Player Matchup

Cthulhu
Cthulhu
JonathanPeterss
Cthulhu
Level 28
God Stats
1W - 1L
1,797 SR
Queue Stats
8W - 10L
1,517 Elo+
Party 2
Arachne
Arachne
Jp1ckle
Arachne
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
16W - 17L
1,757 Elo+
Party 2
Anhur
Anhur
Justinsinclxir
Anhur
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
81W - 66L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The Ronin321
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3
Thor
Thor
miiikkel8
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,350 Elo+
Solo
Team Averages
Level 47
1,516 SR
1,562 Elo+

VS

Team Averages
Level 79
1,692 SR
1,477 Elo+
Yemoja
Yemoja
CFCRUAN
Yemoja
Level 68
God Stats
3W - 1L
1,751 SR
Queue Stats
309W - 351L
1,363 Elo+
Solo
Mercury
Mercury
KD_sniper-_x
Mercury
Level 125
God Stats
44W - 19L
1,648 SR
Queue Stats
494W - 395L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
MGiotas
Jing Wei
Level 46
God Stats
6W - 5L
1,444 SR
Queue Stats
163W - 121L
1,533 Elo+
Party 1
Artemis
Artemis
McKostas
Artemis
Level 69
God Stats
3W - 2L
1,751 SR
Queue Stats
341W - 293L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
im_the_toxicity
Zhong Kui
Level 87
God Stats
3W - 2L
1,865 SR
Queue Stats
371W - 262L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
8,261
413
10,462
17,789
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Jp1ckle
Arachne
18
12 / 4 / 2
12,128
606
18,842
21,005
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 8 / 6
8,952
448
7,748
15,888
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
The Ronin321
Morgan Le Fay
14
3 / 11 / 1
9,650
483
10,603
15,545
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
0 / 7 / 4
7,740
387
4,000
16,278
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CFCRUAN
Yemoja
14
0 / 3 / 11
9,982
499
3,765
14,590
11,471
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
KD_sniper-_x
Mercury
20
18 / 2 / 11
13,213
661
23,405
17,111
7,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MGiotas
Jing Wei
15
2 / 5 / 7
10,268
513
10,635
14,526
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
McKostas
Artemis
18
8 / 5 / 9
11,920
596
16,049
14,799
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
im_the_toxicity
Zhong Kui
17
7 / 4 / 14
11,188
559
14,896
18,172
12,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
19
Kills
35
35
Deaths
19
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CFCRUAN
Yemoja
0
3
11
1.83
L
1
5
5
0.7
L
Arachne
Jp1ckle
Arachne
12
4
2
3.25
L
3
8
6
0.75
W
Mercury
KD_sniper-_x
Mercury
18
2
11
11.75
W
Jing Wei
MGiotas
Jing Wei
2
5
7
1.1
W
Artemis
McKostas
Artemis
8
5
9
2.5
L
Morgan Le Fay
The Ronin321
Morgan Le Fay
3
11
1
0.32
W
Zhong Kui
im_the_toxicity
Zhong Kui
7
4
14
3.5
L
Thor
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,655
Damage
68,750
86,505
Taken
79,198
46,683
Mitigated
43,553
15,835
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CFCRUAN
Yemoja
3,765
838
2,982
2,412
14,590
11,471
282
4,379
10,211
19,095
0
L
10,462
1,119
161
1,066
17,789
19,338
0
3,122
14,550
27,962
0
L
Arachne
Jp1ckle
Arachne
18,842
13,015
0
8,059
21,005
8,221
0
5,039
15,791
0
80,880
L
7,748
3,052
0
2,538
15,888
6,211
344
4,121
11,709
0
40,971
W
Mercury
KD_sniper-_x
Mercury
23,405
16,225
0
5,482
17,111
7,671
3,203
3,866
13,175
0
122,839
W
Jing Wei
MGiotas
Jing Wei
10,635
8,347
0
4,768
14,526
4,143
6,320
4,936
9,590
0
59,058
W
Artemis
McKostas
Artemis
16,049
8,723
0
5,365
14,799
7,341
3,657
2,646
11,904
0
62,638
L
Morgan Le Fay
The Ronin321
Morgan Le Fay
10,603
1,199
0
1,625
15,545
5,650
610
2,898
12,410
49,564
0
W
Zhong Kui
im_the_toxicity
Zhong Kui
14,896
1,396
299
5,838
18,172
12,927
644
5,238
12,797
63,434
0
L
Thor
4,000
1,582
0
2,386
16,278
7,263
0
3,481
12,368
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
56,571
323
Minions Killed
502
0
Camps Cleared
0
1,764,567
Distance Traveled
1,939,971
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,982
499
40
2
0
379,264
7
L
Cthulhu
8,261
413
23
1
0
390,038
1
L
Arachne
12,128
606
108
5
0
477,911
1
L
Anhur
8,952
448
67
3
0
312,377
1
W
Mercury
13,213
661
173
9
0
516,042
0
W
Jing Wei
10,268
513
106
5
0
375,217
3
W
Artemis
11,920
596
104
5
0
316,006
1
L
Morgan Le Fay
9,650
483
83
4
0
329,324
4
W
Zhong Kui
11,188
559
79
4
0
353,442
2
L
Thor
7,740
387
42
2
0
254,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role