Player Matchup

Awilix
Awilix
alexzand6er
Awilix
Level 28
God Stats
1W - 5L
1,036 SR
Queue Stats
31W - 60L
1,217 Elo+
Party 1
Cliodhna
Cliodhna
machiengunmason
Cliodhna
Level 63
God Stats
8W - 4L
1,563 SR
Queue Stats
99W - 91L
1,382 Elo+
Solo
Cabrakan
Cabrakan
war214rior
Cabrakan
Level 38
God Stats
3W - 1L
1,893 SR
Queue Stats
112W - 152L
1,303 Elo+
Party 1
Hel
Hel
xaymn66
Hel
Level 104
God Stats
11W - 9L
1,798 SR
Queue Stats
121W - 131L
1,491 Elo+
Solo
Apollo
Apollo
yort_naimad
Apollo
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 162L
1,284 Elo+
Party 1
Team Averages
Level 58
1,558 SR
1,335 Elo+

VS

Team Averages
Level 101
1,451 SR
1,388 Elo+
Sobek
Sobek
 
Sobek
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Crazycastro115
Achilles
Level 108
God Stats
9W - 16L
1,519 SR
Queue Stats
327W - 343L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
SumemoVan
Nu Wa
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,163 Elo+
Solo
Heimdallr
Heimdallr
whodini57a
Heimdallr
Level 50
God Stats
5W - 7L
1,235 SR
Queue Stats
39W - 53L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 4 / 5
5,569
557
4,399
8,568
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
11
3 / 0 / 4
6,918
692
4,564
4,644
2,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
war214rior
Cabrakan
8
3 / 2 / 2
5,549
555
3,555
7,729
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
12
3 / 1 / 3
6,660
666
4,660
5,960
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
2 / 3 / 4
5,924
592
5,619
6,150
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 5
5,829
583
3,076
8,765
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
 
Cerberus
9
2 / 4 / 1
5,386
539
2,927
12,932
5,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
9
5 / 2 / 0
5,951
595
3,855
7,448
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SumemoVan
Nu Wa
10
0 / 2 / 5
5,681
568
4,152
5,151
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
whodini57a
Heimdallr
9
0 / 3 / 3
5,346
535
2,896
4,585
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
9
10
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
5
4.5
L
Cerberus
 
Cerberus
2
4
1
0.63
L
Achilles
5
2
0
2.5
L
Nu Wa
SumemoVan
Nu Wa
0
2
5
1.25
W
Awilix
1
4
5
0.88
W
Cliodhna
3
0
4
5
W
Cabrakan
war214rior
Cabrakan
3
2
2
2
L
Heimdallr
whodini57a
Heimdallr
0
3
3
0.5
W
Hel
3
1
3
4.5
W
Apollo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
16,906
33,051
Taken
38,881
13,198
Mitigated
15,609
11,681
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,076
402
1,219
3,162
8,765
4,513
125
1,499
7,266
13,620
0
L
Cerberus
 
Cerberus
2,927
408
0
2,461
12,932
5,768
0
2,617
10,315
24,557
0
L
Achilles
3,855
1,527
0
3,394
7,448
2,701
0
990
6,458
0
21,818
L
Nu Wa
SumemoVan
Nu Wa
4,152
630
0
1,161
5,151
1,352
36
1,869
3,282
30,680
0
W
Awilix
4,399
2,197
0
1,876
8,568
2,411
0
1,852
6,640
0
21,050
W
Cliodhna
4,564
791
0
2,601
4,644
2,127
48
772
3,816
0
35,605
W
Cabrakan
war214rior
Cabrakan
3,555
425
192
1,580
7,729
4,594
390
3,027
4,610
12,350
2,027
L
Heimdallr
whodini57a
Heimdallr
2,896
964
0
779
4,585
1,275
195
525
4,060
0
23,928
W
Hel
4,660
271
1,176
2,925
5,960
1,973
660
2,068
3,784
38,183
0
W
Apollo
5,619
3,645
0
1,331
6,150
2,093
514
2,042
4,046
0
26,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
28,193
282
Minions Killed
259
0
Camps Cleared
0
1,097,186
Distance Traveled
924,322
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,829
583
21
2
0
218,587
1
L
Cerberus
5,386
539
84
8
0
164,790
1
L
Achilles
5,951
595
49
5
0
211,781
0
L
Nu Wa
5,681
568
54
5
0
192,303
2
W
Awilix
5,569
557
41
4
0
222,158
0
W
Cliodhna
6,918
692
86
9
0
249,020
1
W
Cabrakan
5,549
555
26
3
0
208,868
0
L
Heimdallr
5,346
535
51
5
0
136,861
0
W
Hel
6,660
666
89
9
0
215,130
6
W
Apollo
5,924
592
40
4
0
202,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role