Player Matchup

King Arthur
King Arthur
Cimyrocks
King Arthur
Level 67
God Stats
11W - 13L
1,687 SR
Queue Stats
118W - 104L
1,607 Elo+
Party 1
Mulan
Mulan
Phoenix2453
Mulan
Level 46
God Stats
3W - 2L
1,561 SR
Queue Stats
69W - 107L
1,437 Elo+
Party 2
Geb
Geb
Rollume
Geb
Level 59
God Stats
15W - 8L
1,631 SR
Queue Stats
42W - 41L
1,466 Elo+
Party 1
Neith
Neith
VergilOfDMCFame
Neith
Level 93
God Stats
2W - 3L
1,561 SR
Queue Stats
260W - 240L
1,506 Elo+
Party 1
Izanami
Izanami
Warking45
Izanami
Level 21
God Stats
15W - 19L
1,517 SR
Queue Stats
16W - 30L
1,450 Elo+
Party 2
Team Averages
Level 57
1,591 SR
1,493 Elo+

VS

Team Averages
Level 59
1,532 SR
1,452 Elo+
Hades
Hades
MexicanSasuke
Hades
Level 29
God Stats
3W - 1L
1,634 SR
Queue Stats
17W - 24L
1,386 Elo+
Party 3
Chiron
Chiron
ProjectBeatdown
Chiron
Level 53
God Stats
2W - 0L
1,682 SR
Queue Stats
71W - 80L
1,495 Elo+
Party 4
Rama
Rama
baseballin
Rama
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
16W - 22L
1,413 Elo+
Party 4
Terra
Terra
darckcrit
Terra
Level 105
God Stats
3W - 3L
1,421 SR
Queue Stats
254W - 249L
1,485 Elo+
Solo
Kali
Kali
pizzarolls10
Kali
Level 79
God Stats
2W - 2L
1,600 SR
Queue Stats
135W - 126L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cimyrocks
King Arthur
13
3 / 3 / 0
7,647
546
5,487
11,876
9,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 3
6,944
496
6,977
11,701
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
10
0 / 3 / 0
5,875
420
4,399
12,125
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 0
7,371
527
6,717
8,645
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Warking45
Izanami
10
1 / 5 / 0
6,539
467
4,783
10,085
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,354
597
5,565
9,875
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 4
9,020
644
13,004
8,435
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 4
8,593
614
7,979
9,987
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
darckcrit
Terra
13
3 / 0 / 10
8,302
593
5,464
9,077
7,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 4
8,313
594
7,110
11,254
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
20
20
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cimyrocks
King Arthur
3
3
0
1
W
4
2
2
2.5
L
1
3
3
0.83
W
5
0
4
7
L
Geb
0
3
0
0
L
1
6
0
0.17
L
Izanami
Warking45
Izanami
1
5
0
0.2
W
4
2
4
3
W
Terra
darckcrit
Terra
3
0
10
8
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
39,122
54,432
Taken
48,628
26,919
Mitigated
24,517
11,327
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cimyrocks
King Arthur
5,487
676
0
614
11,876
9,287
87
3,555
8,321
0
42,348
W
5,565
1,209
781
5,378
9,875
5,258
281
0
9,875
40,246
0
L
6,977
1,160
0
3,927
11,701
4,505
0
1,980
9,383
0
41,535
W
13,004
6,629
483
3,277
8,435
2,673
939
541
7,894
0
79,508
L
Geb
4,399
845
235
2,765
12,125
7,666
0
2,895
9,230
14,961
333
L
6,717
2,240
0
1,795
8,645
2,485
0
748
7,897
0
48,921
L
Izanami
Warking45
Izanami
4,783
2,772
0
1,991
10,085
2,976
118
1,851
8,234
0
43,072
W
7,979
6,258
0
3,671
9,987
2,898
934
1,261
8,726
0
57,545
W
Terra
darckcrit
Terra
5,464
779
3,043
3,683
9,077
7,792
99
2,372
6,705
19,595
0
W
7,110
3,207
0
3,318
11,254
5,896
426
81
11,025
0
58,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
42,582
367
Minions Killed
483
0
Camps Cleared
0
1,288,984
Distance Traveled
1,372,018
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,647
546
83
6
0
277,980
4
W
Hades
8,354
597
101
7
0
222,812
4
L
Mulan
6,944
496
77
6
0
288,170
4
W
Chiron
9,020
644
154
11
0
290,778
6
L
Geb
5,875
420
26
2
0
242,574
2
L
Neith
7,371
527
90
6
0
260,032
4
L
Izanami
6,539
467
91
7
0
220,228
0
W
Rama
8,593
614
104
7
0
245,717
3
W
Terra
8,302
593
25
2
0
307,841
7
W
Kali
8,313
594
99
7
0
304,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role