Player Matchup

Hera
Hera
Kerdiso
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,404 Elo+
Party 3
Ymir
Ymir
M8_Yoshikiller88
Ymir
Level 28
God Stats
30W - 29L
1,531 SR
Queue Stats
201W - 220L
1,400 Elo+
Party 2
Ullr
Ullr
eU_noKaTa-
Ullr
Level 66
God Stats
2W - 4L
1,689 SR
Queue Stats
177W - 214L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
museo_eseguito
Ao Kuang
Level 69
God Stats
23W - 27L
1,340 SR
Queue Stats
68W - 71L
1,293 Elo+
Party 3
Bellona
Bellona
ricciardinho2
Bellona
Level 86
God Stats
6W - 4L
1,466 SR
Queue Stats
54W - 64L
1,347 Elo+
Party 3
Team Averages
Level 56
1,505 SR
1,378 Elo+

VS

Team Averages
Level 69
1,481 SR
1,427 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
L_T99
King Arthur
Level 79
God Stats
0W - 2L
1,201 SR
Queue Stats
11W - 18L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
Samuraikiller133
Heimdallr
Level 47
God Stats
2W - 4L
1,745 SR
Queue Stats
26W - 37L
1,449 Elo+
Party 1
Osiris
Osiris
cyberdragokingx
Osiris
Level 65
God Stats
5W - 4L
1,763 SR
Queue Stats
97W - 91L
1,396 Elo+
Party 4
Artio
Artio
solaire0048
Artio
Level 29
God Stats
1W - 2L
1,198 SR
Queue Stats
29W - 30L
1,386 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kerdiso
Hera
17
10 / 1 / 3
10,476
616
17,281
7,744
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 7
8,473
498
6,832
12,800
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 2 / 8
8,674
510
10,613
8,290
2,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
14
1 / 1 / 2
8,437
496
4,196
13,873
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
3 / 0 / 2
9,186
540
5,267
10,501
11,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 0
8,475
499
6,957
7,884
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
L_T99
King Arthur
12
1 / 3 / 1
7,537
443
3,190
16,370
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
11
1 / 6 / 1
6,871
404
10,301
12,127
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 4 / 1
7,378
434
6,052
10,758
9,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 2
7,230
425
3,470
14,641
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
6
6
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
W
Hera
Kerdiso
Hera
10
1
3
11.5
L
King Arthur
L_T99
King Arthur
1
3
1
0.5
W
3
2
7
3.25
L
Heimdallr
1
6
1
0.25
L
1
4
1
0.38
W
4
2
8
4
W
Ao Kuang
1
1
2
2
W
Bellona
3
0
2
4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,189
Damage
29,970
53,208
Taken
61,780
30,057
Mitigated
33,788
13,935
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,957
0
0
1,630
7,884
2,564
0
4,874
3,010
59,554
0
W
Hera
Kerdiso
Hera
17,281
3,641
0
1,052
7,744
2,751
1,021
3,260
4,484
69,400
0
L
King Arthur
L_T99
King Arthur
3,190
673
0
5,181
16,370
7,303
0
7,490
8,880
0
41,233
W
6,832
1,990
0
2,686
12,800
8,223
87
2,955
9,845
19,942
0
L
Heimdallr
10,301
5,118
270
1,830
12,127
3,179
59
4,831
7,296
0
43,088
L
6,052
1,375
0
434
10,758
9,355
590
4,351
6,407
0
37,381
W
10,613
3,515
0
561
8,290
2,489
1,483
897
7,393
0
57,923
W
Ao Kuang
4,196
1,089
0
6,228
13,873
5,124
0
2,370
11,503
45,151
0
W
Bellona
5,267
1,591
0
3,408
10,501
11,470
3,192
945
9,556
0
51,261
L
3,470
307
276
2,111
14,641
11,387
0
6,763
7,878
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,246
Gold Earned
37,491
458
Minions Killed
341
0
Camps Cleared
0
1,592,788
Distance Traveled
1,453,600
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,475
499
112
7
0
267,000
4
W
Hera
10,476
616
138
8
0
334,795
12
L
King Arthur
7,537
443
74
4
0
328,158
3
W
Ymir
8,473
498
18
1
0
260,199
2
L
Heimdallr
6,871
404
71
4
0
258,664
2
L
Osiris
7,378
434
68
4
0
290,489
0
W
Ullr
8,674
510
109
6
0
330,891
2
W
Ao Kuang
8,437
496
87
5
0
356,432
0
W
Bellona
9,186
540
106
6
0
310,471
1
L
Artio
7,230
425
16
1
0
309,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role