Player Matchup

King Arthur
King Arthur
coleslawXcarter
King Arthur
Level 144
God Stats
6W - 17L
1,316 SR
Queue Stats
291W - 285L
1,584 Elo+
Party 1
Khepri
Khepri
mungooose
Khepri
Level 89
God Stats
13W - 7L
1,722 SR
Queue Stats
190W - 164L
1,556 Elo+
Party 1
Yemoja
Yemoja
tsunakhan
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 91L
1,388 Elo+
Party 1
Team Averages
Level 118
1,513 SR
1,509 Elo+

VS

Team Averages
Level 46
1,520 SR
1,388 Elo+
Hou Yi
Hou Yi
DmprinceN
Hou Yi
Level 85
God Stats
5W - 10L
1,455 SR
Queue Stats
180W - 257L
1,315 Elo+
Solo
Amaterasu
Amaterasu
HeXXAlpha
Amaterasu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,414 Elo+
Party 2
Anubis
Anubis
Lun4r3cl1ps3
Anubis
Level 8
God Stats
4W - 2L
1,606 SR
Queue Stats
4W - 2L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
coleslawXcarter
King Arthur
16
6 / 5 / 2
12,224
643
16,839
24,632
34,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
mungooose
Khepri
15
0 / 8 / 7
11,644
613
8,114
27,434
28,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
tsunakhan
Yemoja
16
3 / 6 / 3
11,265
593
11,643
16,509
5,719
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DmprinceN
Hou Yi
17
6 / 2 / 8
13,234
697
18,628
15,896
6,457
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
HeXXAlpha
Amaterasu
19
5 / 5 / 14
14,106
742
13,659
21,289
25,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
19
8 / 2 / 7
13,997
737
26,671
18,215
9,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
19
19
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DmprinceN
Hou Yi
6
2
8
5
W
Amaterasu
HeXXAlpha
Amaterasu
5
5
14
2.4
W
Anubis
8
2
7
5.75
L
King Arthur
coleslawXcarter
King Arthur
6
5
2
1.4
L
Khepri
mungooose
Khepri
0
8
7
0.44
L
Yemoja
tsunakhan
Yemoja
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
58,958
68,575
Taken
55,400
68,921
Mitigated
41,237
8,608
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DmprinceN
Hou Yi
18,628
7,851
213
1,022
15,896
6,457
1,307
4,579
11,317
0
60,754
W
Amaterasu
HeXXAlpha
Amaterasu
13,659
6,935
0
5,565
21,289
25,058
487
8,236
13,053
0
40,813
W
Anubis
26,671
4,571
0
9,860
18,215
9,722
1,227
9,362
8,853
56,077
0
L
King Arthur
coleslawXcarter
King Arthur
16,839
2,494
0
750
24,632
34,569
11
10,727
13,905
1,254
57,631
L
Khepri
mungooose
Khepri
8,114
712
0
788
27,434
28,633
72
11,917
15,517
26,433
0
L
Yemoja
tsunakhan
Yemoja
11,643
3,334
5,127
1,943
16,509
5,719
117
4,670
11,839
38,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
41,337
164
Minions Killed
173
7
Camps Cleared
7
901,700
Distance Traveled
990,909
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,234
697
62
3
2
313,722
3
W
Amaterasu
14,106
742
46
2
5
372,314
2
W
Anubis
13,997
737
65
3
0
304,873
0
L
King Arthur
12,224
643
71
4
5
320,165
4
L
Khepri
11,644
613
31
2
0
316,209
0
L
Yemoja
11,265
593
62
3
2
265,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role