Player Matchup

Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CriticalPanda
Janus
Level 88
God Stats
6W - 4L
1,280 SR
Queue Stats
175W - 197L
1,482 Elo+
Solo
Thoth
Thoth
Fertis
Thoth
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 11L
1,757 Elo+
Party 2
Achilles
Achilles
NotQumuqy
Achilles
Level 28
God Stats
14W - 4L
1,692 SR
Queue Stats
222W - 97L
1,749 Elo+
Party 2
Tyr
Tyr
dominaterD19
Tyr
Level 146
God Stats
2W - 1L
1,324 SR
Queue Stats
13W - 20L
1,455 Elo+
Solo
Team Averages
Level 81
1,459 SR
1,589 Elo+

VS

Team Averages
Level 77
1,487 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
MUZIX0
Skadi
Level 30
God Stats
1W - 4L
1,123 SR
Queue Stats
42W - 64L
1,314 Elo+
Party 3
Gilgamesh
Gilgamesh
SL33PY_THING
Gilgamesh
Level 104
God Stats
1W - 2L
1,787 SR
Queue Stats
83W - 95L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Taboo_Penguin
Cthulhu
Level 69
God Stats
19W - 25L
1,417 SR
Queue Stats
83W - 84L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
unremitting
Baba Yaga
Level 115
God Stats
8W - 16L
1,606 SR
Queue Stats
131W - 115L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 0 / 5
7,124
712
5,272
6,878
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 5
7,915
792
3,889
6,513
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Fertis
Thoth
17
11 / 1 / 3
9,418
942
14,599
5,849
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
NotQumuqy
Achilles
14
5 / 2 / 4
7,742
774
8,232
11,769
5,652
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 9
7,951
795
6,871
11,892
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 5 / 1
6,815
682
5,221
8,857
2,785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
MUZIX0
Skadi
13
1 / 4 / 0
6,777
678
3,009
6,794
1,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SL33PY_THING
Gilgamesh
13
2 / 4 / 1
7,329
733
5,023
11,486
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
13
0 / 3 / 4
7,622
762
3,576
9,464
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
unremitting
Baba Yaga
15
1 / 4 / 3
8,253
825
10,162
9,871
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
5
6
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
5
2.5
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
W
1
1
5
3.5
W
Thoth
Fertis
Thoth
11
1
3
12.5
L
Skadi
MUZIX0
Skadi
1
4
0
0.25
W
Achilles
NotQumuqy
Achilles
5
2
4
3.5
L
Gilgamesh
SL33PY_THING
Gilgamesh
2
4
1
0.63
L
Cthulhu
0
3
4
0.67
W
3
2
9
3.75
L
Baba Yaga
unremitting
Baba Yaga
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
26,991
42,901
Taken
46,472
23,379
Mitigated
21,010
9,916
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,272
3,158
0
2,490
6,878
2,407
238
3,529
3,285
0
22,366
L
Morgan Le Fay
 
Morgan Le Fay
5,221
459
143
921
8,857
2,785
0
3,631
4,892
15,506
0
W
3,889
369
60
744
6,513
2,201
0
3,646
2,767
29,196
0
W
Thoth
Fertis
Thoth
14,599
188
0
629
5,849
2,151
300
3,403
2,418
33,598
0
L
Skadi
MUZIX0
Skadi
3,009
796
0
444
6,794
1,933
0
2,499
4,084
0
16,435
W
Achilles
NotQumuqy
Achilles
8,232
1,947
0
675
11,769
5,652
0
3,374
7,118
0
19,156
L
Gilgamesh
SL33PY_THING
Gilgamesh
5,023
1,241
0
1,246
11,486
6,897
0
2,023
9,059
0
11,976
L
Cthulhu
3,576
590
42
665
9,464
5,088
0
4,579
4,460
15,200
0
W
6,871
940
0
5,318
11,892
10,968
236
5,007
6,729
0
18,834
L
Baba Yaga
unremitting
Baba Yaga
10,162
524
0
1,291
9,871
4,307
0
4,529
4,931
35,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
36,796
217
Minions Killed
163
0
Camps Cleared
0
1,082,632
Distance Traveled
1,013,243
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,124
712
33
3
0
222,358
1
L
Morgan Le Fay
6,815
682
24
2
0
186,590
3
W
Janus
7,915
792
77
8
0
228,598
4
W
Thoth
9,418
942
60
6
0
178,768
3
L
Skadi
6,777
678
28
3
0
184,369
0
W
Achilles
7,742
774
24
2
0
218,827
3
L
Gilgamesh
7,329
733
16
2
0
207,104
0
L
Cthulhu
7,622
762
32
3
0
220,592
3
W
Tyr
7,951
795
23
2
0
234,081
1
L
Baba Yaga
8,253
825
63
6
0
214,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role