Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Crefiz
Odin
Level 109
God Stats
3W - 2L
1,546 SR
Queue Stats
111W - 117L
1,685 Elo+
Solo
Amaterasu
Amaterasu
NeedAntidote
Amaterasu
Level 147
God Stats
5W - 2L
1,172 SR
Queue Stats
188W - 183L
1,597 Elo+
Solo
Achilles
Achilles
VulcanVandrpump
Achilles
Level 160
God Stats
0W - 1L
1,303 SR
Queue Stats
30W - 37L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
ZeroCarry
Gilgamesh
Level 131
God Stats
1W - 1L
1,801 SR
Queue Stats
38W - 48L
1,512 Elo+
Solo
Team Averages
Level 130
1,465 SR
1,567 Elo+

VS

Team Averages
Level 136
1,420 SR
1,546 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CaptAjay
Freya
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chief Jabari
Cu Chulainn
Level 156
God Stats
3W - 1L
1,387 SR
Queue Stats
48W - 46L
1,661 Elo+
Solo
Hou Yi
Hou Yi
evanhend
Hou Yi
Level 149
God Stats
2W - 1L
1,212 SR
Queue Stats
189W - 172L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 5 / 12
10,772
718
16,036
14,495
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
Crefiz
Odin
18
1 / 6 / 14
11,359
757
7,988
19,960
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
NeedAntidote
Amaterasu
18
6 / 7 / 14
11,786
786
13,718
27,032
29,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
20
12 / 8 / 8
12,924
862
11,269
19,103
8,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ZeroCarry
Gilgamesh
18
4 / 7 / 13
12,094
806
14,428
24,454
19,959
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 5 / 15
12,931
862
24,107
11,842
5,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
 
Awilix
20
8 / 6 / 16
12,109
807
10,201
17,301
28,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
CaptAjay
Freya
20
7 / 4 / 14
11,975
798
20,985
12,993
6,533
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Chief Jabari
Cu Chulainn
18
5 / 7 / 17
12,164
811
19,497
26,871
44,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hou Yi
evanhend
Hou Yi
19
4 / 4 / 17
11,451
763
17,792
15,116
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
112
25
Kills
33
33
Deaths
26
61
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
12
1.6
W
Zeus
 
Zeus
9
5
15
3.3
W
Awilix
 
Awilix
8
6
16
2.67
W
Freya
CaptAjay
Freya
7
4
14
3.5
W
Cu Chulainn
Chief Jabari
Cu Chulainn
5
7
17
1.93
L
Odin
Crefiz
Odin
1
6
14
1.33
L
Amaterasu
NeedAntidote
Amaterasu
6
7
14
1.86
L
Achilles
12
8
8
2
L
Gilgamesh
ZeroCarry
Gilgamesh
4
7
13
1.5
W
Hou Yi
evanhend
Hou Yi
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,439
Damage
92,582
105,044
Taken
84,123
81,877
Mitigated
91,903
37,294
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,036
7,784
1,437
4,467
14,495
5,341
1,427
5,316
9,179
0
36,615
W
Zeus
 
Zeus
24,107
2,404
1,269
2,217
11,842
5,279
2,626
0
11,842
45,570
0
W
Awilix
 
Awilix
10,201
2,564
953
1,862
17,301
28,292
663
0
17,301
0
26,102
W
Freya
CaptAjay
Freya
20,985
7,141
1,326
2,813
12,993
6,533
1,397
0
12,993
40,434
0
W
Cu Chulainn
Chief Jabari
Cu Chulainn
19,497
3,662
1,652
3,876
26,871
44,015
292
68
26,803
0
37,722
L
Odin
Crefiz
Odin
7,988
781
1,188
4,225
19,960
18,658
358
8,921
10,972
148
19,312
L
Amaterasu
NeedAntidote
Amaterasu
13,718
5,713
2,048
10,617
27,032
29,243
564
12,415
14,617
0
26,482
L
Achilles
11,269
2,454
2,192
3,094
19,103
8,676
830
7,101
12,002
0
16,149
L
Gilgamesh
ZeroCarry
Gilgamesh
14,428
4,329
3,083
4,943
24,454
19,959
1,718
11,339
13,115
0
26,327
W
Hou Yi
evanhend
Hou Yi
17,792
7,624
927
3,420
15,116
7,784
2,445
80
15,036
0
28,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
60,630
127
Minions Killed
179
0
Camps Cleared
0
1,293,815
Distance Traveled
1,276,520
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,772
718
38
3
0
258,650
0
W
Zeus
12,931
862
54
4
0
246,363
2
W
Awilix
12,109
807
28
2
0
270,909
2
W
Freya
11,975
798
39
3
0
256,424
1
W
Cu Chulainn
12,164
811
22
1
0
259,984
1
L
Odin
11,359
757
30
2
0
284,872
3
L
Amaterasu
11,786
786
19
1
0
252,028
0
L
Achilles
12,924
862
14
1
0
247,416
0
L
Gilgamesh
12,094
806
26
2
0
250,849
0
W
Hou Yi
11,451
763
36
2
0
242,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role