Player Matchup

Athena
Athena
B_Rad_0990
Athena
Level 125
God Stats
7W - 17L
1,388 SR
Queue Stats
205W - 182L
1,584 Elo+
Party 2
Cabrakan
Cabrakan
Calculussparrow
Cabrakan
Level 54
God Stats
9W - 12L
1,412 SR
Queue Stats
513W - 540L
1,492 Elo+
Solo
Anubis
Anubis
Kirishima5501
Anubis
Level 89
God Stats
9W - 6L
1,774 SR
Queue Stats
387W - 372L
1,526 Elo+
Solo
Heimdallr
Heimdallr
LoadedTubeSock_
Heimdallr
Level 84
God Stats
8W - 14L
1,418 SR
Queue Stats
174W - 166L
1,560 Elo+
Party 2
Pele
Pele
thesuavepenguin
Pele
Level 123
God Stats
7W - 6L
1,620 SR
Queue Stats
197W - 182L
1,579 Elo+
Party 2
Team Averages
Level 95
1,523 SR
1,548 Elo+

VS

Team Averages
Level 78
1,429 SR
1,522 Elo+
Scylla
Scylla
Bragmaster
Scylla
Level 64
God Stats
10W - 5L
1,520 SR
Queue Stats
153W - 166L
1,484 Elo+
Party 1
Bastet
Bastet
NeiiYah
Bastet
Level 123
God Stats
3W - 3L
1,251 SR
Queue Stats
78W - 77L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
TuckFive
Guan Yu
Level 46
God Stats
6W - 5L
1,373 SR
Queue Stats
141W - 129L
1,606 Elo+
Solo
Freya
Freya
baunerlematin
Freya
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 109L
1,516 Elo+
Party 1
Ymir
Ymir
btc24-
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B_Rad_0990
Athena
10
1 / 2 / 4
6,307
485
3,157
8,287
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
13
0 / 3 / 0
7,275
560
4,115
9,419
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 0
6,640
511
5,460
10,189
4,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
LoadedTubeSock_
Heimdallr
13
3 / 1 / 2
6,998
538
11,137
7,394
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 3
6,940
534
1,784
6,302
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bragmaster
Scylla
13
5 / 1 / 4
8,073
621
6,011
6,228
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
NeiiYah
Bastet
14
6 / 0 / 5
8,611
662
7,573
9,618
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
TuckFive
Guan Yu
13
1 / 0 / 2
7,580
583
4,900
8,757
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
7,294
561
4,435
8,269
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
btc24-
Ymir
11
1 / 2 / 2
6,577
506
2,605
9,657
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
14
14
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
B_Rad_0990
Athena
1
2
4
1.5
W
Scylla
Bragmaster
Scylla
5
1
4
7
L
Cabrakan
0
3
0
0
L
1
7
0
0.14
L
Heimdallr
LoadedTubeSock_
Heimdallr
3
1
2
4
W
Bastet
NeiiYah
Bastet
6
0
5
8.5
W
Guan Yu
TuckFive
Guan Yu
1
0
2
2
W
1
3
3
0.83
W
Ymir
btc24-
Ymir
1
2
2
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
25,524
41,591
Taken
42,529
18,273
Mitigated
18,246
12,264
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
B_Rad_0990
Athena
3,157
682
1,413
1,239
8,287
4,381
0
3,946
4,341
9,951
2,564
W
Scylla
Bragmaster
Scylla
6,011
679
0
1,797
6,228
1,287
0
4,070
2,158
41,761
0
L
Cabrakan
4,115
648
0
3,353
9,419
5,321
0
1,580
7,447
45,393
0
L
5,460
82
0
2,687
10,189
4,292
0
3,519
6,597
35,577
0
L
Heimdallr
LoadedTubeSock_
Heimdallr
11,137
3,906
0
2,689
7,394
2,361
0
3,140
4,216
0
54,149
W
Bastet
NeiiYah
Bastet
7,573
3,436
0
2,115
9,618
3,013
754
2,493
7,125
0
54,455
W
Guan Yu
TuckFive
Guan Yu
4,900
178
618
4,848
8,757
7,288
0
3,582
5,175
0
44,283
W
4,435
2,185
0
4,012
8,269
2,210
583
1,050
7,219
41,250
0
W
Ymir
btc24-
Ymir
2,605
612
216
3,365
9,657
4,448
370
997
8,647
22,589
0
L
1,784
480
0
883
6,302
1,918
0
866
5,436
0
51,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
38,135
402
Minions Killed
393
0
Camps Cleared
0
1,244,901
Distance Traveled
1,501,084
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,307
485
22
2
0
269,308
5
W
Scylla
8,073
621
74
6
0
275,627
7
L
Cabrakan
7,275
560
112
9
0
212,326
5
L
Anubis
6,640
511
82
6
0
200,927
3
L
Heimdallr
6,998
538
88
7
0
248,835
3
W
Bastet
8,611
662
98
8
0
346,712
5
W
Guan Yu
7,580
583
97
7
0
270,415
3
W
Freya
7,294
561
89
7
0
275,684
2
W
Ymir
6,577
506
35
3
0
332,646
3
L
Pele
6,940
534
98
8
0
313,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role