Player Matchup

Mercury
Mercury
Gold II
AcID grINd69
Mercury
Gold II
Level 148
God Stats
13W - 10L
1,360 SR
Queue Stats
709W - 730L
1,694 MMR
Party 1
Kukulkan
Kukulkan
Gold II
LetsAllBSoviets
Kukulkan
Gold II
Level 157
God Stats
10W - 20L
1,217 SR
Queue Stats
479W - 457L
1,564 MMR
Solo
Cthulhu
Cthulhu
Gold II
StraiGhT GuAp
Cthulhu
Gold II
Level 129
God Stats
1W - 4L
1,650 SR
Queue Stats
307W - 295L
1,654 MMR
Party 3
Medusa
Medusa
Gold V
StraiGhT MeeCh
Medusa
Gold V
Level 108
God Stats
3W - 3L
1,698 SR
Queue Stats
65W - 56L
1,439 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
Tariqx
Tsukuyomi
Gold IV
Level 117
God Stats
3W - 4L
1,521 SR
Queue Stats
218W - 217L
1,444 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,489 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,610 SR
1,559 MMR
Sobek
Sobek
Silver II
KoneInYoGirl
Sobek
Silver II
Level 107
God Stats
3W - 3L
1,539 SR
Queue Stats
15W - 24L
1,471 MMR
Party 4
Nu Wa
Nu Wa
Gold I
SoullEaterr
Nu Wa
Gold I
Level 154
God Stats
5W - 4L
1,752 SR
Queue Stats
471W - 467L
1,605 MMR
Party 2
Ravana
Ravana
Gold IV
WithSocksOn
Ravana
Gold IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,684 MMR
Party 4
Izanami
Izanami
Gold II
mirkhat
Izanami
Gold II
Level 97
God Stats
17W - 10L
1,642 SR
Queue Stats
281W - 287L
1,509 MMR
Party 2
Awilix
Awilix
Gold III
zssz1887
Awilix
Gold III
Level 107
God Stats
52W - 31L
1,619 SR
Queue Stats
213W - 229L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcID grINd69
Mercury
17
1 / 6 / 1
9,807
446
5,764
17,608
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
2 / 9 / 3
10,359
471
7,826
14,116
4,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
1 / 5 / 5
8,626
392
8,111
22,703
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 4
11,226
510
18,640
19,304
7,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Tariqx
Tsukuyomi
16
2 / 9 / 1
9,962
453
9,480
21,365
5,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneAtlasArtioBastetShiva

VS

Bans
FenrirGebCliodhnaKaliSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
10,693
486
4,486
19,333
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 1 / 14
14,116
642
20,770
7,996
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
20
6 / 1 / 3
13,856
630
17,007
16,438
16,896
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
mirkhat
Izanami
20
9 / 2 / 3
14,852
675
13,695
16,881
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
zssz1887
Awilix
19
13 / 2 / 9
13,449
611
19,099
18,494
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
35
35
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
AcID grINd69
Mercury
1
6
1
0.25
W
0
4
12
1.5
L
Kukulkan
2
9
3
0.39
W
7
1
14
14
L
Cthulhu
1
5
5
0.7
L
4
6
4
1
L
Tsukuyomi
Tariqx
Tsukuyomi
2
9
1
0.28
W
Ravana
6
1
3
7.5
W
Izanami
mirkhat
Izanami
9
2
3
5.25
W
Awilix
zssz1887
Awilix
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,821
Damage
75,057
95,096
Taken
79,142
45,272
Mitigated
55,813
15,297
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AcID grINd69
Mercury
5,764
3,919
0
360
17,608
6,347
0
3,492
13,922
0
81,778
W
4,486
395
0
3,927
19,333
21,279
54
8,081
11,252
19,434
0
L
Kukulkan
7,826
320
0
249
14,116
4,534
0
3,619
10,159
76,363
0
W
20,770
3,912
0
3,300
7,996
3,289
1,355
2,494
5,502
101,180
0
L
Cthulhu
8,111
1,085
0
2,075
22,703
21,319
0
9,465
12,711
30,783
0
L
18,640
10,084
0
7,240
19,304
7,146
0
3,271
15,873
0
83,191
L
Tsukuyomi
Tariqx
Tsukuyomi
9,480
2,757
0
5,373
21,365
5,926
0
4,100
17,175
0
58,351
W
Ravana
17,007
4,504
0
9,065
16,438
16,896
2,343
1,067
15,371
0
92,991
W
Izanami
mirkhat
Izanami
13,695
7,824
0
8,857
16,881
6,693
5,687
3,263
13,618
0
126,559
W
Awilix
zssz1887
Awilix
19,099
6,745
0
2,952
18,494
7,656
1,034
5,541
12,953
0
81,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
66,966
548
Minions Killed
663
0
Camps Cleared
0
1,929,228
Distance Traveled
2,153,178
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,807
446
129
6
0
437,014
4
W
Sobek
10,693
486
30
1
0
440,151
9
L
Kukulkan
10,359
471
139
6
0
382,819
4
W
Nu Wa
14,116
642
182
8
0
423,174
3
L
Cthulhu
8,626
392
44
2
0
388,730
3
L
Medusa
11,226
510
123
6
0
361,030
4
L
Tsukuyomi
9,962
453
113
5
0
359,635
7
W
Ravana
13,856
630
174
8
0
406,749
2
W
Izanami
14,852
675
182
8
0
383,572
7
W
Awilix
13,449
611
95
4
0
499,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role