Player Matchup

Charybdis
Charybdis
CaptAjay
Charybdis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 67L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Pennybags78
Ao Kuang
Level 156
God Stats
3W - 5L
1,277 SR
Queue Stats
793W - 825L
1,525 Elo+
Solo
Tiamat
Tiamat
Scottikus
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,481 Elo+
Party 2
Rama
Rama
Tachnyan
Rama
Level 125
God Stats
2W - 2L
1,692 SR
Queue Stats
69W - 76L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
ZeroCarry
Guan Yu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,503 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,490 Elo+

VS

Team Averages
Level 118
1,500 SR
1,559 Elo+
Janus
Janus
 
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
gjclanc
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,649 Elo+
Party 1
Nemesis
Nemesis
macnitz
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptAjay
Charybdis
20
7 / 6 / 9
13,084
770
22,275
15,192
5,549
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Pennybags78
Ao Kuang
18
2 / 6 / 10
10,596
623
9,602
23,892
25,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
Scottikus
Tiamat
19
2 / 4 / 12
11,385
670
10,200
9,863
5,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
19
6 / 6 / 9
11,938
702
16,771
19,233
6,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
ZeroCarry
Guan Yu
16
0 / 7 / 8
10,469
616
6,028
23,823
27,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 4 / 11
13,392
788
24,629
12,979
6,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
20
5 / 2 / 19
13,105
771
15,765
9,104
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
 
Xing Tian
18
1 / 4 / 21
11,920
701
7,263
27,203
36,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
gjclanc
Charybdis
20
8 / 4 / 13
12,569
739
22,066
12,358
5,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
macnitz
Nemesis
19
6 / 4 / 17
12,517
736
12,289
14,075
7,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
110
17
Kills
29
29
Deaths
18
48
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
4
11
3.63
W
Ra
 
Ra
5
2
19
7.25
W
Xing Tian
 
Xing Tian
1
4
21
2.88
L
Charybdis
CaptAjay
Charybdis
7
6
9
1.92
L
Ao Kuang
Pennybags78
Ao Kuang
2
6
10
1.17
L
Tiamat
Scottikus
Tiamat
2
4
12
2
L
Rama
6
6
9
1.75
L
Guan Yu
ZeroCarry
Guan Yu
0
7
8
0.57
W
Charybdis
gjclanc
Charybdis
8
4
13
3.63
W
Nemesis
macnitz
Nemesis
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,876
Damage
82,012
92,003
Taken
75,719
70,690
Mitigated
61,502
37,247
Healing
24,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
24,629
1,766
159
2,385
12,979
6,017
1,086
4,189
8,790
63,245
0
W
Ra
 
Ra
15,765
586
7,441
3,083
9,104
6,381
511
2,115
6,989
41,388
0
W
Xing Tian
 
Xing Tian
7,263
491
768
4,653
27,203
36,328
57
6,185
21,018
13,734
0
L
Charybdis
CaptAjay
Charybdis
22,275
15,173
675
1,953
15,192
5,549
3,566
8,016
7,176
0
45,374
L
Ao Kuang
Pennybags78
Ao Kuang
9,602
2,518
2,323
6,769
23,892
25,153
961
12,116
11,776
18,813
0
L
Tiamat
Scottikus
Tiamat
10,200
963
489
2,094
9,863
5,394
631
4,886
4,977
28,089
0
L
Rama
16,771
11,999
785
4,027
19,233
6,759
1,800
12,507
6,726
0
40,261
L
Guan Yu
ZeroCarry
Guan Yu
6,028
174
8,853
9,279
23,823
27,835
100
10,132
13,691
0
11,905
W
Charybdis
gjclanc
Charybdis
22,066
11,670
712
1,586
12,358
5,654
3,314
3,055
9,303
0
38,781
W
Nemesis
macnitz
Nemesis
12,289
4,676
1,670
2,508
14,075
7,122
124
4,258
9,817
0
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,472
Gold Earned
63,503
165
Minions Killed
198
0
Camps Cleared
0
1,375,348
Distance Traveled
1,526,306
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,392
788
75
4
0
286,585
1
W
Ra
13,105
771
61
4
0
304,552
0
W
Xing Tian
11,920
701
8
0
0
324,373
0
L
Charybdis
13,084
770
53
3
0
244,188
2
L
Ao Kuang
10,596
623
19
1
0
280,580
1
L
Tiamat
11,385
670
33
2
0
308,776
4
L
Rama
11,938
702
54
3
0
238,247
1
L
Guan Yu
10,469
616
6
0
0
303,557
1
W
Charybdis
12,569
739
40
2
0
264,628
2
W
Nemesis
12,517
736
14
1
0
346,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role