Player Matchup

Izanami
Izanami
JayXDarkness
Izanami
Level 50
God Stats
2W - 0L
1,540 SR
Queue Stats
50W - 38L
1,541 Elo+
Party 2
Sol
Sol
JokerzWilde8058
Sol
Level 44
God Stats
1W - 1L
1,713 SR
Queue Stats
38W - 43L
1,467 Elo+
Party 2
Chaac
Chaac
gonzo617
Chaac
Level 108
God Stats
12W - 6L
1,559 SR
Queue Stats
428W - 418L
1,434 Elo+
Party 3
Eset
Eset
messageforshaq
Eset
Level 101
God Stats
4W - 11L
1,283 SR
Queue Stats
542W - 548L
1,430 Elo+
Party 3
Ymir
Ymir
xXIngram99Xx
Ymir
Level 114
God Stats
1W - 1L
1,464 SR
Queue Stats
43W - 36L
1,531 Elo+
Party 2
Team Averages
Level 83
1,512 SR
1,481 Elo+

VS

Team Averages
Level 109
1,377 SR
1,436 Elo+
Scylla
Scylla
Cream Soda 666
Scylla
Level 129
God Stats
3W - 6L
1,199 SR
Queue Stats
300W - 250L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
H0L0gRaPHiiC
Cabrakan
Level 160
God Stats
7W - 8L
1,375 SR
Queue Stats
935W - 1,007L
1,497 Elo+
Solo
Yu Huang
Yu Huang
Pressman350
Yu Huang
Level 155
God Stats
6W - 9L
1,309 SR
Queue Stats
347W - 311L
1,489 Elo+
Party 1
Skadi
Skadi
SPARTAN Vlll
Skadi
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
239W - 240L
1,471 Elo+
Party 1
He Bo
He Bo
surrealalucard
He Bo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 50L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JayXDarkness
Izanami
20
17 / 5 / 7
13,675
977
23,422
16,862
8,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 16
10,177
727
11,899
17,766
8,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
gonzo617
Chaac
19
6 / 2 / 15
11,212
801
11,222
31,394
28,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 5 / 12
11,220
801
11,818
11,281
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 7 / 14
9,807
701
6,727
20,477
24,691
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
12,769
912
28,753
11,182
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
H0L0gRaPHiiC
Cabrakan
16
2 / 6 / 14
10,422
744
7,191
26,301
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
Pressman350
Yu Huang
17
4 / 5 / 16
10,792
771
16,588
12,245
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 15
10,564
755
19,419
13,655
5,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 8 / 8
9,896
707
10,056
12,431
4,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
91
30
Kills
24
25
Deaths
30
64
Assists
67
Player
Kills
Deaths
Assists
KDA
L
10
5
14
3.4
L
Cabrakan
H0L0gRaPHiiC
Cabrakan
2
6
14
1.5
W
Izanami
JayXDarkness
Izanami
17
5
7
4.1
W
1
6
16
1.5
L
Yu Huang
Pressman350
Yu Huang
4
5
16
2.4
L
5
6
15
2.08
W
Chaac
gonzo617
Chaac
6
2
15
6.75
W
6
5
12
2.4
L
3
8
8
0.88
W
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,088
Damage
82,007
97,780
Taken
75,814
74,331
Mitigated
43,324
37,431
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,753
1,125
2,916
1,722
11,182
4,880
618
3,881
7,301
52,601
0
L
Cabrakan
H0L0gRaPHiiC
Cabrakan
7,191
1,031
1,122
6,727
26,301
23,449
288
9,588
16,713
12,771
0
W
Izanami
JayXDarkness
Izanami
23,422
12,766
1,025
3,737
16,862
8,126
2,993
13,940
2,922
0
57,696
W
11,899
1,935
1,691
5,860
17,766
8,308
2,227
13,398
4,368
28,670
0
L
Yu Huang
Pressman350
Yu Huang
16,588
368
2,271
1,995
12,245
4,982
1,096
7,148
5,097
31,767
0
L
19,419
7,882
2,276
1,404
13,655
5,382
1,036
4,996
8,659
0
31,739
W
Chaac
gonzo617
Chaac
11,222
1,430
3,192
14,525
31,394
28,531
72
15,659
15,735
0
18,007
W
11,818
284
2,850
1,793
11,281
4,675
863
8,547
2,734
21,460
0
L
10,056
1,001
414
1,306
12,431
4,631
177
4,831
7,600
17,043
0
W
6,727
680
1,172
1,586
20,477
24,691
124
11,044
9,433
11,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,091
Gold Earned
54,443
157
Minions Killed
128
0
Camps Cleared
0
1,225,175
Distance Traveled
1,120,486
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,769
912
49
4
0
242,972
1
L
Cabrakan
10,422
744
10
1
0
207,510
1
W
Izanami
13,675
977
81
6
0
238,508
0
W
Sol
10,177
727
31
2
0
233,970
0
L
Yu Huang
10,792
771
32
2
0
232,644
0
L
Skadi
10,564
755
17
1
0
228,197
0
W
Chaac
11,212
801
12
1
0
281,367
0
W
Eset
11,220
801
20
1
0
252,376
1
L
He Bo
9,896
707
20
1
0
209,163
0
W
Ymir
9,807
701
13
1
0
218,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role