Player Matchup

Chaac
Chaac
AGB13
Chaac
Level 67
God Stats
2W - 0L
1,749 SR
Queue Stats
26W - 34L
1,438 Elo+
Party 4
Scylla
Scylla
ByMoniio
Scylla
Level 18
God Stats
5W - 3L
1,271 SR
Queue Stats
97W - 92L
1,264 Elo+
Party 4
Ymir
Ymir
M8_Yoshikiller88
Ymir
Level 28
God Stats
30W - 29L
1,517 SR
Queue Stats
201W - 220L
1,388 Elo+
Party 1
Pele
Pele
bo079p42
Pele
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
328W - 301L
1,418 Elo+
Party 4
Sol
Sol
eU_noKaTa-
Sol
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 214L
1,434 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,389 Elo+

VS

Team Averages
Level 45
1,384 SR
1,381 Elo+
Kukulkan
Kukulkan
TwelveWaif28
Kukulkan
Level 60
God Stats
4W - 3L
1,350 SR
Queue Stats
17W - 23L
1,324 Elo+
Party 3
Gilgamesh
Gilgamesh
UI Jake IU
Gilgamesh
Level 48
God Stats
13W - 11L
1,509 SR
Queue Stats
177W - 182L
1,425 Elo+
Solo
Artemis
Artemis
Xx3RX3B4xX
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
bernalSM_56
Janus
Level 49
God Stats
2W - 9L
1,167 SR
Queue Stats
140W - 162L
1,335 Elo+
Party 2
Arachne
Arachne
leotreb
Arachne
Level 60
God Stats
79W - 68L
1,395 SR
Queue Stats
125W - 136L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AGB13
Chaac
16
2 / 0 / 2
10,010
556
8,768
14,513
12,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ByMoniio
Scylla
15
1 / 2 / 1
8,863
492
1,307
8,272
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 13
9,971
554
4,413
12,216
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
17
6 / 2 / 2
10,020
557
9,848
13,188
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
13 / 1 / 4
10,196
566
12,022
10,460
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TwelveWaif28
Kukulkan
11
0 / 4 / 0
7,170
398
7,414
5,692
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
UI Jake IU
Gilgamesh
13
1 / 3 / 0
8,300
461
13,361
14,506
14,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Xx3RX3B4xX
Artemis
7
0 / 12 / 0
5,684
316
4,976
11,682
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 1
9,965
554
6,911
8,120
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
leotreb
Arachne
13
1 / 4 / 1
8,003
445
3,570
9,542
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
26
Kills
5
5
Deaths
27
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
AGB13
Chaac
2
0
2
3
W
Scylla
ByMoniio
Scylla
1
2
1
0.75
W
4
0
13
10.5
L
Kukulkan
TwelveWaif28
Kukulkan
0
4
0
0
L
Gilgamesh
UI Jake IU
Gilgamesh
1
3
0
0.33
L
Artemis
Xx3RX3B4xX
Artemis
0
12
0
0
L
3
4
1
0.88
W
Pele
6
2
2
3.5
W
13
1
4
15
L
Arachne
leotreb
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
36,232
58,649
Taken
49,542
35,831
Mitigated
25,670
22,148
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AGB13
Chaac
8,768
2,515
0
4,043
14,513
12,316
1,184
684
13,829
0
66,034
W
Scylla
ByMoniio
Scylla
1,307
69
0
1,682
8,272
2,565
990
3,708
4,332
35,759
0
W
4,413
813
0
3,537
12,216
11,366
176
4,721
7,060
22,130
3,841
L
Kukulkan
TwelveWaif28
Kukulkan
7,414
464
0
0
5,692
1,773
0
4,481
1,211
41,633
0
L
Gilgamesh
UI Jake IU
Gilgamesh
13,361
4,347
0
2,604
14,506
14,213
0
0
14,506
2,843
47,406
L
Artemis
Xx3RX3B4xX
Artemis
4,976
2,132
0
1,133
11,682
3,247
0
8,670
3,012
0
15,001
L
6,911
439
0
1,205
8,120
2,662
901
1,943
6,177
62,081
0
W
Pele
9,848
2,227
0
6,842
13,188
5,146
355
1,907
11,199
0
76,194
W
12,022
4,745
0
6,044
10,460
4,438
3,226
4,173
6,209
72,994
0
L
Arachne
leotreb
Arachne
3,570
1,987
0
1,594
9,542
3,775
0
2,324
7,218
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
39,122
539
Minions Killed
385
0
Camps Cleared
0
1,674,760
Distance Traveled
1,451,473
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,010
556
148
8
0
364,085
6
W
Scylla
8,863
492
84
5
0
302,099
1
W
Ymir
9,971
554
47
3
0
297,897
3
L
Kukulkan
7,170
398
77
4
0
276,587
2
L
Gilgamesh
8,300
461
95
5
0
377,704
7
L
Artemis
5,684
316
15
1
0
240,895
0
L
Janus
9,965
554
134
7
0
290,895
0
W
Pele
10,020
557
128
7
0
402,751
3
W
Sol
10,196
566
132
7
0
307,928
0
L
Arachne
8,003
445
64
4
0
265,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role