Player Matchup

Cthulhu
Cthulhu
BacchusPup
Cthulhu
Level 101
God Stats
33W - 20L
1,563 SR
Queue Stats
176W - 106L
1,648 Elo+
Party 1
Persephone
Persephone
GurlSquirrel
Persephone
Level 128
God Stats
37W - 10L
1,827 SR
Queue Stats
269W - 161L
1,694 Elo+
Party 1
Chiron
Chiron
XxShadowblaydexX
Chiron
Level 13
God Stats
11W - 4L
1,500 SR
Queue Stats
73W - 38L
1,753 Elo+
Party 1
Team Averages
Level 81
1,630 SR
1,698 Elo+

VS

Team Averages
Level 52
1,492 SR
1,310 Elo+
Tiamat
Tiamat
Avataroren
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
GodricGrimm
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,219 Elo+
Party 2
Danzaburou
Danzaburou
tontonto
Danzaburou
Level 40
God Stats
3W - 6L
1,476 SR
Queue Stats
26W - 42L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BacchusPup
Cthulhu
12
1 / 0 / 13
7,582
758
4,977
9,757
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
GurlSquirrel
Persephone
13
6 / 0 / 10
8,550
855
12,694
6,402
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 0 / 5
8,858
886
10,795
6,676
2,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avataroren
Tiamat
9
0 / 7 / 0
5,462
546
3,430
11,781
4,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 0
5,452
545
3,673
11,548
3,240
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
tontonto
Danzaburou
9
0 / 5 / 0
5,653
565
4,443
8,270
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
18
Kills
0
0
Deaths
18
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avataroren
Tiamat
0
7
0
0
W
Cthulhu
BacchusPup
Cthulhu
1
0
13
7.5
L
0
6
0
0
W
Persephone
GurlSquirrel
Persephone
6
0
10
11
W
11
0
5
13.5
L
Danzaburou
tontonto
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
11,546
22,835
Taken
31,599
10,470
Mitigated
10,196
10,260
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avataroren
Tiamat
3,430
622
0
1,366
11,781
4,627
0
5,780
5,798
7,838
0
W
Cthulhu
BacchusPup
Cthulhu
4,977
330
241
4,752
9,757
6,086
261
4,087
5,670
17,821
0
L
3,673
697
354
1,389
11,548
3,240
0
6,607
4,511
12,438
0
W
Persephone
GurlSquirrel
Persephone
12,694
78
45
2,253
6,402
2,148
327
2,249
4,153
35,614
0
W
10,795
2,242
664
2,305
6,676
2,236
744
1,287
5,389
0
35,281
L
Danzaburou
tontonto
Danzaburou
4,443
2,213
0
276
8,270
2,329
0
4,843
3,047
0
17,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
16,567
135
Minions Killed
52
7
Camps Cleared
0
590,299
Distance Traveled
437,633
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,462
546
15
2
0
142,880
0
W
Cthulhu
7,582
758
28
3
0
201,445
11
L
Atlas
5,452
545
4
0
0
137,551
0
W
Persephone
8,550
855
62
6
3
201,723
3
W
Chiron
8,858
886
45
5
4
187,131
1
L
Danzaburou
5,653
565
33
3
0
157,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role