Player Matchup

Cerberus
Cerberus
GucciManesGooch
Cerberus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 273L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
KLEM007
Aphrodite
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 435L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RiotASF
Ah Muzen Cab
Level 44
God Stats
9W - 14L
1,754 SR
Queue Stats
278W - 368L
1,383 Elo+
Party 1
Loki
Loki
StonyStoody
Loki
Level 49
God Stats
5W - 7L
1,358 SR
Queue Stats
41W - 77L
1,306 Elo+
Party 1
Anubis
Anubis
scivilization
Anubis
Level 93
God Stats
16W - 11L
1,375 SR
Queue Stats
265W - 338L
1,403 Elo+
Party 1
Team Averages
Level 76
1,497 SR
1,356 Elo+

VS

Team Averages
Level 95
1,494 SR
1,468 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Docterdonut9784
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,487 Elo+
Party 2
Bellona
Bellona
Mirphen95
Bellona
Level 141
God Stats
0W - 2L
1,279 SR
Queue Stats
191W - 187L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Persephone7523
Ah Puch
Level 101
God Stats
0W - 4L
1,493 SR
Queue Stats
138W - 159L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
ShankyShadow400
Gilgamesh
Level 88
God Stats
0W - 3L
1,699 SR
Queue Stats
85W - 105L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 4 / 5
9,851
448
8,553
19,770
19,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
KLEM007
Aphrodite
19
1 / 0 / 1
11,669
530
15,383
14,094
9,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
RiotASF
Ah Muzen Cab
18
3 / 3 / 5
10,658
484
10,829
11,958
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 2
10,195
463
6,764
16,759
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 1 / 0
12,209
555
17,691
17,206
8,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 3 / 7
10,631
483
9,239
19,677
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 3
10,760
489
19,932
12,926
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Mirphen95
Bellona
18
1 / 1 / 0
10,792
491
8,354
20,979
24,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 7 / 1
10,116
460
9,919
14,754
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ShankyShadow400
Gilgamesh
18
1 / 2 / 4
10,627
483
9,365
18,538
13,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
17
Kills
11
11
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
3
7
2.5
L
5
4
3
1.63
W
Cerberus
2
4
5
1.13
W
Aphrodite
KLEM007
Aphrodite
1
0
1
1.5
L
Bellona
Mirphen95
Bellona
1
1
0
1
L
0
7
1
0.07
W
Ah Muzen Cab
RiotASF
Ah Muzen Cab
3
3
5
1.83
L
Gilgamesh
ShankyShadow400
Gilgamesh
1
2
4
1.5
W
2
3
2
1
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,220
Damage
56,809
79,787
Taken
86,874
48,495
Mitigated
65,448
40,156
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,239
961
545
4,237
19,677
21,497
34
7,362
12,315
7,723
29,416
L
19,932
4,537
0
2,868
12,926
2,749
312
2,846
10,080
80,685
0
W
Cerberus
8,553
815
0
3,899
19,770
19,246
0
8,871
10,573
26,784
5,091
W
Aphrodite
KLEM007
Aphrodite
15,383
2,990
2,119
11,014
14,094
9,248
426
1,045
11,939
93,464
0
L
Bellona
Mirphen95
Bellona
8,354
887
266
6,389
20,979
24,459
0
12,232
8,747
0
71,435
L
9,919
323
57
3,428
14,754
2,810
691
10,848
3,906
69,398
0
W
Ah Muzen Cab
RiotASF
Ah Muzen Cab
10,829
4,545
0
4,418
11,958
4,374
0
6,852
4,774
0
75,524
L
Gilgamesh
ShankyShadow400
Gilgamesh
9,365
3,308
0
3,041
18,538
13,933
0
7,830
10,708
0
82,426
W
6,764
2,326
0
7,203
16,759
7,048
0
6,423
10,248
0
67,479
W
17,691
269
0
11,503
17,206
8,579
525
9,354
7,617
96,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
52,926
645
Minions Killed
634
0
Camps Cleared
0
2,134,623
Distance Traveled
2,097,231
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,631
483
55
3
0
399,313
4
L
Zeus
10,760
489
160
7
0
379,252
5
W
Cerberus
9,851
448
46
2
0
424,843
5
W
Aphrodite
11,669
530
193
9
0
391,552
5
L
Bellona
10,792
491
154
7
0
454,740
5
L
Ah Puch
10,116
460
150
7
0
359,201
1
W
Ah Muzen Cab
10,658
484
130
6
0
424,961
6
L
Gilgamesh
10,627
483
115
5
0
504,725
6
W
Loki
10,195
463
101
5
0
467,408
0
W
Anubis
12,209
555
175
8
0
425,859
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role