Player Matchup

Hel
Hel
FieldMedicWolfy
Hel
Level 121
God Stats
179W - 140L
1,618 SR
Queue Stats
348W - 346L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
PrettySchmitty
Zhong Kui
Level 24
God Stats
1W - 7L
1,139 SR
Queue Stats
22W - 21L
1,491 Elo+
Party 2
Ganesha
Ganesha
Regsmite
Ganesha
Level 61
God Stats
0W - 2L
1,726 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 3
Da Ji
Da Ji
Swodahs
Da Ji
Level 45
God Stats
0W - 4L
1,105 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 3
Cupid
Cupid
YourBrutality
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 3
Team Averages
Level 54
1,417 SR
1,394 Elo+

VS

Team Averages
Level 81
1,619 SR
1,559 Elo+
Khepri
Khepri
Blackspot13
Khepri
Level 78
God Stats
62W - 32L
1,766 SR
Queue Stats
132W - 107L
1,593 Elo+
Party 1
Ra
Ra
Chalky_Milk
Ra
Level 35
God Stats
5W - 3L
1,796 SR
Queue Stats
152W - 85L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
Hostilekitten24
Ne Zha
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 128L
1,613 Elo+
Party 1
Ymir
Ymir
Tin10Men
Ymir
Level 69
God Stats
166W - 170L
1,463 SR
Queue Stats
572W - 622L
1,423 Elo+
Solo
Charybdis
Charybdis
redbaron56
Charybdis
Level 103
God Stats
4W - 3L
1,568 SR
Queue Stats
154W - 140L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,745
522
4,242
7,348
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
PrettySchmitty
Zhong Kui
11
2 / 2 / 0
6,962
633
3,826
8,160
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Regsmite
Ganesha
8
0 / 4 / 2
5,572
507
2,008
10,404
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Swodahs
Da Ji
9
0 / 4 / 2
5,607
510
4,220
9,350
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 0
4,986
453
3,112
7,825
1,125
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 0 / 10
6,497
591
1,795
3,360
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 2 / 3
6,672
607
6,034
6,000
3,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 0 / 5
6,851
623
3,948
8,395
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
2 / 1 / 7
5,647
513
1,816
6,454
4,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
redbaron56
Charybdis
12
10 / 1 / 2
7,383
671
14,393
7,355
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
19
20
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
10
6
W
5
2
3
3.25
L
1
4
0
0.25
W
1
0
5
3.5
L
Zhong Kui
PrettySchmitty
Zhong Kui
2
2
0
1
L
Ganesha
Regsmite
Ganesha
0
4
2
0.25
L
Da Ji
Swodahs
Da Ji
0
4
2
0.25
W
Ymir
2
1
7
5.5
L
1
6
0
0.17
W
Charybdis
redbaron56
Charybdis
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
27,986
43,087
Taken
31,564
15,236
Mitigated
15,058
10,801
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,795
43
1,638
1,616
3,360
2,312
195
826
2,534
10,623
0
W
6,034
363
1,143
3,001
6,000
3,494
419
1,826
4,174
39,611
0
L
4,242
361
616
2,345
7,348
1,948
106
2,293
5,055
32,662
0
W
3,948
1,315
0
3,060
8,395
2,661
696
1,295
7,100
0
42,481
L
Zhong Kui
PrettySchmitty
Zhong Kui
3,826
126
0
2,247
8,160
4,866
183
2,549
5,611
36,131
0
L
Ganesha
Regsmite
Ganesha
2,008
516
189
2,116
10,404
4,530
0
763
9,641
15,646
0
L
Da Ji
Swodahs
Da Ji
4,220
1,111
0
2,330
9,350
2,767
0
2,472
6,878
0
27,288
W
Ymir
1,816
312
0
0
6,454
4,001
0
3,435
3,019
11,744
0
L
3,112
2,056
222
736
7,825
1,125
35
1,568
6,257
0
13,592
W
Charybdis
redbaron56
Charybdis
14,393
7,301
0
2,433
7,355
2,590
566
2,694
4,661
0
50,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
33,050
242
Minions Killed
285
0
Camps Cleared
0
1,014,246
Distance Traveled
1,145,585
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,497
591
19
2
0
238,994
1
W
Ra
6,672
607
72
7
0
239,070
2
L
Hel
5,745
522
64
6
0
212,082
5
W
Ne Zha
6,851
623
95
9
0
265,342
1
L
Zhong Kui
6,962
633
69
6
0
183,618
8
L
Ganesha
5,572
507
10
1
0
208,029
1
L
Da Ji
5,607
510
56
5
0
209,113
3
W
Ymir
5,647
513
23
2
0
212,197
1
L
Cupid
4,986
453
43
4
0
201,404
0
W
Charybdis
7,383
671
76
7
0
189,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role