
245,860
0
L
Sun Wukong
13,491
710
32
2
0
366,733
1
W
Neith
16,282
857
140
7
3
325,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role