Player Matchup

Izanami
Izanami
Bielap11
Izanami
Level 137
God Stats
6W - 1L
1,596 SR
Queue Stats
71W - 75L
1,487 Elo+
Party 2
Janus
Janus
Blueghus19
Janus
Level 146
God Stats
4W - 4L
1,510 SR
Queue Stats
604W - 549L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
Drak3hdio12hu1
Gilgamesh
Level 44
God Stats
8W - 10L
1,630 SR
Queue Stats
335W - 310L
1,594 Elo+
Solo
Fenrir
Fenrir
chëëse
Fenrir
Level 31
God Stats
8W - 2L
1,758 SR
Queue Stats
129W - 90L
1,525 Elo+
Party 2
Thanatos
Thanatos
maconhudo1
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 3
Team Averages
Level 81
1,599 SR
1,489 Elo+

VS

Team Averages
Level 87
1,414 SR
1,550 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChapuGuzman
Merlin
Level 59
God Stats
3W - 3L
1,265 SR
Queue Stats
197W - 176L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
HenyckmaL
Jormungandr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 34L
1,661 Elo+
Party 1
Nike
Nike
Jorke
Nike
Level 87
God Stats
7W - 4L
1,457 SR
Queue Stats
405W - 442L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jueell
Tsukuyomi
Level 128
God Stats
5W - 4L
1,346 SR
Queue Stats
212W - 164L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bielap11
Izanami
12
2 / 0 / 3
6,498
650
4,819
4,400
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
2 / 0 / 1
5,934
593
2,743
2,286
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Drak3hdio12hu1
Gilgamesh
13
3 / 0 / 0
7,191
719
5,163
4,200
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
chëëse
Fenrir
9
5 / 1 / 2
6,138
614
5,313
5,866
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
maconhudo1
Thanatos
9
1 / 2 / 3
5,378
538
3,821
6,627
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 0
5,407
541
1,427
7,193
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
9
1 / 2 / 0
5,450
545
1,910
3,334
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
HenyckmaL
Jormungandr
7
1 / 2 / 2
4,915
492
4,217
7,631
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Jorke
Nike
9
0 / 3 / 0
5,134
513
1,126
8,811
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Jueell
Tsukuyomi
8
0 / 2 / 1
4,727
473
1,802
5,428
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Izanami
Bielap11
Izanami
2
0
3
3.5
W
Janus
2
0
1
2.5
L
Merlin
1
2
0
0.5
W
Gilgamesh
Drak3hdio12hu1
Gilgamesh
3
0
0
3
L
Jormungandr
HenyckmaL
Jormungandr
1
2
2
1
L
Nike
Jorke
Nike
0
3
0
0
L
Tsukuyomi
Jueell
Tsukuyomi
0
2
1
0.25
W
Fenrir
chëëse
Fenrir
5
1
2
6
W
Thanatos
maconhudo1
Thanatos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
10,482
23,379
Taken
32,397
10,749
Mitigated
10,896
10,515
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,427
902
0
1,855
7,193
1,222
0
0
7,193
0
37,751
W
Izanami
Bielap11
Izanami
4,819
3,360
0
1,449
4,400
1,515
464
1,710
2,690
0
48,145
W
Janus
2,743
116
0
250
2,286
558
0
480
1,806
42,132
0
L
Merlin
1,910
83
0
134
3,334
876
0
1,382
1,952
32,588
0
W
Gilgamesh
Drak3hdio12hu1
Gilgamesh
5,163
2,026
0
2,784
4,200
3,077
600
0
3,993
0
40,956
L
Jormungandr
HenyckmaL
Jormungandr
4,217
1,225
0
1,802
7,631
3,528
0
940
6,691
9,777
0
L
Nike
Jorke
Nike
1,126
491
0
2,669
8,811
3,662
0
0
8,811
0
24,081
L
Tsukuyomi
Jueell
Tsukuyomi
1,802
321
0
2,423
5,428
1,608
0
421
5,007
0
21,157
W
Fenrir
chëëse
Fenrir
5,313
1,406
0
1,783
5,866
3,438
0
2,156
3,710
0
11,961
W
Thanatos
maconhudo1
Thanatos
3,821
330
0
4,249
6,627
2,161
0
1,781
4,846
0
23,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
25,633
344
Minions Killed
277
0
Camps Cleared
0
1,094,432
Distance Traveled
993,450
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,407
541
79
8
0
187,825
3
W
Izanami
6,498
650
105
11
0
203,972
3
W
Janus
5,934
593
86
9
0
225,228
3
L
Merlin
5,450
545
61
6
0
200,505
3
W
Gilgamesh
7,191
719
93
9
0
215,395
6
L
Jormungandr
4,915
492
16
2
0
194,378
1
L
Nike
5,134
513
74
7
0
190,847
0
L
Tsukuyomi
4,727
473
47
5
0
219,895
1
W
Fenrir
6,138
614
16
2
0
224,921
4
W
Thanatos
5,378
538
44
4
0
224,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role