Player Matchup

Artemis
Artemis
JOSIE389
Artemis
Level 61
God Stats
3W - 1L
1,550 SR
Queue Stats
272W - 264L
1,398 Elo+
Solo
Bacchus
Bacchus
gama2175
Bacchus
Level 68
God Stats
6W - 3L
1,556 SR
Queue Stats
60W - 50L
1,396 Elo+
Party 2
Erlang Shen
Erlang Shen
godziking407
Erlang Shen
Level 114
God Stats
36W - 32L
1,585 SR
Queue Stats
337W - 312L
1,510 Elo+
Party 1
Scylla
Scylla
iTz_Matinho
Scylla
Level 62
God Stats
2W - 1L
1,567 SR
Queue Stats
45W - 33L
1,425 Elo+
Party 2
Awilix
Awilix
youngpro8088
Awilix
Level 102
God Stats
8W - 8L
1,564 SR
Queue Stats
237W - 206L
1,522 Elo+
Party 1
Team Averages
Level 81
1,565 SR
1,450 Elo+

VS

Team Averages
Level 94
1,521 SR
1,477 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Blaze_Graze27
Gilgamesh
Level 67
God Stats
3W - 1L
2,015 SR
Queue Stats
33W - 32L
1,595 Elo+
Party 3
Heimdallr
Heimdallr
EXPERT-_-KILLER
Heimdallr
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
371W - 379L
1,553 Elo+
Solo
Tiamat
Tiamat
Pacific_Lotion
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,327 Elo+
Party 3
Anubis
Anubis
miojoloko
Anubis
Level 69
God Stats
2W - 11L
1,091 SR
Queue Stats
707W - 778L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JOSIE389
Artemis
10
0 / 3 / 1
5,597
509
2,711
6,203
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
gama2175
Bacchus
8
0 / 1 / 1
5,125
466
2,528
8,123
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
godziking407
Erlang Shen
10
1 / 0 / 0
5,849
532
4,437
7,434
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
10
0 / 0 / 3
5,811
528
2,598
3,651
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
7 / 0 / 0
7,063
642
6,713
7,066
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 0 / 2
5,584
508
3,489
6,035
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Blaze_Graze27
Gilgamesh
8
0 / 1 / 0
5,117
465
2,971
6,754
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
EXPERT-_-KILLER
Heimdallr
11
3 / 1 / 1
6,648
604
5,058
4,987
1,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
5,262
478
3,093
5,482
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
miojoloko
Anubis
9
0 / 3 / 1
5,271
479
3,377
4,854
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
4
4
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
0
2
2
L
Gilgamesh
Blaze_Graze27
Gilgamesh
0
1
0
0
L
Heimdallr
EXPERT-_-KILLER
Heimdallr
3
1
1
3.5
W
Artemis
JOSIE389
Artemis
0
3
1
0.17
L
0
3
0
0
W
Bacchus
gama2175
Bacchus
0
1
1
0.5
W
Erlang Shen
godziking407
Erlang Shen
1
0
0
1
W
Scylla
0
0
3
1.5
L
Anubis
miojoloko
Anubis
0
3
1
0.17
W
Awilix
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,987
Damage
17,988
32,477
Taken
28,112
13,523
Mitigated
11,680
13,250
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,489
683
32
1,676
6,035
3,312
0
2,804
3,231
14,028
0
L
Gilgamesh
Blaze_Graze27
Gilgamesh
2,971
986
0
2,425
6,754
3,026
590
0
6,754
0
18,929
L
Heimdallr
EXPERT-_-KILLER
Heimdallr
5,058
2,639
0
2,864
4,987
1,798
0
355
4,632
0
45,803
W
Artemis
JOSIE389
Artemis
2,711
1,514
36
2,495
6,203
1,504
0
996
5,207
0
30,660
L
3,093
441
0
1,554
5,482
1,980
0
1,538
3,944
25,548
0
W
Bacchus
gama2175
Bacchus
2,528
584
54
2,810
8,123
4,636
0
3,491
4,493
12,344
0
W
Erlang Shen
godziking407
Erlang Shen
4,437
2,093
0
3,353
7,434
4,481
0
507
6,849
0
30,354
W
Scylla
2,598
225
0
250
3,651
953
64
2,279
1,180
30,529
0
L
Anubis
miojoloko
Anubis
3,377
292
124
723
4,854
1,564
436
429
4,425
24,654
0
W
Awilix
6,713
2,914
0
4,252
7,066
1,949
0
2,131
4,789
0
42,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
27,882
320
Minions Killed
262
0
Camps Cleared
0
1,188,175
Distance Traveled
987,047
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,584
508
29
3
0
186,771
2
L
Gilgamesh
5,117
465
42
4
0
212,281
0
L
Heimdallr
6,648
604
80
7
0
188,270
3
W
Artemis
5,597
509
63
6
0
209,147
0
L
Tiamat
5,262
478
58
5
0
230,302
4
W
Bacchus
5,125
466
22
2
0
253,668
3
W
Erlang Shen
5,849
532
73
7
0
242,594
3
W
Scylla
5,811
528
74
7
0
220,660
4
L
Anubis
5,271
479
53
5
0
169,423
2
W
Awilix
7,063
642
88
8
0
262,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role