Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LuxuriousLemur
Hou Yi
Level 86
God Stats
1W - 1L
1,273 SR
Queue Stats
15W - 19L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 160
God Stats
323W - 353L
1,456 SR
Queue Stats
494W - 593L
1,361 Elo+
Party 1
Vamana
Vamana
YerLocalViking
Vamana
Level 80
God Stats
4W - 4L
1,448 SR
Queue Stats
84W - 77L
1,471 Elo+
Solo
Cthulhu
Cthulhu
brandon158
Cthulhu
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
30W - 17L
1,520 Elo+
Solo
Team Averages
Level 104
1,478 SR
1,423 Elo+

VS

Team Averages
Level 87
1,530 SR
1,391 Elo+
Atlas
Atlas
Annexing
Atlas
Level 143
God Stats
5W - 5L
1,418 SR
Queue Stats
124W - 114L
1,498 Elo+
Solo
Sol
Sol
GreetedPath3699
Sol
Level 154
God Stats
41W - 27L
1,464 SR
Queue Stats
172W - 209L
1,330 Elo+
Solo
Cliodhna
Cliodhna
Saidebaixo6829
Cliodhna
Level 23
God Stats
7W - 18L
1,306 SR
Queue Stats
38W - 75L
1,280 Elo+
Solo
Neith
Neith
diegocalcinhax2
Neith
Level 27
God Stats
2W - 1L
1,696 SR
Queue Stats
22W - 25L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
kelter1909
Baron Samedi
Level 89
God Stats
5W - 1L
1,769 SR
Queue Stats
5W - 6L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 1 / 4
9,071
825
10,851
8,175
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 4
8,127
739
1,898
8,040
2,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 5
8,595
781
8,873
6,057
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 3
8,726
793
6,614
8,075
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
brandon158
Cthulhu
16
3 / 0 / 7
8,781
798
8,809
10,156
8,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Annexing
Atlas
15
2 / 1 / 1
8,343
758
9,215
13,261
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 0
6,961
633
3,600
6,517
4,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
12
0 / 5 / 1
6,954
632
2,181
7,127
2,534
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 4 / 2
7,600
691
7,146
9,466
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
kelter1909
Baron Samedi
14
0 / 5 / 1
7,222
657
6,293
10,480
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
4
7
L
Atlas
Annexing
Atlas
2
1
1
2.5
L
1
1
0
1
W
2
3
4
1.33
L
Cliodhna
0
5
1
0.1
W
2
0
5
4.5
W
4
0
3
5.5
W
Cthulhu
brandon158
Cthulhu
3
0
7
6.5
L
0
4
2
0.25
L
Baron Samedi
kelter1909
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
28,435
40,503
Taken
46,851
21,241
Mitigated
23,786
7,744
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,851
777
0
2,087
8,175
3,245
521
3,586
4,589
34,502
0
L
Atlas
Annexing
Atlas
9,215
3,592
0
3,266
13,261
9,702
0
7,092
6,169
37,018
0
L
3,600
329
0
992
6,517
4,089
692
2,516
4,001
12,151
0
W
1,898
910
0
873
8,040
2,955
1,877
3,389
3,838
0
20,056
L
Cliodhna
2,181
882
0
87
7,127
2,534
0
3,420
3,707
0
11,151
W
8,873
3,499
0
0
6,057
2,151
3,005
2,391
3,666
31,289
0
W
6,614
3,407
0
4,231
8,075
4,633
1,473
3,975
4,100
0
23,269
W
Cthulhu
brandon158
Cthulhu
8,809
1,472
553
0
10,156
8,257
0
5,767
4,389
24,170
0
L
7,146
1,718
0
1,615
9,466
2,891
136
7,007
2,459
0
38,214
L
Baron Samedi
kelter1909
Baron Samedi
6,293
558
521
3,498
10,480
4,570
33
8,498
1,982
25,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
37,080
215
Minions Killed
214
0
Camps Cleared
0
1,161,438
Distance Traveled
885,108
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,071
825
55
5
0
226,604
0
L
Atlas
8,343
758
42
4
0
240,551
1
L
Sol
6,961
633
18
2
0
155,965
0
W
Hou Yi
8,127
739
32
3
0
212,131
0
L
Cliodhna
6,954
632
26
2
0
127,637
0
W
Nu Wa
8,595
781
44
4
0
220,130
1
W
Vamana
8,726
793
44
4
0
246,604
0
W
Cthulhu
8,781
798
40
4
0
255,969
1
L
Neith
7,600
691
85
8
0
166,334
4
L
Baron Samedi
7,222
657
43
4
0
194,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role