Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Nimble91
Tiamat
Level 126
God Stats
1W - 0L
1,498 SR
Queue Stats
58W - 46L
1,605 Elo+
Party 1
Mercury
Mercury
Vzft
Mercury
Level 135
God Stats
16W - 9L
1,626 SR
Queue Stats
341W - 232L
1,627 Elo+
Party 1
Erlang Shen
Erlang Shen
Zumbatumba66
Erlang Shen
Level 158
God Stats
3W - 1L
1,285 SR
Queue Stats
188W - 134L
1,661 Elo+
Party 2
Team Averages
Level 132
1,482 SR
1,579 Elo+

VS

Team Averages
Level 129
1,527 SR
1,558 Elo+
Merlin
Merlin
Hitmeg12
Merlin
Level 79
God Stats
0W - 2L
1,329 SR
Queue Stats
75W - 79L
1,567 Elo+
Solo
Geb
Geb
TDCxBOT
Geb
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
191W - 172L
1,616 Elo+
Solo
Cliodhna
Cliodhna
VelmaDink
Cliodhna
Level 128
God Stats
7W - 3L
1,758 SR
Queue Stats
373W - 368L
1,577 Elo+
Solo
Anhur
Anhur
jam3465
Anhur
Level 140
God Stats
4W - 3L
1,379 SR
Queue Stats
134W - 140L
1,535 Elo+
Solo
Chaac
Chaac
pandy703
Chaac
Level 140
God Stats
6W - 4L
1,670 SR
Queue Stats
938W - 961L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 2 / 7
8,993
600
9,960
10,398
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
15
1 / 3 / 2
8,738
583
9,417
9,280
5,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Nimble91
Tiamat
14
2 / 1 / 6
8,137
542
6,660
8,654
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Vzft
Mercury
16
10 / 3 / 5
9,589
639
11,250
11,541
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
Zumbatumba66
Erlang Shen
11
2 / 1 / 6
7,638
509
6,601
13,883
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hitmeg12
Merlin
10
0 / 5 / 0
6,582
439
7,584
8,636
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
10
0 / 4 / 1
6,320
421
4,837
12,590
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
VelmaDink
Cliodhna
15
3 / 2 / 4
8,880
592
10,367
10,080
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
jam3465
Anhur
12
3 / 7 / 1
7,806
520
6,948
12,578
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
pandy703
Chaac
15
4 / 2 / 1
8,866
591
7,804
16,262
14,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
10
10
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
7
4.25
W
Zeus
 
Zeus
1
3
2
0.67
L
Merlin
Hitmeg12
Merlin
0
5
0
0
W
Tiamat
Nimble91
Tiamat
2
1
6
5
L
Geb
0
4
1
0.13
L
Cliodhna
VelmaDink
Cliodhna
3
2
4
2.5
W
Mercury
Vzft
Mercury
10
3
5
4.17
W
Erlang Shen
Zumbatumba66
Erlang Shen
2
1
6
5
L
Anhur
jam3465
Anhur
3
7
1
0.5
L
Chaac
pandy703
Chaac
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,888
Damage
37,540
53,756
Taken
60,146
25,837
Mitigated
34,187
13,058
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,960
5,000
0
1,898
10,398
2,694
435
1,482
8,916
0
64,059
W
Zeus
 
Zeus
9,417
2,151
0
2,172
9,280
5,555
0
545
8,735
64,378
0
L
Merlin
Hitmeg12
Merlin
7,584
604
0
1,910
8,636
2,586
0
3,099
5,537
42,751
0
W
Tiamat
Nimble91
Tiamat
6,660
853
237
3,758
8,654
4,561
179
4,449
4,205
50,140
0
L
Geb
4,837
928
0
1,402
12,590
10,071
0
2,755
9,835
23,082
0
L
Cliodhna
VelmaDink
Cliodhna
10,367
536
0
2,517
10,080
3,995
0
1,832
8,248
0
57,832
W
Mercury
Vzft
Mercury
11,250
6,859
0
250
11,541
3,932
0
978
10,563
0
65,581
W
Erlang Shen
Zumbatumba66
Erlang Shen
6,601
3,097
1,602
3,141
13,883
9,095
0
4,967
8,916
0
26,170
L
Anhur
jam3465
Anhur
6,948
3,325
0
2,621
12,578
3,480
0
127
12,451
0
39,913
L
Chaac
pandy703
Chaac
7,804
1,144
0
8,992
16,262
14,055
0
8,264
7,998
0
56,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
38,454
517
Minions Killed
401
0
Camps Cleared
0
1,523,053
Distance Traveled
1,442,275
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,993
600
130
9
0
280,551
4
W
Zeus
8,738
583
140
9
0
261,598
4
L
Merlin
6,582
439
88
6
0
251,584
2
W
Tiamat
8,137
542
98
7
0
299,653
2
L
Geb
6,320
421
34
2
0
287,438
0
L
Cliodhna
8,880
592
100
7
0
342,853
1
W
Mercury
9,589
639
111
7
0
379,361
2
W
Erlang Shen
7,638
509
38
3
0
301,890
0
L
Anhur
7,806
520
65
4
0
247,045
5
L
Chaac
8,866
591
114
8
0
313,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role