Player Matchup

Horus
Horus
 
Horus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Brocski
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 225L
1,520 Elo+
Party 1
Neith
Neith
Venom2209
Neith
Level 118
God Stats
15W - 20L
1,500 SR
Queue Stats
364W - 457L
1,434 Elo+
Party 3
Yemoja
Yemoja
bmcozy
Yemoja
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 50L
1,517 Elo+
Party 1
Chernobog
Chernobog
yourmuddahh
Chernobog
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
19W - 16L
1,538 Elo+
Party 1
Team Averages
Level 71
1,469 SR
1,502 Elo+

VS

Team Averages
Level 119
1,686 SR
1,767 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Crashturd
Kumbhakarna
Level 28
God Stats
1W - 0L
1,886 SR
Queue Stats
27W - 6L
1,801 Elo+
Party 2
Heimdallr
Heimdallr
Gm0neys
Heimdallr
Level 160
God Stats
9W - 5L
1,558 SR
Queue Stats
447W - 316L
1,751 Elo+
Party 2
Fenrir
Fenrir
Lunulite
Fenrir
Level 126
God Stats
5W - 3L
1,634 SR
Queue Stats
14W - 6L
1,921 Elo+
Party 2
Poseidon
Poseidon
UncleDrew434
Poseidon
Level 127
God Stats
2W - 1L
1,853 SR
Queue Stats
32W - 19L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 6 / 1
7,056
504
6,326
14,311
9,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
8
0 / 5 / 2
5,466
390
2,012
6,268
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Venom2209
Neith
9
1 / 7 / 1
6,255
447
3,286
7,221
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
bmcozy
Yemoja
10
0 / 4 / 3
6,458
461
3,248
10,380
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
yourmuddahh
Chernobog
13
6 / 6 / 3
8,190
585
8,924
12,073
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 2 / 3
7,800
557
6,100
9,146
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Crashturd
Kumbhakarna
12
3 / 2 / 10
8,359
597
4,398
10,262
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Gm0neys
Heimdallr
13
10 / 1 / 5
8,964
640
10,873
9,028
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Lunulite
Fenrir
13
3 / 4 / 9
8,109
579
6,832
8,927
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UncleDrew434
Poseidon
14
9 / 1 / 3
8,730
624
9,868
7,039
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
28
28
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
1
0.58
W
Ymir
 
Ymir
3
2
3
2.25
L
Hel
0
5
2
0.2
W
Kumbhakarna
Crashturd
Kumbhakarna
3
2
10
4
W
Heimdallr
Gm0neys
Heimdallr
10
1
5
12.5
W
Fenrir
Lunulite
Fenrir
3
4
9
1.88
W
Poseidon
UncleDrew434
Poseidon
9
1
3
10.5
L
Neith
Venom2209
Neith
1
7
1
0.21
L
Yemoja
bmcozy
Yemoja
0
4
3
0.38
L
Chernobog
yourmuddahh
Chernobog
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
38,071
50,253
Taken
44,402
25,029
Mitigated
28,594
9,187
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,326
2,810
378
3,215
14,311
9,756
221
8,235
6,076
0
26,644
W
Ymir
 
Ymir
6,100
1,252
0
1,240
9,146
7,101
300
399
8,747
32,206
0
L
Hel
2,012
400
127
899
6,268
1,634
0
1,500
4,768
16,615
0
W
Kumbhakarna
Crashturd
Kumbhakarna
4,398
596
0
1,425
10,262
10,700
47
1,280
8,982
15,389
8,430
W
Heimdallr
Gm0neys
Heimdallr
10,873
6,717
0
4,926
9,028
3,970
2,895
1,019
7,659
0
53,528
W
Fenrir
Lunulite
Fenrir
6,832
1,254
0
1,599
8,927
4,020
0
1,512
7,415
0
38,166
W
Poseidon
UncleDrew434
Poseidon
9,868
1,972
0
3,285
7,039
2,803
1,007
1,050
5,989
42,934
3,002
L
Neith
Venom2209
Neith
3,286
841
0
1,050
7,221
1,538
162
2,003
5,218
0
20,207
L
Yemoja
bmcozy
Yemoja
3,248
758
262
1,433
10,380
6,798
0
2,970
7,410
26,717
0
L
Chernobog
yourmuddahh
Chernobog
8,924
5,828
0
1,823
12,073
5,303
469
4,480
7,593
0
45,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
41,962
252
Minions Killed
315
0
Camps Cleared
0
1,220,625
Distance Traveled
1,331,479
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,056
504
42
3
0
222,014
2
W
Ymir
7,800
557
57
4
0
234,369
3
L
Hel
5,466
390
36
3
0
187,862
1
W
Kumbhakarna
8,359
597
28
2
0
282,375
3
W
Heimdallr
8,964
640
86
6
0
246,572
3
W
Fenrir
8,109
579
66
5
0
287,470
2
W
Poseidon
8,730
624
78
6
0
280,693
1
L
Neith
6,255
447
30
2
0
251,304
0
L
Yemoja
6,458
461
47
3
0
295,042
2
L
Chernobog
8,190
585
97
7
0
264,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role