Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
G-StringKiller69
Nox
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 146L
1,481 Elo+
Solo
Fenrir
Fenrir
HolyHaizen
Fenrir
Level 121
God Stats
8W - 8L
1,526 SR
Queue Stats
24W - 27L
1,492 Elo+
Party 1
Chaac
Chaac
SpiritousRJ
Chaac
Level 106
God Stats
66W - 48L
1,575 SR
Queue Stats
146W - 118L
1,517 Elo+
Party 1
Bacchus
Bacchus
xEveryday420x
Bacchus
Level 132
God Stats
9W - 8L
1,604 SR
Queue Stats
296W - 257L
1,583 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,515 Elo+

VS

Team Averages
Level 92
1,483 SR
1,468 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BaristantheBold
Jing Wei
Level 87
God Stats
0W - 2L
1,302 SR
Queue Stats
185W - 180L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
IIIAngleIII
Erlang Shen
Level 66
God Stats
4W - 9L
1,267 SR
Queue Stats
259W - 279L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
ScizorElMorido
Baron Samedi
Level 98
God Stats
12W - 19L
1,845 SR
Queue Stats
270W - 313L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 1
5,655
566
4,830
5,702
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,133
613
3,084
4,235
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HolyHaizen
Fenrir
10
4 / 1 / 1
5,769
577
3,147
5,014
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 1
6,609
661
5,262
5,527
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
10
5 / 1 / 1
6,511
651
4,692
7,178
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
3 / 1 / 0
5,470
547
2,944
3,898
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
 
Atlas
8
1 / 4 / 1
4,785
479
3,578
6,515
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
8
0 / 2 / 2
4,680
468
2,428
6,484
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
IIIAngleIII
Erlang Shen
7
0 / 3 / 0
4,761
476
1,585
6,955
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
ScizorElMorido
Baron Samedi
9
0 / 4 / 1
4,967
497
2,159
5,243
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
4
4
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Bacchus
 
Bacchus
3
1
0
3
L
Atlas
 
Atlas
1
4
1
0.38
L
Jing Wei
0
2
2
0.5
W
1
1
3
2.5
W
Fenrir
HolyHaizen
Fenrir
4
1
1
4.5
L
Erlang Shen
IIIAngleIII
Erlang Shen
0
3
0
0
L
Baron Samedi
ScizorElMorido
Baron Samedi
0
4
1
0.13
W
3
0
1
3.5
W
Bacchus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
12,694
27,656
Taken
29,095
12,938
Mitigated
11,077
8,858
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,830
2,466
0
2,298
5,702
1,500
424
1,998
3,308
0
33,296
L
Bacchus
 
Bacchus
2,944
244
0
157
3,898
1,747
0
1,242
2,656
13,112
0
L
Atlas
 
Atlas
3,578
1,130
167
1,410
6,515
3,793
0
1,835
4,680
16,071
0
L
Jing Wei
2,428
2,128
0
1,949
6,484
1,339
0
2,129
4,355
0
15,547
W
3,084
340
0
370
4,235
1,289
0
2,624
1,411
32,903
0
W
Fenrir
HolyHaizen
Fenrir
3,147
508
0
1,564
5,014
1,503
160
1,472
3,390
0
21,488
L
Erlang Shen
IIIAngleIII
Erlang Shen
1,585
1,007
0
2,939
6,955
2,262
0
0
6,955
0
17,282
L
Baron Samedi
ScizorElMorido
Baron Samedi
2,159
168
280
920
5,243
1,936
42
2,159
3,084
26,525
0
W
5,262
391
0
2,223
5,527
2,721
200
0
5,527
0
39,220
W
Bacchus
4,692
522
152
2,251
7,178
5,925
0
1,518
5,137
15,182
2,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
24,663
291
Minions Killed
203
0
Camps Cleared
0
1,024,744
Distance Traveled
855,400
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,655
566
64
6
0
185,308
1
L
Bacchus
5,470
547
32
3
0
187,254
0
L
Atlas
4,785
479
28
3
0
177,322
1
L
Jing Wei
4,680
468
47
5
0
180,707
3
W
Nox
6,133
613
74
7
0
200,445
0
W
Fenrir
5,769
577
52
5
0
238,516
0
L
Erlang Shen
4,761
476
48
5
0
135,716
1
L
Baron Samedi
4,967
497
48
5
0
174,401
0
W
Chaac
6,609
661
76
8
0
213,282
4
W
Bacchus
6,511
651
25
3
0
187,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role