Player Matchup

Hel
Hel
FieldMedicWolfy
Hel
Level 121
God Stats
179W - 140L
1,630 SR
Queue Stats
348W - 346L
1,481 Elo+
Party 2
Charybdis
Charybdis
Kabsul
Charybdis
Level 49
God Stats
12W - 18L
1,363 SR
Queue Stats
591W - 598L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
PrettySchmitty
Zhong Kui
Level 24
God Stats
1W - 7L
1,173 SR
Queue Stats
22W - 21L
1,503 Elo+
Party 2
Da Ji
Da Ji
hazeyyyyy
Da Ji
Level 81
God Stats
7W - 4L
1,668 SR
Queue Stats
325W - 295L
1,504 Elo+
Party 1
Odin
Odin
zackfreedle
Odin
Level 142
God Stats
1W - 2L
1,145 SR
Queue Stats
497W - 486L
1,496 Elo+
Party 1
Team Averages
Level 83
1,396 SR
1,495 Elo+

VS

Team Averages
Level 72
1,478 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Absolute03
Cu Chulainn
Level 29
God Stats
2W - 3L
1,496 SR
Queue Stats
13W - 11L
1,480 Elo+
Party 3
Baba Yaga
Baba Yaga
LtRockLobster
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
SkiZ4567
Khepri
Level 54
God Stats
5W - 4L
1,719 SR
Queue Stats
19W - 21L
1,456 Elo+
Party 3
Artemis
Artemis
Sohiighicanfly
Artemis
Level 68
God Stats
1W - 0L
1,177 SR
Queue Stats
21W - 24L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 8
10,337
449
15,674
22,343
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Kabsul
Charybdis
15
1 / 4 / 7
9,635
419
10,105
16,352
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
PrettySchmitty
Zhong Kui
17
7 / 6 / 2
10,718
466
15,323
21,052
13,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
hazeyyyyy
Da Ji
17
3 / 6 / 8
10,886
473
8,975
18,960
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 8
9,740
423
11,866
19,438
18,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 5 / 13
12,637
549
10,274
26,884
12,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Absolute03
Cu Chulainn
16
2 / 4 / 18
11,496
500
13,467
18,012
15,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
LtRockLobster
Baba Yaga
17
6 / 7 / 14
12,091
526
19,064
15,554
7,956
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
SkiZ4567
Khepri
16
5 / 2 / 17
12,012
522
6,340
18,288
21,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 2 / 8
13,973
608
24,751
16,024
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
20
Kills
30
31
Deaths
20
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
5
13
2.3
W
Cu Chulainn
Absolute03
Cu Chulainn
2
4
18
2.75
L
5
9
8
1
L
Charybdis
Kabsul
Charybdis
1
4
7
1.13
W
Baba Yaga
LtRockLobster
Baba Yaga
6
7
14
1.86
L
Zhong Kui
PrettySchmitty
Zhong Kui
7
6
2
1.33
W
Khepri
SkiZ4567
Khepri
5
2
17
6.75
W
12
2
8
8
L
Da Ji
hazeyyyyy
Da Ji
3
6
8
1.17
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,943
Damage
73,896
98,145
Taken
94,762
55,340
Mitigated
65,576
35,634
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,274
5,561
0
13,010
26,884
12,917
1,566
10,125
16,516
0
103,663
W
Cu Chulainn
Absolute03
Cu Chulainn
13,467
1,412
0
1,806
18,012
15,565
264
7,107
10,498
6,837
49,130
L
15,674
780
8,183
9,209
22,343
10,932
342
8,935
13,408
59,453
2,317
L
Charybdis
Kabsul
Charybdis
10,105
5,468
0
4,438
16,352
5,215
0
3,486
12,866
0
65,081
W
Baba Yaga
LtRockLobster
Baba Yaga
19,064
901
0
2,602
15,554
7,956
1,363
8,439
7,006
69,540
0
L
Zhong Kui
PrettySchmitty
Zhong Kui
15,323
340
0
6,750
21,052
13,457
965
6,480
14,572
76,485
0
W
Khepri
SkiZ4567
Khepri
6,340
433
900
2,875
18,288
21,581
76
7,288
10,853
23,721
0
W
24,751
11,114
0
8,740
16,024
7,557
3,527
3,887
12,023
0
119,189
L
Da Ji
hazeyyyyy
Da Ji
8,975
2,466
0
5,353
18,960
7,222
0
3,900
15,060
0
67,783
L
11,866
1,980
0
1,701
19,438
18,514
0
5,108
14,330
0
52,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
62,209
543
Minions Killed
524
0
Camps Cleared
0
2,055,773
Distance Traveled
2,291,051
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,637
549
136
6
0
475,380
1
W
Cu Chulainn
11,496
500
103
4
0
448,754
3
L
Hel
10,337
449
99
4
0
405,279
3
L
Charybdis
9,635
419
123
5
0
400,644
0
W
Baba Yaga
12,091
526
88
4
0
453,548
3
L
Zhong Kui
10,718
466
119
5
0
390,213
15
W
Khepri
12,012
522
16
1
0
483,214
10
W
Artemis
13,973
608
181
8
0
430,155
4
L
Da Ji
10,886
473
117
5
0
423,971
0
L
Odin
9,740
423
85
4
0
435,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role