Player Matchup

Merlin
Merlin
Bronze I
 
Merlin
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
ConsistentChaos
Ah Muzen Cab
Gold V
Level 137
God Stats
5W - 3L
1,706 SR
Queue Stats
40W - 36L
1,377 MMR
Solo
Izanami
Izanami
Gold IV
GodLikeDN
Izanami
Gold IV
Level 88
God Stats
13W - 6L
1,610 SR
Queue Stats
154W - 148L
1,385 MMR
Solo
Sylvanus
Sylvanus
Gold IV
OTPxTYRx
Sylvanus
Gold IV
Level 148
God Stats
3W - 1L
1,507 SR
Queue Stats
111W - 113L
1,375 MMR
Solo
Arachne
Arachne
Gold V
mjpilotto
Arachne
Gold V
Level 103
God Stats
48W - 26L
1,623 SR
Queue Stats
221W - 206L
1,284 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,589 SR
1,384 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,399 SR
1,290 MMR
Cliodhna
Cliodhna
Silver II
 
Cliodhna
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver III
Low3ndGr00ve55
Ah Puch
Silver III
Level 125
God Stats
17W - 11L
1,723 SR
Queue Stats
295W - 311L
863 MMR
Solo
Charybdis
Charybdis
Silver III
ProBelowKnee
Charybdis
Silver III
Level 117
God Stats
0W - 1L
1,107 SR
Queue Stats
48W - 55L
1,484 MMR
Party 1
Geb
Geb
Silver V
ProBologna
Geb
Silver V
Level 144
God Stats
1W - 2L
1,338 SR
Queue Stats
57W - 59L
1,248 MMR
Party 1
Achilles
Achilles
Silver II
xXshinryuuXx
Achilles
Silver II
Level 45
God Stats
1W - 2L
1,325 SR
Queue Stats
20W - 28L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 2
8,092
578
4,030
6,885
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ConsistentChaos
Ah Muzen Cab
15
1 / 1 / 2
9,222
659
4,748
10,334
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GodLikeDN
Izanami
14
3 / 0 / 3
9,196
657
4,925
6,460
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
OTPxTYRx
Sylvanus
12
1 / 1 / 6
7,230
516
4,426
8,379
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
mjpilotto
Arachne
15
5 / 0 / 0
8,892
635
5,405
12,971
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChironBellonaErlang ShenHou Yi

VS

Bans
CthulhuThothArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 4 / 0
6,599
471
6,967
10,876
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 0
6,818
487
2,940
4,038
2,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
ProBelowKnee
Charybdis
12
0 / 2 / 1
6,592
471
2,592
5,541
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 1
5,693
407
2,591
10,611
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
xXshinryuuXx
Achilles
10
0 / 1 / 1
5,518
394
2,618
5,965
3,589
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Cliodhna
 
Cliodhna
2
4
0
0.5
W
Ah Muzen Cab
ConsistentChaos
Ah Muzen Cab
1
1
2
2
W
Izanami
GodLikeDN
Izanami
3
0
3
4.5
L
0
1
0
0
W
Sylvanus
OTPxTYRx
Sylvanus
1
1
6
4
L
Charybdis
ProBelowKnee
Charybdis
0
2
1
0.25
L
0
3
1
0.17
W
Arachne
mjpilotto
Arachne
5
0
0
5
L
Achilles
xXshinryuuXx
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
17,708
45,029
Taken
37,031
25,671
Mitigated
15,220
21,816
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,030
0
0
2,228
6,885
2,435
280
1,566
5,319
46,720
0
L
Cliodhna
 
Cliodhna
6,967
1,179
0
393
10,876
3,083
0
2,046
8,531
0
49,690
W
Ah Muzen Cab
ConsistentChaos
Ah Muzen Cab
4,748
2,231
0
5,713
10,334
8,515
3,672
1,197
9,137
0
57,350
W
Izanami
GodLikeDN
Izanami
4,925
4,084
0
2,555
6,460
2,597
1,720
1,131
5,329
0
72,037
L
2,940
40
0
1,699
4,038
2,665
457
699
3,129
49,051
0
W
Sylvanus
OTPxTYRx
Sylvanus
4,426
1,891
2,309
2,184
8,379
6,311
569
2,357
6,022
14,362
4,842
L
Charybdis
ProBelowKnee
Charybdis
2,592
1,232
0
2,436
5,541
990
0
707
4,834
0
46,320
L
2,591
219
0
1,567
10,611
4,893
0
3,721
6,759
16,974
0
W
Arachne
mjpilotto
Arachne
5,405
3,148
0
6,827
12,971
5,813
0
2,098
10,873
0
66,186
L
Achilles
xXshinryuuXx
Achilles
2,618
799
0
1,258
5,965
3,589
0
0
5,513
0
14,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
31,220
514
Minions Killed
378
0
Camps Cleared
0
1,308,828
Distance Traveled
1,417,276
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,092
578
117
8
0
252,685
5
L
Cliodhna
6,599
471
93
7
0
305,794
1
W
Ah Muzen Cab
9,222
659
132
9
0
235,377
2
W
Izanami
9,196
657
145
10
0
272,210
6
L
Ah Puch
6,818
487
100
7
0
280,485
6
W
Sylvanus
7,230
516
21
2
0
253,297
7
L
Charybdis
6,592
471
108
8
0
271,627
0
L
Geb
5,693
407
24
2
0
290,466
5
W
Arachne
8,892
635
99
7
0
295,259
3
L
Achilles
5,518
394
53
4
0
268,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role