Player Matchup

Izanami
Izanami
Jacal 44
Izanami
Level 107
God Stats
2W - 3L
1,608 SR
Queue Stats
40W - 33L
1,576 Elo+
Party 2
Merlin
Merlin
Moo4meB
Merlin
Level 148
God Stats
1W - 1L
1,353 SR
Queue Stats
73W - 55L
1,503 Elo+
Party 2
Khepri
Khepri
Myst1c Wrath
Khepri
Level 44
God Stats
18W - 13L
1,585 SR
Queue Stats
19W - 21L
1,463 Elo+
Party 2
Team Averages
Level 100
1,515 SR
1,514 Elo+

VS

Team Averages
Level 92
1,638 SR
1,840 Elo+
Morgan Le Fay
Morgan Le Fay
deivour
Morgan Le Fay
Level 146
God Stats
5W - 2L
1,757 SR
Queue Stats
154W - 43L
1,951 Elo+
Party 1
Nemesis
Nemesis
epicjohn2011
Nemesis
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 1L
1,664 Elo+
Party 1
Atlas
Atlas
lxvdu
Atlas
Level 124
God Stats
8W - 2L
1,656 SR
Queue Stats
73W - 16L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jacal 44
Izanami
10
0 / 1 / 2
6,350
635
2,641
5,674
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Moo4meB
Merlin
11
1 / 4 / 0
6,658
666
7,608
7,017
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
8
1 / 5 / 1
6,425
643
1,921
7,956
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
deivour
Morgan Le Fay
12
4 / 1 / 6
7,836
784
8,211
4,866
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
epicjohn2011
Nemesis
12
3 / 0 / 7
7,305
731
5,414
4,768
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
lxvdu
Atlas
12
3 / 1 / 7
8,021
802
4,532
9,629
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Jacal 44
Izanami
0
1
2
1
L
Merlin
Moo4meB
Merlin
1
4
0
0.25
L
Khepri
1
5
1
0.3
W
Morgan Le Fay
deivour
Morgan Le Fay
4
1
6
7
W
Nemesis
epicjohn2011
Nemesis
3
0
7
6.5
W
Atlas
lxvdu
Atlas
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
18,157
20,647
Taken
19,263
9,718
Mitigated
11,236
2,618
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Jacal 44
Izanami
2,641
2,002
0
690
5,674
1,797
0
4,616
1,058
0
16,918
L
Merlin
Moo4meB
Merlin
7,608
430
0
702
7,017
2,006
0
4,000
3,017
30,257
0
L
Khepri
1,921
480
193
1,033
7,956
5,915
0
4,204
3,752
8,208
0
W
Morgan Le Fay
deivour
Morgan Le Fay
8,211
1,228
0
560
4,866
1,749
715
2,866
2,000
34,228
0
W
Nemesis
epicjohn2011
Nemesis
5,414
1,348
0
1,793
4,768
1,836
565
2,582
2,186
0
11,305
W
Atlas
lxvdu
Atlas
4,532
1,813
333
3,793
9,629
7,651
213
4,350
5,279
17,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
23,162
112
Minions Killed
112
2
Camps Cleared
7
492,046
Distance Traveled
596,622
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,350
635
40
4
0
170,171
3
L
Merlin
6,658
666
63
6
2
158,310
3
L
Khepri
6,425
643
9
1
0
163,565
0
W
Morgan Le Fay
7,836
784
64
6
4
193,280
4
W
Nemesis
7,305
731
23
2
3
207,905
3
W
Atlas
8,021
802
25
3
0
195,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role