Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
PolloDK
Khepri
Level 119
God Stats
3W - 0L
1,908 SR
Queue Stats
81W - 57L
1,604 Elo+
Party 1
Merlin
Merlin
Tazeday
Merlin
Level 109
God Stats
1W - 0L
1,808 SR
Queue Stats
75W - 54L
1,605 Elo+
Party 1
Team Averages
Level 115
1,739 SR
1,570 Elo+

VS

Team Averages
Level 79
1,559 SR
1,541 Elo+
Agni
Agni
Hester911
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,565 Elo+
Solo
Fenrir
Fenrir
RAXERKER
Fenrir
Level 158
God Stats
15W - 15L
1,500 SR
Queue Stats
247W - 333L
1,529 Elo+
Solo
Bellona
Bellona
iCarlyFan0042
Bellona
Level 45
God Stats
7W - 8L
1,676 SR
Queue Stats
390W - 425L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 1 / 5
4,329
866
3,155
3,401
1,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
PolloDK
Khepri
8
2 / 0 / 5
4,827
965
1,480
1,513
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Tazeday
Merlin
9
4 / 0 / 3
4,931
986
2,192
1,524
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 2 / 1
3,684
737
1,072
1,789
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RAXERKER
Fenrir
7
1 / 2 / 0
4,030
806
2,209
4,239
1,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
7
0 / 3 / 1
3,868
774
1,988
4,060
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
5
3.5
L
Agni
0
2
1
0.25
W
Khepri
PolloDK
Khepri
2
0
5
4.5
L
Fenrir
RAXERKER
Fenrir
1
2
0
0.5
W
Merlin
Tazeday
Merlin
4
0
3
5.5
L
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,827
Damage
5,269
6,438
Taken
10,088
2,590
Mitigated
4,614
1,696
Healing
985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,155
955
0
300
3,401
1,172
0
577
2,721
0
8,508
L
Agni
1,072
416
0
250
1,789
459
0
831
958
4,882
0
W
Khepri
PolloDK
Khepri
1,480
190
0
896
1,513
978
36
573
940
4,527
0
L
Fenrir
RAXERKER
Fenrir
2,209
611
0
582
4,239
1,989
0
2,151
2,088
0
8,079
W
Merlin
Tazeday
Merlin
2,192
418
0
500
1,524
440
0
186
1,338
16,227
0
L
Bellona
1,988
313
0
153
4,060
2,166
0
1,175
2,885
0
8,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,087
Gold Earned
11,582
50
Minions Killed
39
3
Camps Cleared
3
285,133
Distance Traveled
234,005
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,329
866
12
2
1
98,011
0
L
Agni
3,684
737
10
2
1
50,616
1
W
Khepri
4,827
965
11
2
1
94,306
1
L
Fenrir
4,030
806
12
2
2
94,346
0
W
Merlin
4,931
986
27
5
1
92,816
1
L
Bellona
3,868
774
17
3
0
89,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role