Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,500 Elo+

VS

Team Averages
Level 142
1,579 SR
1,533 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
XxEmoCorexX
Agni
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,496 Elo+
Solo
He Bo
He Bo
Zanniin
He Bo
Level 143
God Stats
7W - 10L
1,738 SR
Queue Stats
196W - 194L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
3 / 1 / 2
4,925
985
2,182
2,736
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
8
2 / 1 / 2
4,532
906
3,263
4,132
1,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
 
Bastet
8
0 / 0 / 5
4,388
878
2,478
2,883
779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 1
3,803
761
1,921
5,324
2,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
1,854
371
0
0
0
He Bo
Zanniin
He Bo
9
2 / 1 / 0
4,669
934
3,468
3,823
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
2
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
W
Achilles
 
Achilles
2
1
2
3
W
Bastet
 
Bastet
0
0
5
2.5
L
King Arthur
 
King Arthur
0
4
1
0.13
L
0
0
0
0
L
He Bo
Zanniin
He Bo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
5,389
9,751
Taken
9,147
2,907
Mitigated
3,277
1,753
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,182
256
0
477
2,736
793
326
1,031
1,539
12,313
0
W
Achilles
 
Achilles
3,263
687
0
502
4,132
1,335
0
1,916
1,937
0
9,664
W
Bastet
 
Bastet
2,478
193
0
774
2,883
779
257
751
2,002
0
10,196
L
King Arthur
 
King Arthur
1,921
132
0
717
5,324
2,289
0
1,189
4,135
0
3,700
L
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Zanniin
He Bo
3,468
269
0
551
3,823
988
0
1,043
2,780
12,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,845
Gold Earned
10,326
57
Minions Killed
31
3
Camps Cleared
3
325,056
Distance Traveled
170,721
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,925
985
25
5
1
97,849
1
W
Achilles
4,532
906
11
2
1
104,974
1
W
Bastet
4,388
878
21
4
1
122,233
1
L
King Arthur
3,803
761
4
1
1
78,800
2
L
Agni
1,854
371
0
0
0
0
0
L
He Bo
4,669
934
27
5
2
91,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role