Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
C4RT00NZ_K1LL1N
Awilix
Bronze III
Level 61
God Stats
3W - 1L
1,746 SR
Queue Stats
58W - 65L
1,342 MMR
Solo
Cthulhu
Cthulhu
Silver I
Chris10curry
Cthulhu
Silver I
Level 137
God Stats
26W - 22L
1,503 SR
Queue Stats
685W - 675L
1,242 MMR
Solo
Chronos
Chronos
Silver I
KidBooPK
Chronos
Silver I
Level 129
God Stats
5W - 3L
1,620 SR
Queue Stats
161W - 175L
1,208 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,574 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,600 SR
1,328 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
B--MooNX
Fenrir
Silver III
Level 81
God Stats
3W - 2L
1,755 SR
Queue Stats
27W - 46L
1,077 MMR
Solo
Cernunnos
Cernunnos
Gold III
CanYouPleaseNot
Cernunnos
Gold III
Level 121
God Stats
1W - 5L
1,258 SR
Queue Stats
39W - 48L
1,523 MMR
Party 2
King Arthur
King Arthur
Silver IV
TwoBrokeThumbs
King Arthur
Silver IV
Level 87
God Stats
9W - 3L
1,827 SR
Queue Stats
60W - 63L
1,282 MMR
Solo
Yemoja
Yemoja
Gold V
ricepudding6612
Yemoja
Gold V
Level 122
God Stats
8W - 1L
1,657 SR
Queue Stats
243W - 235L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
7 / 0 / 6
9,902
619
14,080
9,698
3,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
15
6 / 1 / 3
9,663
604
10,334
12,871
15,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 5
8,436
527
8,918
11,955
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Chris10curry
Cthulhu
13
2 / 2 / 5
8,144
509
5,088
13,150
9,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
KidBooPK
Chronos
15
0 / 0 / 0
8,695
543
2,169
6,018
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArtioArachneGebIzanami

VS

Bans
MedusaThanatosNikeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 4 / 0
7,780
486
4,821
7,063
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
B--MooNX
Fenrir
12
1 / 7 / 3
6,926
433
4,751
13,566
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
CanYouPleaseNot
Cernunnos
13
0 / 0 / 1
7,327
458
8,251
6,782
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
TwoBrokeThumbs
King Arthur
12
1 / 5 / 2
7,076
442
6,760
15,022
13,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 3
7,569
473
3,993
11,059
8,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
7
7
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
6
10
W
Osiris
 
Osiris
6
1
3
7.5
L
Nox
 
Nox
4
4
0
1
L
Fenrir
B--MooNX
Fenrir
1
7
3
0.36
W
3
4
5
1.38
L
Cernunnos
CanYouPleaseNot
Cernunnos
0
0
1
0.5
W
Cthulhu
Chris10curry
Cthulhu
2
2
5
2.25
W
Chronos
KidBooPK
Chronos
0
0
0
0
L
King Arthur
TwoBrokeThumbs
King Arthur
1
5
2
0.4
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,589
Damage
28,576
53,692
Taken
53,492
34,127
Mitigated
31,253
19,909
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,080
1,112
0
3,025
9,698
3,637
130
1,062
8,636
0
78,902
W
Osiris
 
Osiris
10,334
4,305
0
4,985
12,871
15,060
378
1,143
11,728
5,414
50,054
L
Nox
 
Nox
4,821
586
0
617
7,063
2,420
0
273
6,790
43,658
0
L
Fenrir
B--MooNX
Fenrir
4,751
1,705
0
1,409
13,566
4,384
0
605
12,961
0
31,807
W
8,918
4,021
0
2,779
11,955
4,029
0
2,270
9,685
0
57,709
L
Cernunnos
CanYouPleaseNot
Cernunnos
8,251
2,966
2
2,467
6,782
2,247
0
2,159
4,623
0
57,735
W
Cthulhu
Chris10curry
Cthulhu
5,088
467
2,112
4,002
13,150
9,117
30
3,180
9,970
21,864
0
W
Chronos
KidBooPK
Chronos
2,169
744
0
3,006
6,018
2,284
1,991
623
5,395
57,533
7,418
L
King Arthur
TwoBrokeThumbs
King Arthur
6,760
888
0
1,881
15,022
13,492
0
1,039
13,983
0
35,449
L
3,993
907
3,252
2,771
11,059
8,710
0
4,069
6,990
20,367
3,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
36,678
476
Minions Killed
378
0
Camps Cleared
0
1,636,240
Distance Traveled
1,455,753
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,902
619
138
9
0
363,473
2
W
Osiris
9,663
604
98
6
0
327,221
3
L
Nox
7,780
486
96
6
0
296,281
5
L
Fenrir
6,926
433
61
4
0
301,687
6
W
Awilix
8,436
527
89
6
0
334,713
0
L
Cernunnos
7,327
458
122
8
0
297,793
3
W
Cthulhu
8,144
509
35
2
0
316,452
7
W
Chronos
8,695
543
116
7
0
294,381
3
L
King Arthur
7,076
442
65
4
0
271,536
1
L
Yemoja
7,569
473
34
2
0
288,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role