Player Matchup

Osiris
Osiris
CastleBannisher
Osiris
Level 65
God Stats
1W - 0L
1,308 SR
Queue Stats
34W - 31L
1,610 Elo+
Party 1
Ymir
Ymir
Chasersz
Ymir
Level 38
God Stats
27W - 15L
1,736 SR
Queue Stats
30W - 17L
1,666 Elo+
Party 1
Freya
Freya
Lyraxe
Freya
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 171L
1,593 Elo+
Party 1
Apollo
Apollo
douclark
Apollo
Level 120
God Stats
7W - 1L
1,903 SR
Queue Stats
177W - 152L
1,574 Elo+
Party 1
Cliodhna
Cliodhna
yeetEYEth
Cliodhna
Level 76
God Stats
47W - 41L
1,594 SR
Queue Stats
261W - 251L
1,549 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,599 Elo+

VS

Team Averages
Level 64
1,476 SR
1,522 Elo+
Ares
Ares
DeputyBeans
Ares
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Falkara37
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,590 Elo+
Party 3
Hel
Hel
FieldMedicWolfy
Hel
Level 121
God Stats
179W - 140L
1,642 SR
Queue Stats
348W - 346L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
PrettySchmitty
Zhong Kui
Level 24
God Stats
1W - 7L
1,198 SR
Queue Stats
22W - 21L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ratotooskie
Ah Muzen Cab
Level 134
God Stats
3W - 6L
1,541 SR
Queue Stats
191W - 209L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,910
493
1,565
6,141
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
1 / 0 / 3
6,307
526
3,159
6,074
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Lyraxe
Freya
13
5 / 2 / 3
7,741
645
8,359
7,153
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
douclark
Apollo
11
4 / 0 / 1
6,592
549
8,592
7,023
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
yeetEYEth
Cliodhna
12
3 / 2 / 3
6,635
553
4,752
8,873
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,437
453
2,336
8,115
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Falkara37
Cliodhna
10
1 / 3 / 2
6,087
507
2,172
9,318
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 1
7,149
596
4,437
5,374
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
PrettySchmitty
Zhong Kui
11
2 / 4 / 0
6,542
545
6,625
9,846
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Ratotooskie
Ah Muzen Cab
9
0 / 2 / 0
5,500
458
6,568
7,322
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
6
6
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Ymir
1
0
3
2.5
L
0
3
0
0
L
Cliodhna
Falkara37
Cliodhna
1
3
2
0.67
L
3
2
1
1.75
W
Freya
Lyraxe
Freya
5
2
3
3.25
L
Zhong Kui
PrettySchmitty
Zhong Kui
2
4
0
0.5
L
Ah Muzen Cab
Ratotooskie
Ah Muzen Cab
0
2
0
0
W
Apollo
douclark
Apollo
4
0
1
4.5
W
Cliodhna
yeetEYEth
Cliodhna
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
22,138
35,264
Taken
39,975
17,712
Mitigated
17,234
14,748
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,565
257
0
1,790
6,141
5,380
89
3,315
2,826
0
19,951
W
Ymir
3,159
698
0
1,535
6,074
4,474
112
1,672
4,402
22,555
0
L
2,336
135
0
1,662
8,115
4,126
0
2,326
5,789
5,995
0
L
Cliodhna
Falkara37
Cliodhna
2,172
240
0
4,733
9,318
2,876
0
2,898
6,420
0
31,225
L
4,437
298
387
2,325
5,374
2,149
0
1,039
4,181
37,048
0
W
Freya
Lyraxe
Freya
8,359
3,604
0
3,775
7,153
2,528
0
3,200
3,953
46,164
0
L
Zhong Kui
PrettySchmitty
Zhong Kui
6,625
612
0
3,255
9,846
6,267
0
4,422
5,389
39,928
0
L
Ah Muzen Cab
Ratotooskie
Ah Muzen Cab
6,568
3,325
0
3,396
7,322
1,816
0
833
6,489
0
44,482
W
Apollo
douclark
Apollo
8,592
5,740
0
3,917
7,023
2,220
0
664
6,359
0
43,054
W
Cliodhna
yeetEYEth
Cliodhna
4,752
831
0
3,731
8,873
3,110
0
4,547
4,326
0
41,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
30,715
339
Minions Killed
317
0
Camps Cleared
0
1,133,503
Distance Traveled
1,049,184
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,910
493
41
3
0
215,209
2
W
Ymir
6,307
526
22
2
0
225,544
3
L
Ares
5,437
453
5
0
0
205,577
3
L
Cliodhna
6,087
507
62
5
0
217,444
4
L
Hel
7,149
596
82
7
0
214,604
4
W
Freya
7,741
645
88
7
0
224,492
3
L
Zhong Kui
6,542
545
73
6
0
204,356
10
L
Ah Muzen Cab
5,500
458
95
8
0
207,203
1
W
Apollo
6,592
549
111
9
0
224,777
0
W
Cliodhna
6,635
553
77
6
0
243,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role