Player Matchup

Ullr
Ullr
DätBöi
Ullr
Level 138
God Stats
56W - 51L
1,760 SR
Queue Stats
312W - 304L
1,660 Elo+
Party 1
Sylvanus
Sylvanus
EffetZéner
Sylvanus
Level 111
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 4L
1,663 Elo+
Solo
Jing Wei
Jing Wei
PsYYChoSiiS
Jing Wei
Level 129
God Stats
2W - 2L
1,408 SR
Queue Stats
43W - 40L
1,507 Elo+
Party 1
Merlin
Merlin
TeduKrays
Merlin
Level 29
God Stats
3W - 4L
1,556 SR
Queue Stats
8W - 7L
1,627 Elo+
Party 3
Gilgamesh
Gilgamesh
lomtek
Gilgamesh
Level 36
God Stats
1W - 2L
1,322 SR
Queue Stats
8W - 10L
1,542 Elo+
Party 3
Team Averages
Level 89
1,550 SR
1,600 Elo+

VS

Team Averages
Level 96
1,529 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Adxpted
Baron Samedi
Level 104
God Stats
9W - 12L
1,662 SR
Queue Stats
338W - 307L
1,631 Elo+
Party 2
Anhur
Anhur
Auldmans
Anhur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 178L
1,624 Elo+
Party 2
Horus
Horus
Lightningless
Horus
Level 88
God Stats
4W - 8L
1,229 SR
Queue Stats
244W - 246L
1,458 Elo+
Solo
Thor
Thor
NerdWorkshop
Thor
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 197L
1,626 Elo+
Party 2
Nox
Nox
Speakas
Nox
Level 38
God Stats
9W - 8L
1,752 SR
Queue Stats
308W - 293L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
4 / 0 / 4
7,227
657
3,388
6,096
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
EffetZéner
Sylvanus
10
3 / 1 / 4
6,504
591
5,142
9,129
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
PsYYChoSiiS
Jing Wei
11
2 / 2 / 2
6,477
589
7,654
9,233
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TeduKrays
Merlin
12
2 / 2 / 2
6,872
625
3,844
5,061
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lomtek
Gilgamesh
11
2 / 1 / 0
6,778
616
5,243
8,706
2,997
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adxpted
Baron Samedi
12
2 / 2 / 1
6,690
608
5,247
7,225
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Auldmans
Anhur
9
1 / 3 / 1
5,695
518
5,674
7,962
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,212
565
3,968
8,831
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 1
5,845
531
2,881
6,185
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
8
2 / 3 / 2
5,688
517
5,646
8,775
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adxpted
Baron Samedi
2
2
1
1.25
L
Anhur
Auldmans
Anhur
1
3
1
0.5
W
Ullr
4
0
4
6
W
Sylvanus
EffetZéner
Sylvanus
3
1
4
5
L
0
2
1
0.25
L
1
3
1
0.5
W
Jing Wei
PsYYChoSiiS
Jing Wei
2
2
2
1.5
L
Nox
2
3
2
1
W
Merlin
TeduKrays
Merlin
2
2
2
1.5
W
Gilgamesh
lomtek
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
23,416
38,225
Taken
38,978
14,778
Mitigated
15,922
14,650
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adxpted
Baron Samedi
5,247
238
261
2,325
7,225
3,154
126
3,763
3,462
42,346
0
L
Anhur
Auldmans
Anhur
5,674
3,002
0
2,312
7,962
1,914
104
1,151
6,811
0
31,030
W
Ullr
3,388
862
0
3,740
6,096
2,022
0
625
5,445
0
43,325
W
Sylvanus
EffetZéner
Sylvanus
5,142
1,262
549
2,815
9,129
5,798
0
4,430
4,645
13,904
4,448
L
3,968
1,786
146
4,036
8,831
3,906
0
673
8,158
0
36,266
L
2,881
852
0
2,068
6,185
1,713
0
155
6,030
0
28,199
W
Jing Wei
PsYYChoSiiS
Jing Wei
7,654
5,975
0
4,806
9,233
2,273
808
2,441
6,758
0
43,709
L
Nox
5,646
992
0
2,136
8,775
5,235
13
2,575
6,200
12,497
0
W
Merlin
TeduKrays
Merlin
3,844
139
255
1,460
5,061
1,688
892
3,072
1,743
38,543
0
W
Gilgamesh
lomtek
Gilgamesh
5,243
1,293
0
1,025
8,706
2,997
138
0
8,314
0
34,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
30,130
353
Minions Killed
302
0
Camps Cleared
0
1,079,311
Distance Traveled
1,082,841
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,690
608
85
8
0
220,794
6
L
Anhur
5,695
518
61
6
0
210,792
2
W
Ullr
7,227
657
89
8
0
237,171
2
W
Sylvanus
6,504
591
23
2
0
215,782
3
L
Horus
6,212
565
80
7
0
238,721
3
L
Thor
5,845
531
61
6
0
190,959
3
W
Jing Wei
6,477
589
82
7
0
199,774
0
L
Nox
5,688
517
15
1
0
221,575
7
W
Merlin
6,872
625
79
7
0
204,514
3
W
Gilgamesh
6,778
616
80
7
0
222,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role