Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dead4Light
Vamana
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
414W - 357L
1,638 Elo+
Party 1
Chronos
Chronos
Drawtec
Chronos
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
417W - 331L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
Nelaia
Heimdallr
Level 109
God Stats
2W - 3L
1,261 SR
Queue Stats
179W - 157L
1,674 Elo+
Party 1
Tiamat
Tiamat
Stormtec
Tiamat
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
351W - 274L
1,674 Elo+
Party 1
Team Averages
Level 119
1,452 SR
1,639 Elo+

VS

Team Averages
Level 138
1,457 SR
1,543 Elo+
Hachiman
Hachiman
Arnisius
Hachiman
Level 160
God Stats
11W - 16L
1,388 SR
Queue Stats
669W - 660L
1,507 Elo+
Party 2
Achilles
Achilles
Bosen
Achilles
Level 105
God Stats
2W - 2L
1,516 SR
Queue Stats
81W - 63L
1,601 Elo+
Solo
Ymir
Ymir
XanderZosky
Ymir
Level 103
God Stats
8W - 5L
1,739 SR
Queue Stats
430W - 411L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
cakilee
Hun Batz
Level 160
God Stats
1W - 4L
1,143 SR
Queue Stats
194W - 158L
1,578 Elo+
Party 2
He Bo
He Bo
vladimirac
He Bo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 6 / 9
13,027
724
15,598
18,699
7,691
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Dead4Light
Vamana
19
1 / 4 / 13
11,847
658
13,094
28,969
35,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Drawtec
Chronos
20
4 / 4 / 10
13,189
733
18,584
17,760
7,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Nelaia
Heimdallr
20
5 / 8 / 13
12,994
722
21,151
20,828
10,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Stormtec
Tiamat
20
6 / 5 / 11
13,466
748
22,838
17,092
11,391
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arnisius
Hachiman
20
15 / 5 / 8
14,207
789
40,822
18,660
10,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Bosen
Achilles
19
1 / 3 / 16
11,430
635
10,564
24,820
37,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 5 / 12
12,327
685
10,275
30,904
42,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
cakilee
Hun Batz
20
9 / 7 / 10
13,178
732
20,963
21,427
16,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
15
1 / 5 / 9
10,511
584
7,102
9,742
4,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
82
24
Kills
27
27
Deaths
25
56
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
6
9
2.08
L
Hachiman
Arnisius
Hachiman
15
5
8
3.8
L
Achilles
Bosen
Achilles
1
3
16
3
W
Vamana
Dead4Light
Vamana
1
4
13
1.88
W
Chronos
Drawtec
Chronos
4
4
10
2.25
W
Heimdallr
Nelaia
Heimdallr
5
8
13
1.44
W
Tiamat
Stormtec
Tiamat
6
5
11
2.3
L
1
5
12
1.4
L
Hun Batz
cakilee
Hun Batz
9
7
10
2
L
He Bo
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,265
Damage
89,726
103,348
Taken
105,553
72,588
Mitigated
112,346
25,558
Healing
25,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,598
8,510
1,710
3,513
18,699
7,691
1,296
3,108
14,283
0
35,534
L
Hachiman
Arnisius
Hachiman
40,822
15,478
1,983
1,505
18,660
10,862
3,308
7,092
11,568
0
74,626
L
Achilles
Bosen
Achilles
10,564
1,785
4,206
7,114
24,820
37,082
152
9,235
15,585
0
15,815
W
Vamana
Dead4Light
Vamana
13,094
3,471
1,839
7,520
28,969
35,850
843
5,373
23,596
1,624
32,607
W
Chronos
Drawtec
Chronos
18,584
5,100
1,435
2,283
17,760
7,381
2,046
1,575
16,185
36,884
0
W
Heimdallr
Nelaia
Heimdallr
21,151
7,687
1,680
1,807
20,828
10,275
1,208
4,451
16,377
0
38,638
W
Tiamat
Stormtec
Tiamat
22,838
653
1,044
2,727
17,092
11,391
932
2,870
14,222
40,626
0
L
10,275
443
2,208
4,143
30,904
42,994
308
15,815
15,089
24,456
0
L
Hun Batz
cakilee
Hun Batz
20,963
4,078
1,780
1,968
21,427
16,810
621
7,377
14,050
0
42,123
L
He Bo
7,102
397
0
939
9,742
4,598
228
2,547
7,195
14,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,523
Gold Earned
61,653
182
Minions Killed
155
0
Camps Cleared
0
1,577,753
Distance Traveled
1,618,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,027
724
29
2
0
302,157
2
L
Hachiman
14,207
789
45
3
0
358,387
0
L
Achilles
11,430
635
11
1
0
443,812
0
W
Vamana
11,847
658
41
2
0
337,495
0
W
Chronos
13,189
733
49
3
0
353,276
0
W
Heimdallr
12,994
722
30
2
0
277,042
0
W
Tiamat
13,466
748
33
2
0
307,783
0
L
Ymir
12,327
685
24
1
0
305,737
1
L
Hun Batz
13,178
732
49
3
0
300,144
0
L
He Bo
10,511
584
26
1
0
210,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role