Player Matchup

Shiva
Shiva
 
Shiva
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SpG_ZeTeXiii
Hel
Level 74
God Stats
16W - 27L
1,338 SR
Queue Stats
134W - 172L
1,330 Elo+
Party 3
Thanatos
Thanatos
The-Raptor-play
Thanatos
Level 29
God Stats
9W - 15L
1,373 SR
Queue Stats
141W - 205L
1,351 Elo+
Party 3
Skadi
Skadi
Xx_Anto_TrHyArDx
Skadi
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 122L
1,000 Elo+
Party 1
Cthulhu
Cthulhu
dormal1715
Cthulhu
Level 16
God Stats
2W - 6L
1,067 SR
Queue Stats
7W - 23L
808 Elo+
Party 1
Team Averages
Level 42
1,356 SR
1,198 Elo+

VS

Team Averages
Level 59
1,537 SR
1,396 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Boss_babuka5
Fenrir
Level 65
God Stats
9W - 9L
1,679 SR
Queue Stats
419W - 466L
1,377 Elo+
Party 2
Anubis
Anubis
Cyb3rTrOn2666
Anubis
Level 14
God Stats
7W - 11L
1,480 SR
Queue Stats
15W - 35L
1,250 Elo+
Party 2
Cupid
Cupid
TheRealMirza
Cupid
Level 47
God Stats
71W - 53L
1,525 SR
Queue Stats
521W - 554L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 2
7,816
711
7,391
7,093
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 3 / 4
6,878
625
5,227
7,160
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
11
9 / 2 / 4
7,106
646
7,527
7,954
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,285
480
2,823
4,212
939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
dormal1715
Cthulhu
9
0 / 1 / 0
5,353
487
2,497
7,725
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 6
6,166
561
3,169
7,289
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
 
Nike
10
0 / 5 / 0
6,056
551
2,141
10,104
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
3 / 4 / 0
6,343
577
3,990
8,940
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 1
5,264
479
2,711
6,820
2,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 0
6,222
566
4,855
5,311
1,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
19
Kills
7
7
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
2
5
L
Sylvanus
 
Sylvanus
0
2
6
1.5
L
Nike
 
Nike
0
5
0
0
L
Fenrir
3
4
0
0.75
L
0
6
1
0.08
W
6
3
4
2.67
W
Thanatos
9
2
4
5.5
L
4
2
0
2
W
0
1
0
0
W
Cthulhu
dormal1715
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
16,866
34,144
Taken
38,464
15,520
Mitigated
15,501
15,270
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,391
2,685
0
2,757
7,093
5,498
38
0
6,739
0
48,737
L
Sylvanus
 
Sylvanus
3,169
1,001
1,024
2,946
7,289
3,855
0
2,281
5,008
15,595
0
L
Nike
 
Nike
2,141
597
0
1,226
10,104
5,259
0
0
10,104
0
36,059
L
Fenrir
3,990
671
0
1,960
8,940
3,078
20
917
8,023
0
26,399
L
2,711
305
0
1,308
6,820
2,095
0
2,726
4,094
21,558
0
W
5,227
130
574
2,521
7,160
1,995
300
1,795
5,365
33,028
0
W
Thanatos
7,527
2,503
0
6,383
7,954
2,595
294
658
7,296
0
31,990
L
4,855
2,111
76
1,332
5,311
1,214
0
1,800
3,511
0
25,883
W
2,823
1,241
191
601
4,212
939
598
1,406
2,806
0
29,092
W
Cthulhu
dormal1715
Cthulhu
2,497
254
164
2,079
7,725
4,493
520
2,021
5,704
14,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
30,051
279
Minions Killed
240
0
Camps Cleared
0
1,122,428
Distance Traveled
974,002
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,816
711
90
8
0
231,752
4
L
Sylvanus
6,166
561
23
2
0
191,004
2
L
Nike
6,056
551
95
9
0
194,335
0
L
Fenrir
6,343
577
47
4
0
221,809
1
L
Anubis
5,264
479
29
3
0
186,366
0
W
Hel
6,878
625
53
5
0
204,883
1
W
Thanatos
7,106
646
40
4
0
252,082
0
L
Cupid
6,222
566
46
4
0
180,488
0
W
Skadi
5,285
480
74
7
0
205,132
0
W
Cthulhu
5,353
487
22
2
0
228,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role