Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Champ
Gilgamesh
Level 160
God Stats
2W - 0L
1,796 SR
Queue Stats
129W - 115L
1,600 Elo+
Party 1
Hachiman
Hachiman
Totable
Hachiman
Level 160
God Stats
4W - 2L
1,758 SR
Queue Stats
139W - 105L
1,711 Elo+
Party 1
Artio
Artio
Vriska
Artio
Level 160
God Stats
4W - 4L
1,604 SR
Queue Stats
138W - 105L
1,567 Elo+
Party 1
Agni
Agni
XiaoPrincess
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,625 Elo+
Party 1
Team Averages
Level 158
1,631 SR
1,601 Elo+

VS

Team Averages
Level 132
1,550 SR
1,604 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Clucknuts
Chiron
Level 157
God Stats
8W - 4L
1,608 SR
Queue Stats
708W - 485L
1,609 Elo+
Solo
The Morrigan
The Morrigan
Qυeen
The Morrigan
Level 158
God Stats
10W - 13L
1,415 SR
Queue Stats
172W - 195L
1,548 Elo+
Solo
Aphrodite
Aphrodite
Xanners
Aphrodite
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
192W - 194L
1,523 Elo+
Solo
Thor
Thor
mhiter
Thor
Level 63
God Stats
1W - 2L
1,727 SR
Queue Stats
31W - 15L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
15 / 4 / 6
12,396
652
22,014
25,276
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Champ
Gilgamesh
17
4 / 7 / 10
10,766
567
14,879
22,447
20,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Totable
Hachiman
20
11 / 3 / 3
12,512
659
19,668
16,833
5,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Vriska
Artio
15
4 / 1 / 10
10,101
532
8,722
20,663
23,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 8
10,536
555
11,116
11,984
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 9 / 8
9,956
524
17,174
25,349
17,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Clucknuts
Chiron
14
1 / 9 / 1
8,863
466
11,365
17,792
6,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Qυeen
The Morrigan
17
4 / 9 / 7
10,646
560
17,348
13,540
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Xanners
Aphrodite
12
0 / 4 / 3
7,799
410
5,041
16,740
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
mhiter
Thor
17
8 / 6 / 2
11,115
585
12,603
18,800
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
37
Kills
18
19
Deaths
37
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
15
4
6
4.5
L
Fenrir
 
Fenrir
5
9
8
1
W
Gilgamesh
Champ
Gilgamesh
4
7
10
1.29
L
Chiron
Clucknuts
Chiron
1
9
1
0.17
L
The Morrigan
Qυeen
The Morrigan
4
9
7
0.83
W
Hachiman
Totable
Hachiman
11
3
3
4.17
W
Artio
Vriska
Artio
4
1
10
9
L
Aphrodite
Xanners
Aphrodite
0
4
3
0.38
W
3
4
8
1.75
L
Thor
mhiter
Thor
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,399
Damage
63,531
97,203
Taken
92,221
65,488
Mitigated
52,170
40,384
Healing
27,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
22,014
8,986
0
17,698
25,276
10,383
1,936
5,182
19,910
0
81,872
L
Fenrir
 
Fenrir
17,174
7,823
0
10,796
25,349
17,999
488
5,234
20,115
0
48,859
W
Gilgamesh
Champ
Gilgamesh
14,879
5,780
0
5,523
22,447
20,847
1,368
2,788
19,585
0
55,993
L
Chiron
Clucknuts
Chiron
11,365
4,830
286
2,716
17,792
6,062
448
2,311
15,374
0
62,937
L
The Morrigan
Qυeen
The Morrigan
17,348
4,758
0
563
13,540
5,212
780
3,167
10,009
57,834
7,050
W
Hachiman
Totable
Hachiman
19,668
11,977
0
9,016
16,833
5,942
1,550
967
15,836
0
103,343
W
Artio
Vriska
Artio
8,722
1,421
1,815
4,949
20,663
23,805
326
5,698
14,841
29,659
0
L
Aphrodite
Xanners
Aphrodite
5,041
1,244
2,896
5,008
16,740
15,191
0
6,834
9,906
21,128
0
W
11,116
595
0
1,383
11,984
4,511
1,911
2,654
8,634
66,687
0
L
Thor
mhiter
Thor
12,603
4,762
0
4,980
18,800
7,706
0
2,277
16,523
0
75,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,311
Gold Earned
48,379
548
Minions Killed
455
0
Camps Cleared
0
1,886,985
Distance Traveled
1,670,671
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,396
652
128
7
0
427,422
2
L
Fenrir
9,956
524
80
4
0
347,429
1
W
Gilgamesh
10,766
567
95
5
0
349,955
3
L
Chiron
8,863
466
114
6
0
299,396
2
L
The Morrigan
10,646
560
105
6
0
303,474
4
W
Hachiman
12,512
659
165
9
0
368,252
3
W
Artio
10,101
532
38
2
0
393,897
4
L
Aphrodite
7,799
410
29
2
0
354,939
4
W
Agni
10,536
555
122
6
0
347,459
0
L
Thor
11,115
585
127
7
0
365,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role