Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Da Nerf Kid
Yu Huang
Level 137
God Stats
13W - 5L
2,166 SR
Queue Stats
267W - 226L
1,671 Elo+
Solo
Xbalanque
Xbalanque
XxVanillaLattexX
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 155L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
llX Obito Xll
Gilgamesh
Level 160
God Stats
13W - 16L
1,595 SR
Queue Stats
337W - 320L
1,606 Elo+
Solo
Susano
Susano
snakekiller79
Susano
Level 132
God Stats
12W - 10L
1,665 SR
Queue Stats
111W - 117L
1,661 Elo+
Solo
Team Averages
Level 137
1,685 SR
1,603 Elo+

VS

Team Averages
Level 128
1,550 SR
1,615 Elo+
Anhur
Anhur
FreeBagels
Anhur
Level 145
God Stats
8W - 8L
1,769 SR
Queue Stats
210W - 181L
1,610 Elo+
Solo
Kali
Kali
LtBugaWulf
Kali
Level 103
God Stats
10W - 9L
1,504 SR
Queue Stats
569W - 583L
1,598 Elo+
Party 1
Athena
Athena
PattyMcFatty115
Athena
Level 125
God Stats
1W - 2L
1,499 SR
Queue Stats
64W - 58L
1,658 Elo+
Solo
Yemoja
Yemoja
Pillscosby69
Yemoja
Level 117
God Stats
1W - 2L
1,461 SR
Queue Stats
624W - 628L
1,607 Elo+
Party 1
Poseidon
Poseidon
Say-Noda-Drugs
Poseidon
Level 151
God Stats
14W - 11L
1,516 SR
Queue Stats
156W - 166L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 1 / 6
7,551
581
4,953
10,670
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
Da Nerf Kid
Yu Huang
12
0 / 1 / 6
7,221
555
6,364
4,769
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
13
1 / 2 / 3
8,070
621
6,932
9,323
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
llX Obito Xll
Gilgamesh
14
3 / 1 / 3
8,459
651
8,248
10,997
7,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 2 / 2
8,552
658
6,409
8,735
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 4 / 2
7,293
561
5,787
8,572
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,515
501
5,229
11,202
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
6,472
498
3,628
11,479
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
13
1 / 2 / 2
7,357
566
7,012
8,684
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
12
3 / 4 / 0
7,232
556
3,427
5,327
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
7
7
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
6
5
W
Yu Huang
Da Nerf Kid
Yu Huang
0
1
6
3
L
Anhur
1
4
2
0.5
L
0
3
1
0.17
L
2
2
1
1.25
L
Yemoja
1
2
2
1
L
Poseidon
3
4
0
0.75
W
Xbalanque
1
2
3
1.25
W
Gilgamesh
llX Obito Xll
Gilgamesh
3
1
3
4.5
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
25,083
44,494
Taken
45,264
24,407
Mitigated
19,186
15,924
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,953
583
0
2,116
10,670
10,281
0
3,488
6,856
14,658
6,878
W
Yu Huang
Da Nerf Kid
Yu Huang
6,364
362
0
993
4,769
1,711
0
2,145
2,467
46,485
0
L
Anhur
5,787
3,517
0
2,591
8,572
2,049
0
673
7,873
0
46,844
L
5,229
1,902
0
1,462
11,202
3,842
0
2,448
8,676
0
45,389
L
3,628
1,138
0
2,629
11,479
8,359
0
3,559
7,676
15,593
0
L
Yemoja
7,012
1,575
361
1,048
8,684
3,548
0
1,144
7,502
44,914
0
L
Poseidon
3,427
407
0
650
5,327
1,388
0
1,583
3,576
44,081
0
W
Xbalanque
6,932
3,448
0
5,463
9,323
2,284
3,374
861
8,438
0
53,045
W
Gilgamesh
llX Obito Xll
Gilgamesh
8,248
2,965
0
3,806
10,997
7,407
585
4,480
6,179
0
57,380
W
6,409
1,083
0
3,546
8,735
2,724
0
2,009
6,487
0
46,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
34,869
456
Minions Killed
412
0
Camps Cleared
0
1,331,089
Distance Traveled
1,333,848
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,551
581
38
3
0
257,123
7
W
Yu Huang
7,221
555
95
7
0
260,931
2
L
Anhur
7,293
561
93
7
0
244,049
4
L
Kali
6,515
501
83
6
0
282,073
1
L
Athena
6,472
498
26
2
0
280,406
5
L
Yemoja
7,357
566
100
8
0
238,410
2
L
Poseidon
7,232
556
110
8
0
288,910
9
W
Xbalanque
8,070
621
105
8
0
242,554
3
W
Gilgamesh
8,459
651
123
9
0
266,494
0
W
Susano
8,552
658
95
7
0
303,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role