Player Matchup

Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
N01specal
Ares
Level 38
God Stats
62W - 27L
1,711 SR
Queue Stats
300W - 273L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
jacknade
Cthulhu
Level 109
God Stats
24W - 19L
1,374 SR
Queue Stats
592W - 583L
1,493 Elo+
Party 2
He Bo
He Bo
xXAfroprodigy1Xx
He Bo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 235L
1,467 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,487 Elo+

VS

Team Averages
Level 64
1,278 SR
1,330 Elo+
Sol
Sol
Arteeemiiis
Sol
Level 59
God Stats
4W - 11L
980 SR
Queue Stats
429W - 502L
1,337 Elo+
Party 3
Loki
Loki
EitoPlay
Loki
Level 152
God Stats
2W - 6L
1,339 SR
Queue Stats
373W - 408L
1,390 Elo+
Party 3
Zhong Kui
Zhong Kui
GinnoZ
Zhong Kui
Level 88
God Stats
1W - 7L
1,279 SR
Queue Stats
187W - 214L
1,520 Elo+
Solo
Ganesha
Ganesha
GustavoPool69
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,184 Elo+
Party 3
Artemis
Artemis
NarutoRbt
Artemis
Level 16
God Stats
5W - 16L
1,289 SR
Queue Stats
6W - 19L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
13 / 1 / 20
12,122
1,212
19,392
11,369
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
 
Chaac
17
3 / 0 / 22
10,561
1,056
11,399
12,496
15,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
6 / 1 / 21
11,804
1,180
11,226
10,089
14,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
jacknade
Cthulhu
17
2 / 0 / 29
10,957
1,096
10,692
9,225
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
11 / 0 / 19
11,886
1,189
11,320
3,479
1,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

300

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
9,102
910
10,756
13,477
5,603
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 6 / 1
9,247
925
6,267
10,532
4,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
GinnoZ
Zhong Kui
14
1 / 6 / 1
9,529
953
15,027
15,039
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
14
0 / 7 / 2
8,885
889
3,370
15,587
19,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
NarutoRbt
Artemis
14
0 / 10 / 2
8,803
880
5,629
13,980
5,584
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
9
35
Kills
2
2
Deaths
35
111
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
1
20
23
W
Chaac
 
Chaac
3
0
22
14
L
0
6
1
0.08
L
Loki
1
6
1
0.25
L
Zhong Kui
GinnoZ
Zhong Kui
1
6
1
0.25
L
Ganesha
0
7
2
0.14
W
Ares
6
1
21
16.5
L
Artemis
NarutoRbt
Artemis
0
10
2
0.1
W
Cthulhu
jacknade
Cthulhu
2
0
29
16.5
W
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,029
Damage
41,049
46,658
Taken
68,615
42,568
Mitigated
45,323
12,157
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,392
16,027
0
3,454
11,369
5,774
0
7,218
4,151
0
38,622
W
Chaac
 
Chaac
11,399
1,048
497
3,927
12,496
15,330
0
8,121
4,375
129
20,521
L
10,756
3,987
0
478
13,477
5,603
0
5,661
7,816
39,705
0
L
Loki
6,267
1,109
0
94
10,532
4,541
0
5,825
4,707
0
17,680
L
Zhong Kui
GinnoZ
Zhong Kui
15,027
1,440
0
3,527
15,039
10,530
0
7,586
7,453
43,064
0
L
Ganesha
3,370
331
0
0
15,587
19,065
0
8,211
7,376
6,583
0
W
Ares
11,226
443
0
1,003
10,089
14,862
0
6,191
3,898
19,726
0
L
Artemis
NarutoRbt
Artemis
5,629
3,815
0
0
13,980
5,584
0
6,073
7,907
0
19,219
W
Cthulhu
jacknade
Cthulhu
10,692
577
1,113
876
9,225
5,017
0
5,612
3,613
29,419
0
W
11,320
731
380
907
3,479
1,585
0
2,011
1,468
22,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,330
Gold Earned
45,566
160
Minions Killed
172
6
Camps Cleared
5
951,795
Distance Traveled
845,235
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,122
1,212
54
5
3
166,882
0
W
Chaac
10,561
1,056
26
3
0
181,849
2
L
Sol
9,102
910
61
6
1
181,644
1
L
Loki
9,247
925
14
1
2
190,918
0
L
Zhong Kui
9,529
953
80
8
2
180,078
0
L
Ganesha
8,885
889
0
0
0
166,869
0
W
Ares
11,804
1,180
15
2
0
196,009
2
L
Artemis
8,803
880
17
2
0
125,726
0
W
Cthulhu
10,957
1,096
37
4
2
204,158
1
W
He Bo
11,886
1,189
28
3
1
202,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role