Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
GodlyTwerkPower
Janus
Level 156
God Stats
5W - 3L
1,687 SR
Queue Stats
205W - 192L
1,480 Elo+
Party 4
Baron Samedi
Baron Samedi
Iweatherman
Baron Samedi
Level 118
God Stats
3W - 0L
1,550 SR
Queue Stats
53W - 46L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
MysT Baller
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,509 Elo+
Party 3
King Arthur
King Arthur
iTheweatherman
King Arthur
Level 8
God Stats
2W - 1L
1,713 SR
Queue Stats
12W - 8L
1,636 Elo+
Party 3
Team Averages
Level 110
1,590 SR
1,526 Elo+

VS

Team Averages
Level 93
1,527 SR
1,397 Elo+
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
EweWutx
Xing Tian
Level 63
God Stats
1W - 1L
1,710 SR
Queue Stats
186W - 160L
1,550 Elo+
Party 2
Nemesis
Nemesis
MXZ583
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
Ramix2003
Amaterasu
Level 22
God Stats
2W - 10L
1,425 SR
Queue Stats
4W - 13L
1,322 Elo+
Party 1
Cernunnos
Cernunnos
xXWizardKittyXx
Cernunnos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 2 / 1
6,155
616
5,335
7,768
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 1 / 2
7,078
708
7,970
5,616
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Iweatherman
Baron Samedi
9
0 / 0 / 4
5,598
560
3,008
2,804
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MysT Baller
Danzaburou
11
1 / 1 / 2
6,148
615
3,573
6,668
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
iTheweatherman
King Arthur
9
0 / 0 / 0
5,040
504
3,114
6,211
4,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 1
4,659
466
1,699
5,420
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
EweWutx
Xing Tian
9
2 / 4 / 0
5,314
531
2,089
10,372
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MXZ583
Nemesis
9
1 / 4 / 3
5,371
537
3,569
7,781
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Ramix2003
Amaterasu
9
1 / 1 / 1
5,637
564
3,580
6,972
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
xXWizardKittyXx
Cernunnos
9
0 / 1 / 1
4,952
495
1,856
3,365
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
4
4
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
1
1.75
L
Janus
 
Janus
0
3
1
0.17
L
Xing Tian
EweWutx
Xing Tian
2
4
0
0.5
W
8
1
2
9
W
Baron Samedi
Iweatherman
Baron Samedi
0
0
4
2
L
Nemesis
MXZ583
Nemesis
1
4
3
0.63
W
Danzaburou
MysT Baller
Danzaburou
1
1
2
2
L
Amaterasu
Ramix2003
Amaterasu
1
1
1
1.5
W
King Arthur
iTheweatherman
King Arthur
0
0
0
0
L
Cernunnos
xXWizardKittyXx
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
12,793
29,067
Taken
33,910
11,878
Mitigated
14,412
11,369
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,335
2,012
0
1,904
7,768
2,324
0
1,144
6,624
0
38,373
L
Janus
 
Janus
1,699
279
63
1,783
5,420
1,168
0
1,739
3,681
20,073
0
L
Xing Tian
EweWutx
Xing Tian
2,089
94
0
1,501
10,372
5,684
0
4,608
5,764
13,711
0
W
7,970
1,300
0
2,328
5,616
1,733
592
450
5,166
38,888
0
W
Baron Samedi
Iweatherman
Baron Samedi
3,008
358
441
1,785
2,804
1,808
0
875
1,929
17,517
0
L
Nemesis
MXZ583
Nemesis
3,569
1,208
0
1,017
7,781
2,234
0
2,486
5,295
0
19,626
W
Danzaburou
MysT Baller
Danzaburou
3,573
1,571
0
4,528
6,668
1,926
0
1,120
5,548
0
41,185
L
Amaterasu
Ramix2003
Amaterasu
3,580
1,887
0
3,286
6,972
4,463
102
1,121
5,851
0
24,599
W
King Arthur
iTheweatherman
King Arthur
3,114
657
0
383
6,211
4,087
0
199
6,012
0
18,783
L
Cernunnos
xXWizardKittyXx
Cernunnos
1,856
444
0
1,404
3,365
863
0
1,024
2,341
0
20,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
25,933
269
Minions Killed
204
0
Camps Cleared
0
978,901
Distance Traveled
964,399
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,155
616
61
6
0
206,007
1
L
Janus
4,659
466
42
4
0
168,447
2
L
Xing Tian
5,314
531
23
2
0
192,470
2
W
Janus
7,078
708
67
7
0
185,188
2
W
Baron Samedi
5,598
560
23
2
0
199,444
1
L
Nemesis
5,371
537
39
4
0
233,710
2
W
Danzaburou
6,148
615
80
8
0
177,486
2
L
Amaterasu
5,637
564
50
5
0
195,369
1
W
King Arthur
5,040
504
38
4
0
210,776
2
L
Cernunnos
4,952
495
50
5
0
174,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role