Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KrankV
Atlas
Level 156
God Stats
49W - 47L
1,557 SR
Queue Stats
133W - 130L
1,554 Elo+
Solo
Hou Yi
Hou Yi
Paddingtoñ
Hou Yi
Level 156
God Stats
16W - 17L
1,732 SR
Queue Stats
575W - 634L
1,603 Elo+
Solo
Poseidon
Poseidon
bomsta
Poseidon
Level 96
God Stats
12W - 11L
1,526 SR
Queue Stats
47W - 54L
1,526 Elo+
Solo
Chaac
Chaac
eddjo
Chaac
Level 160
God Stats
3W - 6L
1,076 SR
Queue Stats
162W - 184L
1,449 Elo+
Solo
Team Averages
Level 139
1,478 SR
1,526 Elo+

VS

Team Averages
Level 146
1,500 SR
1,583 Elo+
Kumbhakarna
Kumbhakarna
Gentlepants
Kumbhakarna
Level 109
God Stats
11W - 9L
1,693 SR
Queue Stats
174W - 179L
1,535 Elo+
Solo
Thanatos
Thanatos
LordOfThePonies
Thanatos
Level 158
God Stats
4W - 15L
1,318 SR
Queue Stats
680W - 690L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
MobileBlu
Baron Samedi
Level 160
God Stats
12W - 16L
1,514 SR
Queue Stats
531W - 483L
1,589 Elo+
Party 1
Yu Huang
Yu Huang
Norigatsu
Yu Huang
Level 142
God Stats
1W - 3L
1,304 SR
Queue Stats
270W - 216L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ri53_Amir
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,670 SR
Queue Stats
211W - 201L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
6 / 1 / 11
14,162
745
28,500
9,420
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
KrankV
Atlas
20
4 / 1 / 14
14,716
775
19,811
19,733
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
20
6 / 3 / 9
13,588
715
12,448
14,317
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
bomsta
Poseidon
20
3 / 1 / 8
14,674
772
13,284
9,377
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
eddjo
Chaac
20
1 / 3 / 12
12,616
664
9,215
15,161
17,160
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gentlepants
Kumbhakarna
18
0 / 3 / 5
11,942
629
3,260
22,456
18,270
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
20
4 / 6 / 2
12,271
646
8,100
15,724
5,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
MobileBlu
Baron Samedi
18
0 / 5 / 6
11,167
588
10,256
22,680
25,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
Norigatsu
Yu Huang
19
3 / 4 / 3
12,187
641
9,325
14,028
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Ri53_Amir
Ah Muzen Cab
19
2 / 2 / 4
12,024
633
10,356
18,533
5,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
20
Kills
9
9
Deaths
20
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
11
11.5
L
Kumbhakarna
Gentlepants
Kumbhakarna
0
3
5
0.83
W
Atlas
KrankV
Atlas
4
1
14
11
L
Thanatos
4
6
2
0.83
L
Baron Samedi
MobileBlu
Baron Samedi
0
5
6
0.6
L
Yu Huang
Norigatsu
Yu Huang
3
4
3
1.13
W
Hou Yi
6
3
9
3.5
L
Ah Muzen Cab
Ri53_Amir
Ah Muzen Cab
2
2
4
2
W
Poseidon
bomsta
Poseidon
3
1
8
7
W
Chaac
eddjo
Chaac
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,258
Damage
41,297
68,008
Taken
93,421
38,781
Mitigated
59,512
24,998
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
28,500
352
0
2,726
9,420
2,490
1,454
2,327
7,093
81,322
0
L
Kumbhakarna
Gentlepants
Kumbhakarna
3,260
0
0
4,351
22,456
18,270
0
15,849
6,471
15,532
0
W
Atlas
KrankV
Atlas
19,811
3,155
81
7,546
19,733
11,070
803
5,907
13,826
49,196
0
L
Thanatos
8,100
1,566
0
6,892
15,724
5,524
0
7,781
7,943
0
40,759
L
Baron Samedi
MobileBlu
Baron Samedi
10,256
775
1,993
4,524
22,680
25,926
306
15,852
6,646
35,405
0
L
Yu Huang
Norigatsu
Yu Huang
9,325
236
0
1,877
14,028
4,274
754
7,921
6,010
54,446
0
W
Hou Yi
12,448
4,285
0
3,310
14,317
4,953
5,601
7,123
7,194
0
44,212
L
Ah Muzen Cab
Ri53_Amir
Ah Muzen Cab
10,356
1,031
0
2,659
18,533
5,518
0
13,723
4,654
0
59,200
W
Poseidon
bomsta
Poseidon
13,284
858
0
4,757
9,377
3,108
3,077
1,985
7,392
85,414
0
W
Chaac
eddjo
Chaac
9,215
160
760
5,818
15,161
17,160
393
5,499
9,662
0
35,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,756
Gold Earned
59,591
467
Minions Killed
341
0
Camps Cleared
0
2,141,031
Distance Traveled
1,817,184
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,162
745
121
6
0
396,210
4
L
Kumbhakarna
11,942
629
22
1
0
387,567
7
W
Atlas
14,716
775
42
2
0
458,762
4
L
Thanatos
12,271
646
62
3
0
357,900
2
L
Baron Samedi
11,167
588
51
3
0
358,138
3
L
Yu Huang
12,187
641
104
5
0
330,735
1
W
Hou Yi
13,588
715
70
4
0
409,138
5
L
Ah Muzen Cab
12,024
633
102
5
0
382,844
0
W
Poseidon
14,674
772
171
9
0
454,279
4
W
Chaac
12,616
664
63
3
0
422,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role