Player Matchup

Cthulhu
Cthulhu
Kubiceusz
Cthulhu
Level 27
God Stats
10W - 5L
1,561 SR
Queue Stats
52W - 53L
1,512 Elo+
Party 1
Fenrir
Fenrir
athizard
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 67L
1,501 Elo+
Party 1
Eset
Eset
yohonet
Eset
Level 158
God Stats
103W - 153L
1,377 SR
Queue Stats
511W - 698L
1,415 Elo+
Solo
Team Averages
Level 77
1,480 SR
1,476 Elo+

VS

Team Averages
Level 67
1,493 SR
1,428 Elo+
Scylla
Scylla
BRYAN137_
Scylla
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,369 Elo+
Party 2
Ullr
Ullr
ItsNayzzz
Ullr
Level 106
God Stats
55W - 36L
1,492 SR
Queue Stats
909W - 575L
1,616 Elo+
Solo
Jormungandr
Jormungandr
hedi-137
Jormungandr
Level 18
God Stats
2W - 1L
1,485 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kubiceusz
Cthulhu
14
5 / 4 / 1
9,918
763
10,795
18,721
20,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
athizard
Fenrir
11
0 / 8 / 3
7,667
590
4,448
14,745
5,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
yohonet
Eset
15
1 / 3 / 3
8,554
658
6,511
7,277
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BRYAN137_
Scylla
15
5 / 2 / 10
10,453
804
11,124
7,289
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
10 / 1 / 4
11,104
854
18,169
12,449
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
hedi-137
Jormungandr
12
0 / 3 / 12
9,206
708
4,340
9,447
6,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
15
15
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
BRYAN137_
Scylla
5
2
10
5
W
Ullr
10
1
4
12
L
Cthulhu
Kubiceusz
Cthulhu
5
4
1
1.38
L
Fenrir
athizard
Fenrir
0
8
3
0.19
W
Jormungandr
hedi-137
Jormungandr
0
3
12
2
L
Eset
yohonet
Eset
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
33,633
40,743
Taken
29,185
28,273
Mitigated
14,150
2,817
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BRYAN137_
Scylla
11,124
2,101
0
418
7,289
2,605
861
5,107
1,869
39,912
0
W
Ullr
18,169
7,245
0
4,058
12,449
4,670
1,952
7,058
4,812
0
55,039
L
Cthulhu
Kubiceusz
Cthulhu
10,795
280
53
699
18,721
20,217
0
7,753
10,968
20,832
0
L
Fenrir
athizard
Fenrir
4,448
611
240
1,276
14,745
5,380
0
4,873
9,872
0
17,747
W
Jormungandr
hedi-137
Jormungandr
4,340
482
61
98
9,447
6,875
0
4,216
4,869
17,893
0
L
Eset
yohonet
Eset
6,511
99
236
313
7,277
2,676
86
3,238
4,039
41,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
30,763
106
Minions Killed
174
5
Camps Cleared
8
712,138
Distance Traveled
712,801
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,453
804
69
5
2
222,553
3
W
Ullr
11,104
854
78
6
6
253,970
7
L
Cthulhu
9,918
763
22
2
1
246,810
1
L
Fenrir
7,667
590
30
2
3
231,372
4
W
Jormungandr
9,206
708
27
2
0
236,278
0
L
Eset
8,554
658
54
4
1
233,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role